Butterzeugs
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Tutorial: Installation & Configuration of ArmA3 Dedicated Server
Butterzeugs replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
Is dedicated available for linux yet? -
Hi , we have a problem with our linux game server. it crashes with taht log : 2013/04/28, 15:38:31 NetServer::finishDestroyPlayer(554150850): DESTROY immediately after CREATE, both cancelled 2013/04/28, 15:41:21 NetServer::finishDestroyPlayer(1425352798): DESTROY immediately after CREATE, both cancelled 2013/04/28, 15:42:12 NetServer::finishDestroyPlayer(1481555452): DESTROY immediately after CREATE, both cancelled Terminated i found something in the web but it didnt really help me out of the problem here it looks like a old problem with arma game linux server but i didt found help. someone have a solution for that bug ? thx alot , Butterzeugs
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ArmA 2 Addons Updater / Launcher (YOMA repo compatible) [RU/EN]
Butterzeugs replied to BlenderRUS's topic in ARMA 2 & OA : Community Made Utilities
Hi , i am looking for a "how to" for Yoma repo for Admins. I want to know how i can make a Yoma Addon Server. I have Game-Server and want that the Members can just Yoma to sync there addons to the Game-Server. So, does someone have a link to some usefull things for me ? Thankx a lot , Butterzeugs -
1.Fallschirmjäger-Fremdenlegion The 1.FjgFL offers you: - Ts3 Server - Homepage - Gameserver - regular trainings and combat trainings - familiar clan community - realization of and participation at national and international events (COOP und PvP) - we plan to ceompete at ARMA-League and at clanwars - own mission- and eventdesign The 1.Fallschirmjäger-Fremdenlegion was founded Feb. 22 2013 and is an ARMA-Clan that models itself on the French Foreign Legion. Our aim is to cover a broad segment of the ARMA world and thus offer most fun to our members playing ARMA. The 1.FjgFL is engaging in combats of every kind (air, ground, marine). Comradeship is one of our main principles, not only in front of the screen but also in real life. To kepp up a good level of comradeship we plan reallife events (paintball etc. in the area of Bavaria, Germany). Each member should not only be a anonymous player on the other side of the screen, we want to play with friends. Although playing ARMA means a lot of fun to us all, we nevertheless ask for a certain kind of seriousness when playing. We accept applications of everyone everywhere if he or she fits the following requirements. -Age of 20 at least -Some experience with ARMA or similar games -Experience with teamspeak Because we are still at the beginning, we need some people who would like to support us as admins, missiondesigners, instructors and forum advisors. Interested? Click here and join the 1.Fallschirmjäger-Fremdenlegion
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Introduction 1.Fallschirmjäger-Fremdenlegion [1.FjgFL] Arma2-Clan
Butterzeugs posted a topic in ARMA 2 & OA - SQUADS AND FANPAGES
Hey folks , there is a new clan in the Armaversum. The 1.FjgFL is a international clan with nice members from all over the world. Our clan is new and small but powerful. If you like tactical playing with nice people then you are welcome. The 1.Fallschirmjäger-Fremdenlegion is looking for good teamplay and fun with you. More Infos about us just click here or simply visit our public gameserver and Teamspeak (85.25.235.111). Thankx and have a nice day , [1.FjgFL] -
`GLIBCXX_3.4.15' not found
Butterzeugs replied to Butterzeugs's topic in ARMA 2 & OA - Servers & Administration
i have now the solution for the `GLIBCXX_3.4.15 problem. anyone who has the same problems send a PN to me. -
ARMA 2: Operation Arrowhead - Linux Server beta 1.62.102451
Butterzeugs replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
