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Hsiulung

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Everything posted by Hsiulung

  1. Hsiulung

    Weapon Resting & Deployment Feedback

    Current weapon deployment causes body either clip into stairs or weird poses while deploying on stairs. lol:p Sorry I don't know how to cut the pic to a smaller size.
  2. I think it is all about the stamina system ,you run at same speed whatever you are carrying. This has been ages.
  3. Why not tweak them yourself, it is super easy to make a big difference, and those weapons in arma 3 which also have real life counterparts.
  4. Hsiulung

    Weapon Resting & Deployment Feedback

    Clunky and challenging, it is a revolution, but as the dev news said this is not an easy job to make this new thing work, there might have technical issues.
  5. Hsiulung

    Weapon Resting & Deployment Feedback

    I wanna know, too.
  6. No one knows? Does this 'showHolsteredPistol' stand for PISTOL finally show in hand gun holder? But for now it is set 'false' in the class iteminfo. Any tester? http://i.imgur.com/qGogXyg.jpg (491 kB) This is an empty M9 http://i.imgur.com/QTDG3YM.jpg (299 kB) As you see above screenshot it is a demo version of holstered pistol. So, no doubt a glitch.
  7. How far will it hide into holster? But one step closer now.
  8. http://i.imgur.com/qaD3gzr.jpg (351 kB) RH, your M9 also looks sexy.:bounce3:
  9. Maybe it just sneaked into dev branch, after doing a search there was no posting of this, so I can roughly confirm this feature has just been added today.
  10. Hsiulung

    Weapon Resting & Deployment Feedback

    The old hand animation of deployment returned on today's update, but I love the new one yesterday. Now the left hand is force to extend in order to reach the grip.:(
  11. Hsiulung

    Weapon Resting & Deployment Feedback

    Could you please report bugs on http://feedback.arma3.com/
  12. Hsiulung

    Weapon Resting & Deployment Feedback

    Yes, would be nice to see AI deploying their weapons which will increase their stability of handling weapons. If so, teach AI to adjust their stance just like a player can do.
  13. Hsiulung

    Fatigue Feedback (dev branch)

    I second that because IRL you can't recover that fast from fatigue as in Arma.
  14. Do I miss something? The flashlight is just stuck in the middle of the map, no way to move, but it was fine at the very beginning of the mission.
  15. I second that for the dragging units. And Hi tpw, is there a way to modify the bleedout.sqf to disable player's Bleedout only (I hate OPF, so want them bleed)? Because a mission (WLA) has its own respwan feature is broken by it when die from bleeding.
  16. Hsiulung

    Middle East Conflict mod

    Could you please do me a favor to remove the annoying hints spamming with the TALIBAN. Every time they spawned with the hints "1","2","3","4".:( I already shut it up though, but I think someone would feel the same as me. Apart from that, don't know why only GAI's RPG7 Man get double their config count of rockets into their backpacks.
  17. Hsiulung

    Real Armor Mod

    Yeah, hope the upcoming update will bring arma into a brand new armour system!
  18. Hsiulung

    Real Armor Mod

    Seems like the mod would double the RHS's penetration values of AT rockets since you said it using a version of RAM, same For RDS's AT Ammo as well.
  19. Could you please contact PW6 to update the mod since I already mentioned them to do the update but still an old one out there, and we can't use A3S nor Yoma to download the patch. Thank you.
  20. Hsiulung

    Real Armor Mod

    I am afraid there is a script it says * Handles all incoming damage for vehicles. among those scripts in AGM_ARMOUR.pbo:( but this pbo. giving vehicles cook-off feature where really suit my liking.;)
  21. Hsiulung

    Real Armor Mod

    And what about AGM, it modifies the armour's hitpoints and damge.
  22. Hsiulung

    RHS Escalation (AFRF and USAF)

    RPG7V2's PGO optic its night vision mode not able to be turned off. 0.3.6 ver.
  23. Hsiulung

    Real Armor Mod

    Oh, that is pain waiting. I've TESTED a bit, the stock things worked just fine but RHS's m136 AT rockets ( HE, HEAT & HEDP) were not compatible with RAM since I found in cfgammo classes there is no any RAM parameters within that M136. So obviously with M136 it's too weak to destroy T100 in front comparing to I could use RHS's RPG7 PGVL to finish it once.
  24. Hsiulung

    Real Armor Mod

    Props for this, if the recent 1.40 update not break this mod I would give it a try later. Just because I found out this game is awkward when an RPG HE ammunition hit the heavy armor tank then the tank exploded at one hit. Will this influence other mods like RHS etc. ?
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