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Everything posted by oukej
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It is generally more related to multiplayer...depends on the hierarchy inside the vehicle, which side the vehicle belongs to, etc. (also http://feedback.arma3.com/view.php?id=5610 ) We're investigating the issue and will hopefully improve it or at least clear it up.
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It's not intended to showcase behaviors that are far from perfect in ARMA ;) But on the other hand - we know about it and we have to face it instead of hiding it (it affects player elsewhere anyway), gather feedback, prioritize and try our best to improve it. No worries, rangemaster is already aware of the whole situation and the correct ammo for the re-caliber-ed gun should be on the way. Btw, ssh, I was told the guys from logistics center are already cleaning the field toilets all across Altis.
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You are supposed to shoot 2 targets, with pistol, crouched, right behind the wooden board with the blue-sprayed "move" sign (just let yourself be stopped by it, crouch and fire). It can be a bit tricky, because the stance is not indicated by a sprayed symbol there. Not after you've already posted your results ;) Why? A small leak goes here:
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Only thing I can say is ... The force is strong with you my dear competitor :icon_eek: Still can't find it :/ Could you please post the Checkpoint number?
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atm...yes --- Pls, try to post the finish line screenshots or vids ;)
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Accuracy of hit is not yet taken into account in the actual COFs.
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Yup, but that seems quite unmaintainable :) So I'll go with text and you can post a screenshot from the finish line. You can edit your best results. You can cheat and even a screenshot taken from the finish line can be fake. Well, I've considered several options and a video would truly be an ultimate proof. But the recording eats performance, you'll have to upload it...well at some point maybe. But our players don't play unfair or lie ;) Definitely We sadly have limitations the "small scale" games do not have, but the fluidity of movement and its intuitiveness is definitely something we're trying to improve. You can take it as another challenge though ;) Firing drills are about agility after all. Pls, post a screenshot or checkpoint number. Afaik there's no "Walk over" sign in blue.
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Nice! That was quick. Seems like I will have to stay late at the office ;)
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Nice! I can't offer much more than a Alpha Lite code. Heartborne, if you want to claim one as a prize (to e.g. give it to your friends), PM me. And I will try harder ;) ---------- Post added at 14:41 ---------- Previous post was at 14:07 ---------- 4:45 with terrible 4 reloads...but it's on the way
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Not optional, only the forced rearm. Rockets for vehicles, rest with MG. Truth is I've played the mission many times and so already knowing the tasks e.g. in the beginning I directly fly to Mike26. The kills/score is rather random in my case as I'm just after completing all the tasks (vehicles, deployment, mortars, rearm, 2nd mortars and rtb). There's still some room for improvement, during this try the landings were far from purrfect. Also skipping the vehicles task I could possible end up with better time. Once you beat 5:25 let me know ;)
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http://img829.imageshack.us/img829/125/heliv.jpg (659 kB) sry boys...gotcha ;)