ah okay , so the Server should start ? here is my server.cfg: //--------------------------------------------------------------- /* 1.Fallschirmjäger-Fremdenlegion */ // GLOBAL SETTINGS hostname = "1.Fallschirmjäger-Fremdenlegion [1.FjgFL] - Public Server"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "xxxxxxxxxx"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' //reportingIP = "armedass.master.gamespy.com"; // For ArmA1 publicly list your server on GameSpy. Leave empty for private servers //reportingIP = "arma2pc.master.gamespy.com"; // For ArmA2 publicly list your server on GameSpy. Leave empty for private servers reportingIP = "arma2oapc.master.gamespy.com"; // For Arma2: Operation Arrowhead logFile = "myserver.log"; // Tells ArmA-server where the logfile should go and what it should be called //--------------------------------------------------------------- //--------------------------------------------------------------- motd[]= { "", "Herzlich Willkommen bei der 1.Fallschirmjäger-Fremdenlegion", "", "", "Hier gilt der Kodex der Fremdenlegion", "", "", "http://www.1fallschirmjägerfremdenlegion.de", "", "", "TS3-Server: 85.25.235.111:9987", }; //--------------------------------------------------------------- motdInterval = 2; // Time interval (in seconds) between each message // JOINING RULES checkfiles[] = {}; // Outdated. maxPlayers = 64; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. //requiredBuild = 12345 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 1; // If set to 1, Voice over Net will not be available vonCodecQuality = 0; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz is 21-30 persistent = 1; // If 1, missions still run on even after the last player disconnected. timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full". BattlEye = 1; // Server to use BattlEye system // SCRIPTING ISSUES onUserConnected = ""; // onUserDisconnected = ""; // doubleIdDetected = ""; // //regularCheck = "{}"; // Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. Causes heavy I/O, uncomment to disable feature - READ WARNING ABOVE - makes cheating possible! // SIGNATURE VERIFICATION onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected // MISSIONS CYCLE (see below) class Missions { class COOP_HikeInTheHills { template="MPE1_HikeInTheHills.Takistan";// omit the .pbo suffix difficulty="regular";// difficulty: recruit, regular, veteran or mercenary (see CfgDifficulties in the main game config) }; class COOP_LaserShow { template="MPE1_LaserShow.Takistan"; difficulty="regular"; }; class COOP_Littlebird { template="MPE1_Littlebird.Takistan"; difficulty="regular"; }; class COOP_OneShotOneKill { template="MPE1_OneShotOneKill.Takistan"; difficulty="regular"; }; class COOP_SteelPanthers { template="MPE_SteelPanthers.Takistan"; difficulty="regular"; }; class CTI_MountainWarfare { template="MPE_MountainWarfare.Takistan"; difficulty="regular"; }; class CTI_MountainWarfare3Sided { template="MPE_MountainWarfare3Sided.Takistan"; difficulty="regular"; }; class CTI_UrbanWarfare { template="MP_UrbanWarfare.Zargabad"; difficulty="regular"; }; class SCont_SectorControl { template="MPE_SectorControl.Zargabad"; difficulty="veteran"; }; class DM_Dogfighters { template="MPE1_Dogfighters.Takistan"; difficulty="veteran"; }; class Team_HuntersHunted { template="MPE1_HuntersHunted.Takistan"; difficulty="veteran"; }; }; //--------------------------------------------------------------- /* Enables signature verification for addons this will prevent pbo hacks by only allowing pbos that pass servers public key checks */ verifySignatures=1; //--------------------------------------------------------------- // Signature timeout fix regularcheck="{}"; //--------------------------------------------------------------- // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData ="kick (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected BattlEye = 0; //Server to use BattlEye system and this is the newest log file... WATCHDOG (26398): [sa 16. Mär 17:39:07 CET 2013] Starting server (port 2314)... 17:39:29 Dedizierter Host erstellt. Obsolete class Animations defined in bin\config.bin/RscCompass/ Obsolete class Animations defined in bin\config.bin/RscWatch/ File server.cfg, line 127: .verifySignatures: Member already defined. String id 767 is not registered how can i fix that problem ? -
ARMA 2: Operation Arrowhead - Linux Server beta 1.62.101906
Butterzeugs replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
i get this in my lof flie : WATCHDOG (17683): [sa 16. Mär 13:15:29 CET 2013] Starting server (port 2314)... 13:15:39 Dedicated host created. Obsolete class Animations defined in bin\config.bin/RscCompass/ Obsolete class Animations defined in bin\config.bin/RscWatch/ Error context o protect admin access File server.cfg, line 0: '.Password': 't' encountered instead of '=' String id 767 is not registered what i have to do to get it run ? -
