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Everything posted by dave_beastttt
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Server FPS limit testing
dave_beastttt replied to Dedmen's topic in ARMA 3 - SERVERS & ADMINISTRATION
1.92 64 bit server perf v06 exe (performance binary server fps unlocked) https://feedback.bistudio.com/F79242#162 -
Removing Halo Jump animation
dave_beastttt replied to Wiket's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Could probably run a check for the animation when freefalling, if player is in that anim state, then change it to something else? -
Have you tried the latest perfV04 client? @spuds82 @gizz46
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Spawning a vehicle at a specific height
dave_beastttt replied to lawndartleo's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You will need to use ASL position https://community.bistudio.com/wiki/setPosASL -
Server FPS limit testing
dave_beastttt replied to Dedmen's topic in ARMA 3 - SERVERS & ADMINISTRATION
1.92 64 bit server perf v04 exe (performance binary server fps unlocked) https://feedback.bistudio.com/F79242#161 -
Server FPS limit testing
dave_beastttt replied to Dedmen's topic in ARMA 3 - SERVERS & ADMINISTRATION
1.92 64 bit server perf v03 exe (performance binary server fps unlocked) See notes here about timeout changes for server config file https://feedback.bistudio.com/F79242#160 -
Altis vs. Malden FPS - MAY 2019 - Version 1.92
dave_beastttt replied to LSValmont's topic in ARMA 3 - TROUBLESHOOTING
I do see that fps drop in some game modes on Malden, but on my Malden King of the Hill server (link to join in signature) there's no noticeable fps hit, even at 80/80 players -
CBA - Community Base Addons - ARMA 3
dave_beastttt replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would it be possible to add a .408 suppressor config like you did for the LMG's please? @vipermaul -
smallarms NIArms Release Thread
dave_beastttt replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hlc_muzzle_snds_HK33 hlc_muzzle_snds_g3 Both missing from update -
CBA - Community Base Addons - ARMA 3
dave_beastttt replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Since 1.92 update, the CBA LMG suppressors such as muzzle_snds_H_MG no longer have inventory image paths https://github.com/CBATeam/CBA_A3/blob/b1fc54c0149e7f5d1208c6a7ef8945426293f3e5/addons/jr/cfgweapons.hpp -
Have you tried changing your name in your profile? Arma doesn't like some player names
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Lobby skip script
dave_beastttt replied to MechSlayer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
skipLobby = 1; In mission description.ext -
SAM system reloading - strange behavior
dave_beastttt replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
_thisIsMySAMToReload addEventHandler ["Fired",{_this spawn {uiSleep 30; (_this select 0) setVehicleAmmo 1}}]; -
ARMA 3 Addon Request Thread
dave_beastttt replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Like this? https://forums.bohemia.net/forums/topic/167035-wander-panzerwap-mod-for-arma3/ -
Dialog Map.widthRailWay issue since Arma 3 1.90 update
dave_beastttt posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
To fix, you must find your RscMapControl array in dialog and add widthRailWay = 1; -
Version: 1.90.145381 update signature issue
dave_beastttt replied to killjoe_R3F's topic in ARMA 3 - SERVERS & ADMINISTRATION
There's 2 things you can try to fix it 1. Stop all instances of Arma 3 server, then delete the cache.ch file from server root. Then fire up the server, it will take longer than normal to startup 2. If the above doesn't work, redownload all mods using SteamCMD and repeat the above -
GF Dynamic Simulation script [solved]
dave_beastttt replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hideObjectGlobal can only be run from server, not on client https://community.bistudio.com/wiki/hideObjectGlobal -
Server FPS limit testing
dave_beastttt replied to Dedmen's topic in ARMA 3 - SERVERS & ADMINISTRATION
1.88 64 bit server perf v01 exe (performance binary server fps unlocked) https://feedback.bistudio.com/F79242#141 -
I had played OFP, but not much to consider it a prime game, Arma 2 playing coop Escape from Chernarus is where my love for the Arma series started.
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Did Bamburgh England Map ever see the light of day?
dave_beastttt replied to rekkless's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
iirc, it was the visual update that broke everything and out of frustration, they decided to bin the project. -
Did Bamburgh England Map ever see the light of day?
dave_beastttt replied to rekkless's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@Urois the person to ask -
https://forums.bohemia.net/forums/topic/171916-drag-dead-body-script/
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Where is the ARMA stringtable?
dave_beastttt replied to JB47394's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Show me another game that uses their own in house designed engine and has a wiki populated with as much info as Bohemia's and i'll agree with that statement -
You can save anything in players profileNameSpace, steam puid, time of day, inside trouser leg measurement etc
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Server FPS limit testing
dave_beastttt replied to Dedmen's topic in ARMA 3 - SERVERS & ADMINISTRATION
Should be at offset 00AFF480 on 32bit server exe