Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

barakokula31

Member
  • Content Count

    583
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by barakokula31

  1. barakokula31

    General Discussion (dev branch)

    I've never experienced that issue.
  2. barakokula31

    Arma 3 vs Arma 2 aspects.

    1. Both seem easier to me. 2. AI is somewhat improved compared to Arma 2. 3. Not really, they haven't changed a lot.
  3. barakokula31

    General Discussion (dev branch)

    I'd recommend making a ticket on the tracker.
  4. barakokula31

    General Discussion (dev branch)

    That post reminds me of this.
  5. barakokula31

    Development Blog & Reveals

    Yes, I'm pretty sure you did. I think it was in a SITREP or something.
  6. barakokula31

    Development Blog & Reveals

    They already said the campaign will only have one ending.
  7. barakokula31

    PhysX Discussion (dev branch)

    The weapons and objects themselves don't have any physics, they're entirely dependent on their weaponHolder. If you use a regular non-simulated one (groundWeaponHolder), the weapons won't have any physics. However, if you use the weaponHolderSimulated, the weapons and any objects inside of it will behave somewhat realistically.
  8. barakokula31

    A3 and DayZ share anything?

    Will you please stop spamming every thread with bullshit on how Arma 3 is horrible, poorly optimized and has terrible game mechanics?
  9. barakokula31

    Development Blog & Reveals

    Interesting.
  10. barakokula31

    Development Blog & Reveals

    BIS, please tell me this isn't true! EDIT: After carefully looking at the picture for 3 seconds, I think it looks kind of like the Flying Spaghetti Monster, so it could be just someone (with the FSM avatar) sending a message. I believe it's different for every game.
  11. barakokula31

    A storm is coming (Arma 3 Zeus DLC)

    You can still watch, except it won't be a livestream.
  12. barakokula31

    A storm is coming (Arma 3 Zeus DLC)

    It was answered and explained in the livestream.
  13. barakokula31

    A storm is coming (Arma 3 Zeus DLC)

    I'm disappointed in BIS. I thought Arma was supposed to be realistic, yet now they add this. How the hell can LIGHTNINGS destroy TANKS!?
  14. barakokula31

    Development Blog & Reveals

    You will be able to play as Zeus in Arma 3.No offense, but this is retarded!
  15. barakokula31

    General Discussion on the new tools.

    It's not really that lacking, since people could create something like this or this. Just check the wiki and ask on the forums, the people here are very helpful.
  16. barakokula31

    Development Blog & Reveals

    http://www.arma3.com/soon Does that eye look like this to anyone? Are we getting Oculus Rift support? Or is it just a coincidence?
  17. barakokula31

    General Discussion (dev branch)

    Shouldn't it be using yellow tracers?
  18. barakokula31

    @A3CV - ArmA 3 Coop: Vietnam

    This. I can't understand how it's possible to make so many high quality addons like Alduric did. Keep up the good work, Alduric. :)
  19. barakokula31

    Development Blog & Reveals

    "Last edited by Moricky; Today at 12:27." Are you sure it was DnA?
  20. barakokula31

    General Discussion (dev branch)

    The AA rounds already have splash damage.
  21. barakokula31

    F-35B Lightning II

    Looking at the Wikipedia page, they appear to be more similar to the Skalpel ATGMs.
  22. barakokula31

    General Discussion (dev branch)

    Are you using Olds' Improved Armor mod?
  23. barakokula31

    Development Blog & Reveals

    This annoys me the most, it's completely illogical!
  24. barakokula31

    Development Blog & Reveals

    Apparently you can already import it. Someone created a thread on the Steam forums asking if he/she is allowed to create a mission for Chernarus+ and publish it to the Workshop. Dwarded replied that missions on Chernarus+ for Arma 3 aren't allowed, but I think he said they still left Chernarus+ compatible with Arma 3.
×