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Jawshy
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Everything posted by Jawshy
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[Bug] Engines on tanks are still running after being destroyed
Jawshy replied to darkxess's topic in ARMA 3 - TROUBLESHOOTING
@darkxess, you can report bugs and leave other feedback at feedback.bistudio.com. That particular bug has already been reported here. -
@michael poole, try the possible solutions listed for 0xC000007B - STATUS_INVALID_IMAGE_FORMAT on the Arma 3 Unusual process exit article.
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Memory Read/Write crash (Solved?) (updated Jan 11, 2017)
Jawshy replied to Kreinzer's topic in ARMA 3 - TROUBLESHOOTING
@Kreinzer, if the crash is only occurring on one server and/or only with a certain set of mods then that may be what is at fault. Otherwise you could submit a report on the feedback tracker for the developers to take a look at. Simply link back to this thread as it already has a lot of the information they need including crash dumps.- 23 replies
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- memory crash
- memory read
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(and 3 more)
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Memory Read/Write crash (Solved?) (updated Jan 11, 2017)
Jawshy replied to Kreinzer's topic in ARMA 3 - TROUBLESHOOTING
Hello, @Kreinzer. Does this issue occur when playing single player or other multiplayer missions? Here are some possible solutions that you could try: Try restarting your computer and then verifying the integrity of the game cache for Arma 3. Try playing without any mods. This is to help rule out a mod or mods as the cause of the crash. Try repairing the mod via the Arma 3 Launcher: Click "MODS." Click the dropbox arrow next to the mod to repair. Click the "..." icon. Click "Repair." You can remove -high and -nobenchmark as they are not valid launch parameters. Could you also temporarily remove -nologs so that errors may be saved to the arma3.rpt file? The maximum -maxMem value that can be used is determined by your operating system and game executable. See the link for more information although, you should not need to specify -maxMem as the engine will attempt to do that itself. Issues can occur when -maxVRAM is set above 2 GB so try lowering it to 2047 or remove it all together. arma3_2017-01-05_08-46-10.rpt: Exception code: C0000005 ACCESS_VIOLATION at AB0C89CA Try all of the possible solutions listed for that exception code on the Arma 3 Unusual process exit article. If none of those possible solutions help then prepare a troubleshooting report via the Arma 3 Launcher then upload and link to that as well as to the arma3.rpt file in the root directory of where the game is installed.- 23 replies
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- memory crash
- memory read
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(and 3 more)
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Memory leak in Single Player Campaign "Supply Network"
Jawshy replied to metamega's topic in ARMA 3 - TROUBLESHOOTING
@metamega, try verifying the integrity of the game cache. When the game crashes does it mention any of the exit codes listed on the Arma 3 Unusual process exit article? If yes then try the possible solution(s) for that exit code. If you are still having issues after trying the above then report it on the feedback tracker. See How to report Game Crash. -
@frostwyrm333, @silentassassin, and @esfumato, have you tried verifying the integrity of the game cache? Does the game crash with any of the exit codes listed on the Arma 3 Unusual process exit article? If yes then try the possible solutions for that exit code. If that does not help then report the crash on the feedback tracker. See How to report Game Crash.
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Audio and stuttering problem on Dev Branch
Jawshy replied to aviatorboy1996's topic in ARMA 3 - TROUBLESHOOTING
See also dev branch Audio and stuttering problem (T122385) on the feedback tracker. -
@ozzeh, try restarting your computer and then use Steam to verify the integrity of the game cache for Arma 3. If that does not help then try switching to the profiling branch. See also Arma 3 STABLE server 1.66 "performance binary" feedback - page 74. Be sure to verify integrity of game cache after downloading the new data. If the issue persists then prepare and attach a troubleshooting report via the Arma 3 Launcher.
