p_siddy
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Everything posted by p_siddy
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Just tested the zeroing with the MRCO and HAMR and it seems that when shooting at a 400m target, it hits spot on 300 mark
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Fantastic! See you fixed the zeroing as well :) Going to be using this in my missions from now on :) Only thing I would say could do with improving is the Susat, Externally it doesn't look as well finished as the rifle (which looks beautiful).. seems very matte. The reticle also has this problem, seems a bit matte as if it's a sticker on the objective lense. Can't wait to see what you can do with other variants! Keep up the good work!
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ARMA 3 Addon Request Thread
p_siddy replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
:O the man himself.. I don't own ArmA 2 but have seen on your website all the stuff you've made and seen videos inc. those... They look fantastic! I saw in one video you mentioned the Eurofighter coming across, just wondering if you planned on doing any others after? And if you ever need help testing them im more than happy to fly around for hours on end :) PS if the answers no I will be buying A2 just to fly that lynx! -
ARMA 3 Addon Request Thread
p_siddy replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Does anyone know if RKSL have any heli/jet projects that'll soon be released for ArmA 3? -
ARMA 3 Addon Request Thread
p_siddy replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'd love to see someone remodel the KA-60 in the game to a AW159 Wildcat. So much could be done on a multi utility helicopter like the Wildcat, would make for an awesome mod! Dear Santa........ -
F/A-18 Super Hornet and Su-35S Flanker E
p_siddy replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
BIS should just pay you guys to make planes for them! Great job and cant wait to get in that SU! My time at the moment seems to be spent building missions (10minutes) then get bored of that and end up flying around making carrier landings and blowing shit up and then looking at the clock and thinking what a creative 3 hours I have just spent. I thank you for that :) -
Preview release: Nimitz for Arma3 (0.103)
p_siddy replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Im not sure if it's just me but the rear half of the flight deck, the textures do not load until I am over them. Also, on a slight side note, I have tried landing the Greyhawk on the Nimitz but it tends to either make a dramatic explosion or hits a brick wall (might be the cables) bringing it to a damaged stop/destruction or lands just fine, and then the wheels fall through the deck and it gets stuck. Not sure if that is to do with the Nimitz or the UAV itself. Also I was wondering if there were any plans to have a choice between Zodiac or SDV? Great job though! Can't wait to see it when it's fully completed. PS I also get the same error as above.. but I think you are already aware of that issue? -
F/A-18 Super Hornet and Su-35S Flanker E
p_siddy replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Firstly, great job with the F-18, tried it on the Nimitz today and OMG! Quite enjoyed buzzing the tower! Anyway, as for an opfor aircraft.. not sure if anyones mentioned it but what about an F-5E? The Iranians still use them and im sure it's not beyond the realms of possibility that it could have a few upgrades by 2035 to make it more of a match for F-18, especially at low altitude/ low speed engagements. I could picture F-5's being scrabbled off the airfield to dogfight with some f-18s. It'd be like a more up to date Top Gun. -
Preview release: Nimitz for Arma3 (0.103)
p_siddy replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just WOW! Im new to ARMA so have been looking at things on ARMA 2 (mainly from the 15th meu) and thinking when will the vehicles start coming over.. this has made me smile for about 3 hours this evening as I have been running around playing with everything and finding all the rooms. Great job! -
Hi all, First of all im new to ArmA and I am therefore very new to scripting and building missions. However, I enjoy it a lot and have already learnt a hell of a lot from the great community this game has. I have now found a question which I can't seem to "google" the answer for. I understand that by syncing "load" and "get in" waypoints a helicopter, for example, will wait until that unit has entered the vehicle before moving to its next waypoint. In my mission, I am playing as the squad leader (I intend it to be a co op mission by the way, no AI) when I get In the helicopter. It begins to proceed to the next waypoint, without waiting for the rest of the team to get in (even though they are grouped). I am building this mission for UP TO 8 players. Is there a way I can make it so that it only moves on once the whole team are on board? ---------- Post added at 01:15 ---------- Previous post was at 01:04 ---------- Apologies. After typing this I realised I could make a small trigger sized to the heli and group it and make it wait for all group members then sync it too the load waypoint. All works as planned now :) However, is there a way this could be done in the init line or something similar? Just so I know for future and so it can look less cluttered on the map :) I dislike clutter :) lol
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Don't know if someone has already mentioned this, I looked through a few pages and couldn't find anything in here. Is there any reason why when you set to Auto hover in the Quadrocopter thing it takes you down to 50m? surely autohover should make it hover at whatever altitude it already is. Same with the Reaper, why does it want to return to 100m every time you go to the turret?
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I hope not as I prefer the look of this UAV. I like to play tactically and when I make missions (im not very good to be honest) but I always make them so that if you don't recce the area before assaulting... your'll most likely get stung. UAVs, especially this one when released, will be used in almost all my missions. Keep up the good work!
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Loving the look of this! as an ArmA new comer im not really too sure what/how many weapons to expect from the full game. But wow this game has a great modding community. The second I saw MP5 ^^^ you had me sold. Will be downloading this the instant its released :D
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strange you say that because i had the same with the FHQ M4 mod but not this one?????????? ODD!!
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Hi Blue1, I PM'd you but a few of my team mates got banned from your server the other day? they were playing one day, went to go back on your server the next and couldn't. Wondering if you can unban them? AwoL... Viper, Mini, Crazywolf and ZoopyZook Cheers buddy, see you on the battlefield
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ArmA 3 Editor Tutorials - Building Simple Missions
p_siddy replied to Drumheller's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Cheers for all the videos! this is my first arma game and im loving every part of it. And what a great community this game has! Learnt a lot already! Cheers