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aoshi

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Everything posted by aoshi

  1. I don't give mine permission, because arma and esport don't match =D But i don't think there is anything on eula that say you cannot host a tournament
  2. aoshi

    Fatigue Feedback (dev branch)

    Finlay we have motives to carry a 5.56 instead of 7.62 (less damage less penetration less range)
  3. only the losing side should be held accountable for war crimes =D
  4. I think we should let this topic die, and pray to ppl at bohemia forget this ideia
  5. aoshi

    Live round GBU12 please

    http://en.wikipedia.org/wiki/Dense_Inert_Metal_Explosive
  6. http://en.wikipedia.org/wiki/Receiver_%28video_game%29 Can we make animations to (check chamber) pull slide etc etc? ( I can't imagine all that hotkeys work with arma 3 but, maybe , someone can make it work) I know I can't http://www.wolfire.com/receiver there is a video here.
  7. aoshi

    The T-100 Varsuk

    3d only for driver, but when/if they do that, people will say, why we don't have cockpits for gunner and commander....
  8. aoshi

    The T-100 Varsuk

    the 50 cal have a lot of recoil.
  9. Did you use it? you put it on max? what is the advantages of dead zone?
  10. I get what you say but for gameplay looks like a little dead zone (25~~50%) really helps with the recoil, because when you shot, the screen don't move as much as, with 0 dead zone
  11. Guys I use an athlom x4 630 2.8ghz, and a gtx 460 In editor I get 40 to 50 fps with monitor (and 70 in video menu) in normal missions, show cases I get 30~~25 fps now, whe I overclocked to 3.15, before I get 20~~25, I runeed the benchemark mission made By wargame, and before overclock I get 21 fps (medium) after I got 29 Also if you wanna use all you power from GPU, you have to have AA x8, fxaa ultra, blur etc <Things that are gpu intensive (I can get 80~~99%usage) but my fps drops a lot so I don't use it If you put view distance, obeject detail terrain etc, it will eat you cpu slow down you card too Ppl that complaim about perfomance of arma, don't get HOW MUCH you can see in arma, 3KM+, battlefield is 300 meters top, Crysis1 and 2 50m more or less, if you can see 10 times further, and don't have 10 times less fps, I don't call unoptimized I call overly ambitious
  12. I only think they need a better shadown (that work with flash lights fires etc, and a more soft one) the light shaft in dev is a good adition 've seen better but it's still good
  13. aoshi

    Arma 3 Body Armor

    every weapon and launcher works like an armor (and it don't brake) I don't know for sure about helmets and vests
  14. I think it is a two men operation.
  15. I'm Trying to use it too, majority don't use this (by partial pool result) maybe that why they don't put too much attention on it looks like it amplify the sensitivy a lot and the weapon become responsive
  16. aoshi

    My two cents for the posters in ArmA 3 general

    I was enjoyng the game in alpha in beta and now, But complainants actually looks a little exalted, what I find bad is that there are people who speak that is unplayable, and does not speak because no specify computer hardware, nothing only comes using capslock, does not provide any information and leaves
  17. Looks like Bis do this, if have a good mod that did it in arma 2, they don't do in arma3.
  18. Only animation that is really ungly is transition from parachute to ground
  19. I tried to see these shafts (on day time) but... no luck.. ( in dev branch) ---------- Post added at 20:12 ---------- Previous post was at 19:57 ---------- http://www.youtube.com/watch?v=e1vpOjqr3Ac found it (not my video) and i put myself near a tree and it work (in dev branch) and this changed don't think nights changed (only from arma 2 to 3)=D
  20. aoshi

    Recoil with and without deadzone

    with dead zone you can see and shot better from corners
  21. aoshi

    Where is the Game?

    But is hard to find a good one, for me I even have too see if it will run well... a official mission don't have this kind of problem
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