Hondo_Au
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Check few things in the revive_init.sqf BTC_Need_first_Aid - what is this set to? if it is set to 1 then you need to be a medic to revive BTC_Who_Can_revive - make sure medic class name is correct with the class name used in mission.sqm Check these first.
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If you need someone to help test let me know. More than happy to do so. :)
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Thanks mate, I'll see if I can figure this out.... but if you could add this as an option in the next release that would be awesome.
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Thanks for the reply back Giallustio. Sorry do you mean you have this in mind to maybe added in the future? I have a TDM server with fairly large maps and I thought it would be handy for the each team to have a medic where they can see the fallen teammates to revive this makes it easier for medics to locate them. This should be only enabled for medics. I did start looking at how it's done in Invade & Annex mission, but thus far has been unable to replicate the same feature. if you have any code that you might thing work without having to spend anytime please send it my way if you dont mind. Thanks, Hondo
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Hi mate, Have a look at this youtube clip. This is game play from Invade & Annex coop mission. They do you use your revive script with this feature also added to it. forward to 7mins 16sec and you can see what I'm talking about. Hope this helps. Thanks, Hondo
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Hi Giallustio, Thank you for the script and it works a treat. Not sure if this has been asked or if it is possible, but you be able to add the feature where the medics can see your fallen teammates. Like how it is done in Invade & Annex coop mission. This would be a fantastic feature if this can be done. Thanks, Hondo
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Tutorial: Installation & Configuration of ArmA3 Dedicated Server
Hondo_Au replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi Terox, I heard back from Vilayer support and they confirmed the processor is "Xeon 1235 v2". Do you know if these processors are ok to run run 2 ARMA 3 servers? Also I have taken your suggestion and made the following changes to the max/min bandwidth. MinBandwidth=65000000 ; MaxBandwidth=94371840 ; I wasn't sure how much I can bump up the minBandwidth to. Is this enough or should I bump it up more? Also I have been also asked to add the following cpu count and ex threads parameters to the start-up parameters by Vilayer for both my servers. cpuCount=32 -exThreads=0 Do you think this is necessary. I know when Alpha first came out it was suggested to add these in but your tutorial didn't have this information so I didn't set these up. Thanks, Hondo -
Tutorial: Installation & Configuration of ArmA3 Dedicated Server
Hondo_Au replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi Trexton, Thank you for the response. I'm not sure of the processor. Vilayer website actually doesn't say. I have put in a support ticket to find this out. RAM wise i dont see any issues. I have 6gb and when both servers are full I have not see it go over 2.5gb. I'm using the following bandwidth settings. language="English"; adapter=-1; MinBandwidth=800000; MaxBandwidth=25000000; MaxMsgSend=384; MaxSizeGuaranteed=512; MaxSizeNonguaranteed=256; MinErrorToSend=0.003; MaxCustomFileSize=100000; Windowed=0; serverLongitude=0; serverLatitude=52; serverLongitudeAuto=0; serverLatitudeAuto=52; -
Tutorial: Installation & Configuration of ArmA3 Dedicated Server
Hondo_Au replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi Guys, I need some help to tweak my server. I run 2 Arma 3 server on one VPS. Yes I know its a VPS but it should be handle this right? Server Specs: 4 x 3ghz Processors 6gb RAM ARMA Server 1: Runs a 50 slot TDM ARMA Server 2: Runs 40 slot Invade & Annex mission. When both are full my cpu sits around 95% Is this typical CPU usage? I have been speaking to Vilayer Support and they have told me that this shouldn't be the case and ARAMA 3 should not been using this much of CPU, and they assure me that other ARMA 3 servers they host does not use this much of CPU and it has to be the way I have setup my server. Could it be that I have done this wrong? I followed Terox guide. Also to run two servers, I used the method of copying the ARMA 3 folder as another name for the second server and it run its own CONFIG_Vanila.cfg file. This way I could run two different sets of Maps. Any help is greatly appreciated. Thanks, Hondo -
I grabbed the version on Teamspeak website. So that make sense there only one entry. But the banner isn't showing up. If I go back to the default skin then it shows.
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Hi Adanteh, I can't find another entry for "MainWindow Banner" . Also line 1374 has something completely different. Thanks
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Hacked by a player with no ID
Hondo_Au replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
Only in the dev build. We have been told it will be rolled out on the stable build hopefully sometime next week. -
Hacked by a player with no ID
Hondo_Au replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
Trust me i have been reading this thread since it was first posted. There is no real solution for it. only thing you can do is restart the game.... but for how long? As soon as someone that comes on a server or a co-op mission thats is already infected then you are infected again. So there is no real solution for this yet.... -
Hacked by a player with no ID
Hondo_Au replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
What solution is this you speak of? As far as I knew there were no solution to fix this issue. I'm more than happy to be proven wrong so please elaborate how this can be fixed? Thanks in advance. -
Anybody else crashing more often with the new patch?
Hondo_Au replied to X14Halo's topic in ARMA 3 - TROUBLESHOOTING
Same here, our dedicated server crashes every 5mins. :(