ARMA 2: Operation Arrowhead - Linux Server beta 1.62.102451
Butterzeugs replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
yes thx ... now i got this in my log file ... WATCHDOG (15675): [sa 16. Mär 12:46:01 CET 2013] Starting server (port 2314)... 12:46:11 Dedicated host created. Obsolete class Animations defined in bin\config.bin/RscCompass/ Obsolete class Animations defined in bin\config.bin/RscWatch/ Error context o protect admin access File server.cfg, line 0: '.Password': 't' encountered instead of '=' String id 767 is not registered i think its getting better and better :) -
ArmA 2 CO Linux server Problems
Butterzeugs replied to Neer's topic in ARMA 2 & OA - Servers & Administration
i think i have the same problem with my server. in my log is this: WATCHDOG (15654): [sa 16. Mär 12:38:35 CET 2013] Starting server (port 2314)... Warning Message: No entry '.\ArmA2OA.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2OA.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2OA.cfg.Resolution_Bpp'. Warning Message: '/' is not a value any ideas ? -
ARMA 2: Operation Arrowhead - Linux Server beta 1.62.102451
Butterzeugs replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
yes iam a Linux Server admin and yes i should be smarter. Thank you for your help VisceralSyn. I started working with Linux about three weeks ago. Everyone starts someday new things in Life. I just try to learn. maybe someone can help me to get my Server run and maybe it will make me smarter :rolleyes: -
`GLIBCXX_3.4.15' not found
Butterzeugs replied to Butterzeugs's topic in ARMA 2 & OA - Servers & Administration
yes i did that before. but i didnt find a tip to fix my problems. someone here can help me ? -
ARMA 2: Operation Arrowhead - Linux Server beta 1.62.102451
Butterzeugs replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
I try to run Arma2OA on my 64 Bit Linux Debian Server. But it is not working. In the log file is this... WATCHDOG (20073): [Do 14. Mär 16:36:25 CET 2013] Starting server (port 2314)... /opt/arma2/server: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /opt/arma2/server) WATCHDOG (20073): [Do 14. Mär 16:36:25 CET 2013] Server died, waiting to restart... strings /usr/lib/libstdc++.so.6 | grep GLIBC GLIBCXX_3.4 GLIBCXX_3.4.1 GLIBCXX_3.4.2 GLIBCXX_3.4.3 GLIBCXX_3.4.4 GLIBCXX_3.4.5 GLIBCXX_3.4.6 GLIBCXX_3.4.7 GLIBCXX_3.4.8 GLIBCXX_3.4.9 GLIBCXX_3.4.10 GLIBCXX_3.4.11 GLIBCXX_3.4.12 GLIBCXX_3.4.13 GLIBC_2.2.5 GLIBC_2.3 GLIBC_2.3.2 GLIBCXX_FORCE_NEW GLIBCXX_DEBUG_MESSAGE_LENGTH gcc -v Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Debian 4.4.5-8' --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.4 --enable-shared --enable-multiarch --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4 --libdir=/usr/lib --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --with-arch-32=i586 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.4.5 (Debian 4.4.5-8) i dont get it. why there is no GLIBCXX_3.4.15 and what do i have to install to get it there ? -
`GLIBCXX_3.4.15' not found
Butterzeugs replied to Butterzeugs's topic in ARMA 2 & OA - Servers & Administration
great link but it is not working dude -
I try to run Arma2OA on my 64 Bit Linux Debian Server. But it is not working. In the log file is this... WATCHDOG (20073): [Do 14. Mär 16:36:25 CET 2013] Starting server (port 2314)... /opt/arma2/server: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /opt/arma2/server) WATCHDOG (20073): [Do 14. Mär 16:36:25 CET 2013] Server died, waiting to restart... strings /usr/lib/libstdc++.so.6 | grep GLIBC GLIBCXX_3.4 GLIBCXX_3.4.1 GLIBCXX_3.4.2 GLIBCXX_3.4.3 GLIBCXX_3.4.4 GLIBCXX_3.4.5 GLIBCXX_3.4.6 GLIBCXX_3.4.7 GLIBCXX_3.4.8 GLIBCXX_3.4.9 GLIBCXX_3.4.10 GLIBCXX_3.4.11 GLIBCXX_3.4.12 GLIBCXX_3.4.13 GLIBC_2.2.5 GLIBC_2.3 GLIBC_2.3.2 GLIBCXX_FORCE_NEW GLIBCXX_DEBUG_MESSAGE_LENGTH gcc -v Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Debian 4.4.5-8' --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.4 --enable-shared --enable-multiarch --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4 --libdir=/usr/lib --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --with-arch-32=i586 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.4.5 (Debian 4.4.5-8) i dont get it. why there is no GLIBCXX_3.4.15 and what do i have to install to get it there ?