ante185
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Everything posted by ante185
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Arma 3 (release candidate) 1.36.128482+ stress-test MP (MultiPlayer)
ante185 replied to Dwarden's topic in ARMA 3 - DEVELOPMENT BRANCH
You need to get this more organized, have we at any point got any significant number of players? i say cut the number of servers, and with that i mean down to one, or two but that'd still be sub-optimal for getting a lot of players on A server. BTW anyone playing WLA? Edit: Are the servers down or is it just something like maintenance? -
Um, would it be too much to ask to have one of the official Zeus servers run dev branch?
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Two different machineguns on Plane / Alternative
ante185 replied to x3kj's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
UAV have turrets don't they? or are they like separate things? -
Lost Dragons - Total Modification Alpha
ante185 replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
huh, that'd would be something to keep tabs on. will you post about that in this thread? i mean lets have some subscription efficiency here! edit: could you provide another mirror? mod DB is having a cough. sorry they sorted their shit out.- 419 replies
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- lodr
- lost dragons
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how to Randomize unit uniforms ?
ante185 replied to Marve_XT's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
My script might be a bit outdated, look up in the wiki the command forceadduniform it's something like that and replace addunifom with that -
how to Randomize unit uniforms ?
ante185 replied to Marve_XT's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
this is for random uniforms, helmets and vests + adds a the ACP at random to the unit How to add it to a unit: class EventHandlers : EventHandlers { init = "(_this select 0) execVM ""\characters_a_pmc\randomize_equipment.sqf"";(_this select 0) execVM ""\characters_a_pmc\randomize_weapons.sqf"""; }; -
could you turn it off before? if that is so then you need to chop your csound into diferent parts as you can't stop the sound once it is playing i think.
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change sleep to 60? i think it is in seconds.
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I got to say, it's a fitting signature/thread match there. Keep up the good work and lets hope we'll be able to hunt dinos in the future! oh and i'll sub to this one so i don't miss it!
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ARMA 3 Addon Request Thread
ante185 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Huh, oh yeah, shoulda thought of that. Thanks for the reply. -
the main purpose of saving them is so that you can use them as costume loadouts when playing as zeus, it can also be used to test weapons and other items that a modder might have added.
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Help with random weapons script required
ante185 posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Im trying to make this script here compatible with mas' weapons, and i'd like to know how to set it up so i can have multiple addons? -
Help with random weapons script required
ante185 replied to ante185's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Thanks! it worked! -
Help with random weapons script required
ante185 replied to ante185's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
shit, i think i might've posted this in the wrong area maybe? -
this doesn't require any addons does it? i mean im sure you'd provide a link or a note if it did, but the way it's written makes me think otherwise (I think i saw something about a script version when i downloaded HETMAN)
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ARMA 3 Addon Request Thread
ante185 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Has anyone made additional variants of the hunter? like a transport one that'd be able to take more than 3 passengers and a non-RCWS HMG one? -
[WIP] Urban Patrol Modification
ante185 replied to oscarmolinadev's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'll keep an eye on this one, Good luck! -
something i tried to do a long while ago was making smoke ammo, i wanted to have them to detonate on impact creating a 'pop' of smoke rather then what a smoke grenade would do while still having some (But decreased) damage potential.
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Something doesn't feel right with having the UN lug about in offroads, would it be possible to remodel the hunter into a transport variant and a HMG one (like the UAZ in A2) seeing how it has this canvas-y cover where its trunk is supposed to be, so to say?
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reloadTime with A-164 Cannon
ante185 replied to the_demongod's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
that would mean the BI wanted the number to be closer to 2000 RPM then? -
the hell, if you can change "the model itself" with attachments then why can't you make it so different mags looks differently?
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quick someone make a Chicago map!
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could someone tell me how to move the spawn modules?
ante185 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So i am trying to get these god forsaken re-spawn modules to move with a trigger, to a marker preferably, i don't really have any knowledge in this but if some kind soul could post that simple line of code? -
Simple Magazine Repack Script?
ante185 replied to blackpixxel's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
http://forums.bistudio.com/showthread.php?178670-The-Super-Soldier-Mode-%E2%80%93-Ultimate-Cheat-Module-for-Single-Player that might help -
At least it is possible to edit the classes the DLC brings, starterpistol with real ammo hehe