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Everything posted by Tyl3r99
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@A3CV - ArmA 3 Coop: Vietnam
Tyl3r99 replied to alduric's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Good point zach Just make sure you don't get bogged down and buried with work mate. Also yeah as zach said UNSUNG was looking for people to work with check them out mate could be a step in the right direction ---------- Post added at 21:28 ---------- Previous post was at 21:27 ---------- My bad I meant VTE but unsung is a great step also lol -
as we are all aware, the recent update has caused issues with FPS... this has been narrowed down to the AI path finding fix, meaning the CPU has to do more work now. if/when a fix is found will stable build receive this update also? a fair few people are saying its nearly game breaking. obviously some say different. wouldnt multi threaded AI be the solution? like mentioned here could we get a dev's perspective? in my opinion i think the stable build should receive a fix for this as soon as its found as this should have been noticed before releasing the major update... i would have been happy without that AI fix if it meant i keep my 55-60 fps not down to 30fps :rolleyes: just my 50pence
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BI have you looked into cryengine? i thought id actually ask...
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i didnt say that... its pretty obvious that the 3d artist and designer will just carry on with their work... im on about coders, programmers all the people that can assist with fixing this engine and cpu issues. not to mention, the long awaited SLI fix thats been here nearly a year now and not fixed... it seems that resources are not being very well distributed where they are needed
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Kingdom Come: a realistic RPG by the former creators of Mafia and Arma
Tyl3r99 replied to sparks50's topic in OFFTOPIC - Games & Gaming
wow just wow..... -
Bohemia Interactive's ambitions are always set too high.
Tyl3r99 replied to sayjimwoo's topic in ARMA 3 - GENERAL
and this.... http://www.youtube.com/watch?v=PoXZMudSxX4&list=UUEK8tNROCEjRn0S0WrtCctg BIS wake up mannn look at this beauty -
oooo show us :)
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i did think about clicking the able to vote twice option but it wouldnt really give a clear view of what a MAJORITY of people are looking for. anywhoooo why would you want more content when the performance ruins the fun for them... in my opinion if BIS got the AI fixed, a bit more CPU optimization and engine optimization the game would be ok, not forgetting the work Dwarden is doing for MP at this moment in time. with a smooth game your going to enjoy the new content more.
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I would change sacrifice to DELAY instead at least hell with it ill make a poll
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I would sacrifice the content for the performance...
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I didn't even know there was going to be a STANDALONE :O wow amazing go KJU
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will the enemy AI think of this as a SUPRESSED weapon barely hearing the shot
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Isla Duala for Arma 3 (WIP)
Tyl3r99 replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
im guessing visitor 4 is amazing compared to visitor 3... -
yep I agree, its in the advanced combat sound environment mod discussion ;) ---------- Post added at 12:09 ---------- Previous post was at 11:54 ---------- Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: Spoiler: ACE 3. Yeah, it exists.
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All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
will the engine related issues ever be looked into by BIS? -
Bohemia Interactive's ambitions are always set too high.
Tyl3r99 replied to sayjimwoo's topic in ARMA 3 - GENERAL
even nasa would have issues running this game -
not if there was a simple list in the beta option bit in steam.. for example, 0.50 to 1.10 people could select a main stable branch
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yeah a roll back option would be good tbh
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Isla Duala for Arma 3 (WIP)
Tyl3r99 replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
the new visitor is still under licence by VBS I believe... when that licence ends we can have it -
multithreading would be a huge step for arma but like that will happen lol
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I get a huge decrease when using a good amount of AI, I will have a look at the changelog to see for sure if that fix is in there.
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tweaked lighting cfgs for AiA (give feedback)
Tyl3r99 replied to fabio_chavez's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nice work -
or like someon else said.... multi threaded AI
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Is there a way to skip Survive and play Adapt? I already beat Survive.
Tyl3r99 replied to BomberWRX's topic in ARMA 3 - TROUBLESHOOTING
no numpad...... you have one of those gaming keyboards dont you.... with only like wsad etc... in this case you will have to re do survive unless you plug in your old keyboard... do the cheat... and then plug your other one back in -
you sir need an award
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