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Anachoretes

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Everything posted by Anachoretes

  1. Anachoretes

    General Discussion (dev branch)

    For now, i know three position of the scope. What exactly? Situation when you see reticle Not_barely: solid color view(sky), reticle backlight. Its work for my IRL optics. Otherwise, its barely.
  2. Anachoretes

    General Discussion (dev branch)

    Open doors. Big problem. ---------- Post added at 14:52 ---------- Previous post was at 14:50 ---------- Can you me show screenshot about it?
  3. Anachoretes

    General Discussion (dev branch)

    Unplayble? I dont see playable mission today - just funny staff for kids and cheaters. If so - fire rate of One rifle its not are tragedy. Deadzone - not tragedy. What about optics? You understand that this stage of the game is not designed for playing?
  4. Anachoretes

    General Discussion (dev branch)

    Are you trying to get in this heli like passenger and close this doors? Why close if you are empty?
  5. Anachoretes

    General Discussion (dev branch)

    Its not important for beta stage. Trifles must be fixed last.
  6. Anachoretes

    General Discussion (dev branch)

    Stop praying - just unemotional tickets, please. It still ARMA, and still Beta.
  7. Anachoretes

    General Discussion (dev branch)

    3D scopes nice. If you want to see reticle(close to eye) just change Optic mode. In default it used in "observer" CQB mode. ---------- Post added at 14:16 ---------- Previous post was at 14:11 ---------- With heli i found only 1 real trouble - its are physic bug on Blackfoot produced by gun shelf. When you fly and change weapons helicopter drop the nose(shelf open action affect hull).
  8. Anachoretes

    General Discussion (dev branch)

    Any step of SSAO cut 10 fps in me render. But i cant recognize shading. What are price.
  9. Anachoretes

    Time of day and colors are wrong

    I live in 500 miles from Limnos, and notice that time is close enough.
  10. Anachoretes

    General Discussion (dev branch)

    The basic physics of the game and additional particles and fluids - two big differences. The second one simply scaled on the CPU without required GPU. I think we will not see Gilly suit with Nvidia Fur simulation. :)
  11. The situation seemed to hint: Neo, you can be faster! Just hit!
  12. Anachoretes

    Balancing?

    Yes, but I'm not saying that he did not respond. :rolleyes:
  13. Anachoretes

    Balancing?

    Yes, it was diffuse pointing. But enough for unbiased testing.
  14. Anachoretes

    General Discussion (dev branch)

    I think they trying to load "free" GPU time (and unload CPU). I think in this case buying the good nvidia card is better idea than "few cards". It remains to find out what you are discussing here.
  15. Anachoretes

    General Discussion (dev branch)

    I don't know about artificial, but the original is clearly a problem. But not everyone, of course. But they are very few. :)
  16. Anachoretes

    General Discussion (dev branch)

    But DayZ bring in ARMA community so much of young fellas with fresh vision. :D The success of the DayZ in a variety of options in the middle of a complete lack of meaning and purpose. The only problem is that children in this situation, projecting their unbridled instincts multiplied by the inexperience and stupidity. So the atmosphere is often turns into a farce.
  17. Anachoretes

    Arma 3 beta content ?

    Beta contained few vehicles, few helicopters, new faction, new (vehicle-based) showcases. But I think over time the beta will be expanded. Its are good thing - i wanna be surprised on release.
  18. Anachoretes

    Balancing?

    (I think)"Choice" meant correlation between fireing range and weapon class.
  19. Anachoretes

    Tips on flying a helicopter?

    For smooth speed you need to try analog coaxial controller i think.
  20. Anachoretes

    General Discussion (dev branch)

    PhysX today used probably by more games than Havok. I hope, nobody would make something Huge on gpu calc. This is especially true for ARMA. Density of particles?(pfff)This is what you expect from this game?
  21. Anachoretes

    Tips on flying a helicopter?

    Good reference.
  22. Anachoretes

    Snipers need extra Realism tweaks

    Ballistics would calc from many aspects in vanilla: wind, temperature, humidity, etc. This words from developers. But if not - ACE make it. But ACE for ARMA 3 can be started to compile only after ARMA 3 release, isnt?
  23. Anachoretes

    Bohemia Interactive @ E3 2013 - DISCUSSION

    Why we must be impressed? Just generic faction, f2000, etc.
  24. Anachoretes

    Terrain Improvement (dev branch)

    Looks good. But tonal contrast too high. Unrealistic.
  25. Anachoretes

    Balancing?

    Yes. But, they trying to make any part of combined arms nice - thats all. Any player on any side of the war must take good game.
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