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Everything posted by dvdbrewster
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My server and HC's are all PayPerView ( jestservers.com) AND I have not noticed any problems here with the AI. Just occassional memory crash, seems its not completely rectified since 1.60, again, its not persistant, but playing with the X-threads(no) vs. Allow Hyperthreading(on), seems to alleviate the condition to some degree.Remeber 1.58, and early 1.60.. the ai's became autistic in that HC spawning created their world, and refused to engage any faction...
- 2432 replies
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So- You turned your pc based server .exe into a Headless client for your server.. ? (wow!)
- 2432 replies
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
dvdbrewster replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
Yay, I see this massive fps drop only on 1 mission. I rn a w7 64 bit OS. 4 cores HYPERTHREADED no x-threads. Nvidia mobile graphics x2 (3.92 driver I think, or 3.62- the one they advertised for ARMA) What I think it is is some older scripted missions, Like from ofps days, that are spawning the whole map, and have alot of scripted features. (b4 all the script improvements.) -
If FAR revive disabled.. theres NO revive unless place ACE module revive. Healing in ACE basic medical.. requires epi injection for waking. If U placed ACE adv. Med then PAK completes the healing.. Vitals, Pain Wounds, !!
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Thats what I would think. BTW any news of new Vanilla Resistance Factions ? BTW I managed a download here of r32. The repair Truck works great.. I wish it was available in west factories (ALL). Instead of choosing ALL factions.!
- 350 replies
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@ sil "roger that" man, I play with ace3 as well. I have additional server playing RHS ( all three factions). So the versatility of Zbugs beta mission has always been enjoyable. I shall await your final composition for A Challenging Campaign.
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@ SIL Carmikas great news! Is the vers on GIT updated then , the one your link opens to?
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I suppose you cannot write into the init field of the object when you place it on the map?
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I need to stop the ai command from buying c 130's. MayB the East side will not.. Also R31 RHS WEST Marinas build the MK xx ' special ops boat ' and it spawns on top of the marina pier, and will not drive off of it. Needs adjusting, itsa nice boat for Tanoa Islands.
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Waitin' for it ! lol ( I like dropBox its PayPerView for most but reliable. lol)
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! Pretty Much ! I think we turn zBugs revive off in params. Then works for me. ( i use ace server config. as well.) AWESOME deal.!
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YaY man !
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Could be some server problem ! mayB a desynch or fps lag. My copy doesn't do it.
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I am a novice as well, but I can tell you that there is instance with this mission, that if u cross hostile territory on your way to the AO, thingds such as this will happen. Some cooldown is required for resistance spwaning, so they spawn correct towns, and spawning will not occur if you have alerted several towns at once. ;)
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Is this different than the vers. U gave the link to (me) a couple weeks ago?
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1. If you can open .sqm in eden editor, u can place a Diary Record module.. this will appear in the mission briefings.
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Right On Tomi, lol thanks man. It'll be a couple weeks, but Ill get it . Thanks.
- 350 replies
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@ AppleJakerie.. Do you happen to remember any specific way to identify the locations that will have ammo-boxes? Like I attacked a few, like the fuel depot and the Syndikat Camp, but Im still looing for some ammo. :D
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I just experienced my problem again , MayB not dark in the head after all. The BluFor OffRoad repair seems to not function on ACE3 server. Works good if RHS/ vanilla . I guess it would take some debugging but if playing with ACE must use full size support vehicles
- 350 replies
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No A vanilla .924 VERS like the original,
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Still looking for It.
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I PMed at your profile.. Did you manage the update.. ?
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I would like a copy ! ( if the "first fob is built" works) How about a link
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Me Too sofar these FOB's TANOA are non-op.
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