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Everything posted by all3n
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Arma 3: Poltergeist -- Taking the 2035 setting and running with it.
all3n replied to doln's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - SINGLEPLAYER GAME MODE
Maybe a thick accent then?:P -
its like they are hard coded to "ZEUS" difficulty or something, the video im attaching was a game hosted on MY machine, so 0 lag for me, it REALLY took me that many shots in some cases, and the last clip happens all the time, its currently rediculous, can a dev please clarify why AI mods arent working with zeus? it was brought up in a different sub forum but i wanted to make this more public, here is the other topic http://forums.bistudio.com/showthread.php?175990-Zeus-overriding-AI-skill-mods
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ALiVE - Advanced Light Infantry Virtual Environment
all3n replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no its a lot faster, i have the refresh time set to 5 minutes, it does it immediately upon loading all squares, it like "okay, done, now redo it" -
ALiVE - Advanced Light Infantry Virtual Environment
all3n replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
so whenever i place a military display all of the areas display on the map then keep resetting? any idea why that it? -
AGHHHH! thank you!:D best mod ever
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ALiVE - Advanced Light Infantry Virtual Environment
all3n replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there any way we can get some more clarification or research in getting Zeus to work with say a simple insurgency mission? -
im playing a mission where the Zeus is a BLUFOR player, but i have no options to callin CAS from CSAT plane, its just a blank space where CSAT should be out of the three. Also, same thing when i place an attack/defend marker, the CSAT flag just isnt there? Hmmm Edit: sorry, i found a similar thread, can close this one
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Anyone having issues with Zues on Virtual/Dedicated servers?
all3n replied to phant's topic in ARMA 3 - ZEUS
you got alive working with Zeus? mind if i ask how you did that? ive tried as per this simple insurgency video and it did an endless load screen -
ALiVE - Advanced Light Infantry Virtual Environment
all3n replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hi, im having trouble integrating alive into my zeus mission, i place all the modules needed, all the placement modules, but i get an endless loading screen, it freezes at the end of the bar instead of continuing in game, waited 5-10 minutes Also, ive used the zeus mission many times so im sure im doing something wrong with integrating alive i followed step-by-step of the quick and dirty insurgency mission video -
What channels can the ZEUS talk to and listen to in arma3 VOIP?
all3n replied to alleycat's topic in ARMA 3 - ZEUS
zeus can talk to blufor on global, thats it, when you take control of a unit, you should be able to talk in direct, it would help roleplay immensley, can we get a dev feedback on being able to talk in direct chat while controlling a unit? -
hi, im having trouble integrating alive into my zeus mission, i place all the modules needed, all the placement modules, but i get an endless loading screen, it freezes at the end of the bar instead of continuing in game, waited 5-10 minutes Also, ive used the zeus mission many times so im sure im doing something wrong with integrating alive i followed step-by-step of the quick and dirty insurgency mission video
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No other ai mods work with Zeus? Asr ai? Any of those, also, the only thing that stops me from using Zeus with alive is the precreated tasks, can I just place militar placement module across the whole map and not synch them to opcom?
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negative on that kord, just me and one other person on my locally hosted mission, running off my computer, sad to say i have 0 ping and it was still like that:(
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i hope we can get some clarification from devs about whats going on with this, the ai are godlike..errr, umm ZEUS-like heres my example of zeus ai
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Its definately a required mod for me:D
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Damons HD Kryptek Units WIP
all3n replied to Damon aka EagleEye's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It's especially weird because the two personalized textures look perfect, and in the shadows white still appears and is very bright, if you could put a duplicate, non name tagged version of those two units I'd be happy:) and maybe leave the flag off;p kinda restricts it for one country, otherwise amazing textures and a overall great mod -
NATO 5.56 and 7.62 adjustor
all3n replied to Redfield-77's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thank you, Great mod btw, cheers:) -
any idea why no one can recruit or capture? also can you go a little in depth on placing the injury ststem? what does it do? Also a little wish list item of mine, those earthquakes in the final chapter of SP! would love to make some shakes in a zeus campaign im making, Also, i didnt mention it yet but this is an amazing mod, great initiative getting this done, it was well needed, keep up the good work:)
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Damons HD Kryptek Units WIP
all3n replied to Damon aka EagleEye's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
im on ultra^ there is white filler where there should otherwise be 0 white, like it is failing to load a texture or color -
Good point sniper^ didnt think of it like that.
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Damons HD Kryptek Units WIP
all3n replied to Damon aka EagleEye's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Same issue^ except they ALL have white blotches on them, will like what it looks lke for me, it appears the white is in the same place every version http://i62.tinypic.com/14xng5g.jpg (343 kB) http://i57.tinypic.com/345c005.jpg (603 kB) http://i61.tinypic.com/vzzbi9.jpg (611 kB) -
kremator i ran this mod on the official zeus mission and had access to the modules without placing them, only problem is the not being ble to recruit or capture bug, as well as causing players to teleport to map-origin and not be able to respawn occasionally
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so now that it seems all the DLC and big updates have been released, can we expect regular updates moving dev branch to stable branch? if so will it be a per month/week basis? a lot of necessary fixes have been made on devbranch yesterday and im just wondering when we can expect to see them on stable
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Zeus mission- players teleporting to corner of map and dying when spawning
all3n replied to all3n's topic in ARMA 3 - ZEUS
i havent come to a conclusion yet on whats causing it, but from what ive used with chessmasters mod, its pretty dam sweet, it gives zeus a lot more modules he can plop down mid-mission, Click on a unit and make him drop his gun and surrender, things like that, but there are currently a few bugs with it causing some of them not to work properly, ive posted on his page, go onto the mod page and check it out, post what you find, you dont have to sync the modules to zeus, i believe i just enabled the mod last night and used it with the official ZGM mission, but i did have players respawn at map origin once or twice, and the only mod i was using was chessmasters, thats why it seems to me thats whats causing it -
Zeus mission- players teleporting to corner of map and dying when spawning
all3n posted a topic in ARMA 3 - ZEUS
after the initial log on to my server, i place a respawn point and all players are teleported to edge of map and die, and cant respawn back on respawn point