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Arma crashes every time with UNABLE_INIT_DXGI
Jawshy replied to xBloodshed's topic in ARMA 3 - TROUBLESHOOTING
@xBloodshed, try restarting your computer and then use Steam to verify the integrity of the game cache for Arma 3. If that does not help then try the possible solutions listed on Arma 3 Unusual process exit. If those possible solutions do not help then try resetting the launch parameters to their default state. If correctly done then the top of the arma3.rpt will look like: == "D:\SteamLibrary\steamapps\common\Arma 3\arma3.exe" -mod= If you are still experiencing the error after trying all of the above then my last suggestion would be for you to switch to the profiling branch. See also Arma 3 STABLE server 1.66 "performance binary" feedback - page 74. Be sure to verify integrity of game cache after downloading the new data. If none of this helps then prepare and attach a new troubleshooting report. -
Text chat disappearing upon entering Splendid Camera
Jawshy posted a topic in ARMA 3 - TROUBLESHOOTING
Text chat (player text messages, system messages, et cetera) disappear upon entering the Splendid Camera. Exiting the camera does not resolve the issue; aborting to the lobby and rejoining the mission will restore text chat. Steps to reproduce: Start up and join a dedicated server. Login as the admin. Hit escape and enter the Splendid Camera. Notice that text chat is no longer visible in-game. Text chat should still be visible to other clients, and will appear in the server and RCon logs. Abort to lobby and rejoin. Text chat should be visible again. Game version: 1.58.135742- 7 replies
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- 1.58.135742
- Splendid Camera
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Text chat disappearing upon entering Splendid Camera
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
See Text chat disappearing upon entering Splendid Camera on the Bohemia Interactive Feedback Tracker.- 7 replies
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- 1.58.135742
- Splendid Camera
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1.64 update broke Wasteland Wheeled Vehicles
Jawshy replied to whatsupdoc_1_27's topic in ARMA 3 - TROUBLESHOOTING
The development branch build in question is version 1.65.138532 (26-09-2016). -
Text chat disappearing upon entering Splendid Camera
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
I am experiencing this issue again in version 1.64.138497 (21-09-2016) RC6. The steps to reproduce are the same.- 7 replies
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- 1.58.135742
- Splendid Camera
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BattlEye filter addWeaponCargo.txt does not work
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
See BattlEye filter addWeaponCargo.txt does not work on the Bohemia Interactive Feedback Tracker.- 3 replies
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- BattlEye
- BattlEye Filters
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The BattlEye filter (BEFilter) addWeaponCargo.txt does not log or kick what-so-ever regardless of what keyword is used. No other filter has this issue. From what I have dug-up online this issue has persisted since 8 April 2015 when update 1.42 was released also known as the Marksmen DLC update. There have been other topics posted about this issue - such as [bEFilter] addWeaponCargo.txt not working ? - but as far as I am aware they were never officially acknowledged. I contacted Bastian ($able) from BattlEye and he suggested that I ask Bohemia about this broken filter.
- 3 replies
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- BattlEye
- BattlEye Filters
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Arma 3 server: 1.60 RC: Crash on launch
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
I have not had any server crashes since the newer 1.60 Release Candidate versions and the 1.60 main branch update.- 1 reply
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- Arma 3 server
- 1.60.136052
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Arma 3 server on version 1.60.136052 occasionally crashes on launch. Sometimes it launches and runs without fault, and other times it crashes. Server files were validated during the initial download. Logs (.rpt, .bidmp, and .mdmp) for both successful and unsuccessful launches can be found in this ZIP file.
- 1 reply
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- Arma 3 server
- 1.60.136052
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(and 1 more)
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BattlEye filter addWeaponCargo.txt does not work
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
This issue persists in Arma 3 version 1.60 and BattlEye server 1.213.- 3 replies
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- BattlEye
- BattlEye Filters
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(and 2 more)
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The following are several error in expression messages that I found written to the client/local.rpt log file: 16:46:11 Error in expression <distToWater interpolate [0.2,0.21,-1,1]> 16:46:11 Error position: <distToWater interpolate [0.2,0.21,-1,1]> 16:46:11 Error Undefined variable in expression: disttowater 16:48:54 Error in expression <(distToWater interpolate [-10.0001,-10,-1> 16:48:54 Error position: <distToWater interpolate [-10.0001,-10,-1> 16:48:54 Error Undefined variable in expression: disttowater 18:00:05 Error in expression <forceSize interpolate [150,150.1,-1,1]> 18:00:05 Error position: <forceSize interpolate [150,150.1,-1,1]> 18:00:05 Error Undefined variable in expression: forcesize 18:14:00 Error in expression < []]; private "_item"; _item = _queue select _index; if (_timerType == "fram> 18:14:00 Error position: <select _index; if (_timerType == "fram> 18:14:00 Error Zero divisor 18:14:00 File A3\functions_f\Misc\fn_loop.sqf, line 152 Game version: 1.58.135742 See also: Error in expression - fn_groupIndicator
- 9 replies
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- Error
- Error in expression
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I have not seen any of the four errors I posted since version 1.60.
- 9 replies
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- Error
- Error in expression
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The following error message was written to the client.rpt log file: 21:47:03 Error in expression <0.5],[1,1,0,0.5]] select _teamID; _map drawEllipse [_pos,.4,.4,0,_colorTeam,"#(> 21:47:03 Error position: <drawEllipse [_pos,.4,.4,0,_colorTeam,"#(> 21:47:03 Error 0 elements provided, 4 expected 21:47:03 File A3\functions_f\GUI\fn_groupIndicator.sqf, line 85 These error messages have occurred on multiple occasions when playing co40 Domination! Blufor. Full .rpt file available on request.Game version: 1.56.134787
- 1 reply
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- Error
- Error in expression
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Error in expression - fn_groupIndicator
Jawshy replied to Jawshy's topic in ARMA 3 - TROUBLESHOOTING
I have not seen this error since version 1.58 including 1.60.- 1 reply
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- Error
- Error in expression
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(and 2 more)
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Assuming same as #134. Confirmed. I can reproduce this issue in version 1.60.136341 (25-05-2016) as described. Confirmed. I can reproduce this issue in version 1.60.136341 (25-05-2016) as described.
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There's an annoying movement animation issue on the RC branch where an unarmed player will dolphin dive into the ground when they walk forwards and turn. See this video for reference.
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My Arma 3 client crashed mid-game on version 1.60.136341 (25-05-2016) RC build. Here's a link to the Arma report log that was generated. I also get this error when trying to launch the Arma 3 Launcher or game itself when not signed into Steam. This is easily fixed by making sure your Steam client is logged in prior to running the launcher.