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Everything posted by EO
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Mods: GM, Caribou Frontier, Sullen Skies. -
I'll jump on anything based around Roadside Picnic, It's a weird and wonderful book....is there a download link? edit, nevermind found it on the Workshop.
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Checking in to say I'll be picking up the story over the weekend, I've just arrived in Tanoa.... Regarding sound, my audio settings are similar to AZC's and I haven't encountered any sound related issues so far, effects at 100% music at 70% I also have fps to spare (new pc) so Blastcore Murr edition sounds like a challenge I can't refuse.
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Gone from where?....those buggy little buggers are still on the Workshop, at least on my end.- 278 replies
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Maybe you should consider editing that last line of your original post, there's no real need for that.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Mods: CUP, Moschnyi Island, Sullen Skies. -
Where can I find the original pictures from the Art of war dlc?
EO replied to napalm161's topic in ARMA 3 - DLC
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All good ^^
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Hey there, are we good to post any arma anomalies we find along the way, no spoilers in regards to story, just general arma quirks that maybe haven't played out the way you planned?
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Steam Workshop.- 278 replies
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Loving the campaign so far, production values are insanely good, cut-scenes are seamless, just heard one of my favourite rock tracks, awesome little easter eggs are to be found if your willing to investigate.....walking down a corridor I heard a toilet getting flushed, well didn't expect this. Looking forward to seeing this story unfold....
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Simple Asset Retexture Is Not Working - Please help me understand why!
EO replied to lyraguy85's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Try putting your textures in a folder named, for example, data then adjust your texture path accordingly... hiddenSelectionsTextures[] = {"\testmod\data\clothing_wdl_co.paa"}; -
RHS terrains. RHSKATYA, RHSPKL, RHSVIDDA
EO replied to bludski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'd imagine they are all private, especially the shacktac one. -
Add classnames of any in-game music to the custom music array, example... Or you can add your own soundtrack by creating a music addon, load the addon with Ravage then add the classnames to the custom music array as above. ^^ Here's an example of a config for an addon, where the addon is called ravage_music, the addon contains this config and a music folder for your tracks (.ogg files) class CfgPatches { class ravage_music { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]={}; }; }; class CfgMusic { tracks[]={track_1,track_2,track_3,track_4,track_5,track_6}; class track_1 { name = "track_1"; sound[] = {"ravage_music\music\track_1.ogg",1,1}; }; class track_2 { name = "track_2"; sound[] = {"ravage_music\music\track_2.ogg",1,1}; }; class track_3 { name = "track_3"; sound[] = {"ravage_music\music\track_3.ogg",1,1}; class track_4 { name = "track_4"; sound[] = {"ravage_music\music\track_4.ogg",1,1}; class track_5 { name = "track_5"; sound[] = {"ravage_music\music\track_5.ogg",1,1}; };
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Huge congratulations man!
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RHS terrains. RHSKATYA, RHSPKL, RHSVIDDA
EO replied to bludski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Having already been politely declined, if you ever change your mind about external config patches for Vidda, you know I'd love to do a "snowfall for rain" patch. Totally respect your feeling about keeping the integrity of the map origin and setting intact, maybe author approved patches would be something nice to see for Vidda... -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Mods: Zone 51, Sullen Skies. -
Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Steam Workshop.- 278 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
EO replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
From the readme txt file...- 5767 replies
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Mods: Pecher, Sullen Skies.- 6859 replies
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sullen Skies - Pecher, added support for Pecher Winter and Zarzibash- 278 replies
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Winter and Zarzibash are coming mate, they will be bundled into the Pecher release but as separate pbo's.- 278 replies
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
(This edition also adds crows and eagles to the ambient animal system.) Steam Workshop.- 278 replies
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Loved the trailer, excellent work man. Arma 3 is indeed still relevant, 7 years down the line and it's still producing great content.
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v1 script released JBOY Giant v1
EO replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
that victory salute at 4:53 🤣 Genius fun.