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Sheepdog

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Everything posted by Sheepdog

  1. Sheepdog

    J.S.R.S. 2.2 Soundmod

    Thats not the issue. I have a friend running CBA and JSRS and he got in fine. Server shows up green in the list as well. Whenever I connect though it saying "Player kicked" thats it. I disable JSRS and CBA works fine.
  2. Sheepdog

    J.S.R.S. 2.2 Soundmod

    I try joining servers and it keeps kicking me from servers, only when I have JSRS enabled? anyone else have problem???
  3. Sheepdog

    J.S.R.S. 2.2 Soundmod

    Downloading now. Thank you LordJarhead, I have been waiting for this since Arma 3 was announced!!!!
  4. What is hard corps? Hard Corps is a Survival Operations creation, blending the best of the best from the ArmA community. Its sole purpose is to facilitate the hardcore mil-sim player base and the elite of our DayZ player base. There is no third person, there are no cross hairs, but we can promise one thing. You will not survive long. What was in the latest patches? Underground Bunker A.C.E stamina Yacht and Jetski's Foxhound LLV RPG's Robert Hammer Weapons New Cities and FOB's for you to explore New Study Body script Take Clothes script (Except for official Groups) Suicide script (Only works if your weapon is a handgun) JoK3r5 stats panel Chloroform script Claymour, IED's and Bouncing Bettys as well as other Explosives New Skins MH60S and Jetskis Using Dayz 1.8 features Night time lights Full moon nights Other features added to long to list JSRS How do I get it? Installation Video Download sixupdater classic from HERE. Then, once installed create a new preset with this address as the repo source: sixupdater://www.survivaloperations.net/hardcorps/modpack.yml Install guide: http://www.survivaloperations.net/topic/5384-hard-corps-20-installation-guide/ How do I find the server? Filter for: HARD CORPS Clip of cherno:
  5. Sheepdog

    Police WIP

    Very nice
  6. Sheepdog

    Dispersion to simulate inaccuracy

    I think the 5.56 is fine, in real life they are basically pellet guns. :p IMO, I think the way the system is works fine, I have seen people who charge a target and miss shooting less than 10m away, so it all comes down to the player and taking the shot when you know you can make it. I was sniping the other day, guy had exact same rifle in same position, he missed target 3x I hit it on the first shot. I really think this is a non issue.
  7. Just curious as I don't understand why there is no bipod. Personally I think foregrips should be optional just like the sights each offering their own advantage/disadvantage. Would have loved to see something like this in a3, maybe a future mod??
  8. Sheepdog

    2017 - Official Announcement!

    Already marked my calendar, now there is no going back ;)
  9. Sheepdog

    ARMA 3 Addon Request Thread

    DayZ3 I have a serious question. I realize that 2017 is working on a mod "not" DayZ affiliated for A3; however, I was wondering how hard it would be to take the DayZ code from A2 and setup a "DayZ" using ONLY Arma 3 content (this includes custom mods such as RH pistol pack etc.) I think this would be amazing to have on Altis and want to set something up but just wondering how hard it would be.
  10. Sheepdog

    Blastcore A3

    PLEASE increase the bullet splash/blood splash like you did in A2. That is one of my favourite parts about blastcore. I hate not being able to see where my bullets are landing.
  11. I am looking forward to the release, dont give up or feel like it's time wasted! People like you are what makes this game and community so great!
  12. I am starting a team, focus will be MilSim and tactical gameplay. It will not be 100% hardcore but there will be a focus heavily on squad tactics and team oriented gameplay. Requirements: - Be Mature - Have a good PC and microphone (dont want to hear about your poor frame rate every 10 seconds) - Have team speak (or willing to get it) - Be willing to attend/participate in training (this will get us familiar with terms and working as a unit) If you are interested, please FIRST post here, then PM me. Looking forward to the battlefield!
  13. I've noticed three issues, First, anyone notice backpacks are sitting like a meter off characters sometimes? Second, anyone notice people who are riding in vehicles floating or sitting outside of it? Third, anyone have problems when you get in a vehicle your character is dead? Any tickets on these issues?
  14. Not sure if anyone else has noticed but it is ALMOST impossible to kill people with the mini guns from the ghost hawk. Don't believe me? Play in the editor and shoot a friendly and watch the tracer rounds BOUNCE off his chest. As well, if you shoot a vehicle tire takes almost two burts (around 15 bullets) to take out a tire, where a .45 Vermin can take out a hunter tire in about 6-7 makes absolutely no sense and removes the advantage a high power/high fire gun that should be used to provide cover and disable vehicles..
  15. I have a question regarding the current inventory system and want to know if it's going to be reviesed.. Currently if you access someone's gear you've killed you get thier inventory but cannot see specific items (weapon sights, magazines etc.) this leave's you with the only option to grab their weapon or their uniform to access thier equipment. To me this is rediculous and needs to be fixed. The other thing, which I am sure has been asked, is vehicle inventorys. I would like to see it added so that players who are not driving can access their inventory while in a vehicle since this makes sense to me. <--- Just read this might be fixed?
  16. antoine, there are two sides to the "tired of this crap" talk. IF some people are not having issues with the game than what is the problem? If its not settings, it has to be something to do with their PC. If that's the case its because its either too old to run it, doesnt have the latest drivers, or again, they are running the settings improperly. If a lot of people are not having frame rate issues and some are than pretty sure the "legitimate problem" is self explanatory at that point. As far as wasteland, its a constructive suggestion as its a well optimized server to try. 99% of servers up right now run like shit, so if you join them you will have terrible frame rates, that has NOTHING to do with the game.
  17. ^^ exactly. If your still having frame rate issues after these suggestions its your PC. Again, try a good server as I can play on 64 person wasteland sa-matra server with around 60-80 frames.
  18. Ok bye. In all seriousness, 99% of people do not have "poor FPS" problems in the current build. So it's one of two things, A. your settings, B. your computer. Half the issues with frame rates at the moment are related to server side problems. The other portion is the fact that people are trying to run this game with max view distance on their old hardware and wondering why they are getting poor FPS. Join ANY of the Sa-matra wasteland servers, or DP wasteland servers, OR better yet, your editor in single player and then tell me if you get poor FPS. If you dont its server side, if you do, adjust your settings. Try view distance: 1000, and make sure vsync is disabled.
  19. This X 10000 People still dont get this. IF you get amazing frames in the editor/single player but SHIT performance online, does that not seem strange to you? 99% of the problem is server side which is not BI's fault. It's people running poorly optimized missions or on a shitty host.
  20. Sheepdog

    What is the deal with servers and mods!! >: (

    First of all, there is no "basic and necessary mod" that is a matter of opinion. I enjoy JSRS but I still can play Arma 2/3 without it. Realistically, JSRS and all other mods at this point for Arma 3 are in Alpha/Beta, hell the game itself is in Beta. It makes no sense to worry about mods until the game is finished with its final build and the actual mods themselves are "done". If you are that upset by the fact that only a few servers are using your definition of "good mods' why not make your own server and see how that works out.
  21. I am making this thread because I think it needs to be made clear that people hosting servers should have a guideline for what to use when hosting a server. I have found that Arma MP relies heavily on the server that hosts it as far as player performance goes, and right now there are about 5-6 servers that actually do things right. I am not sure what the "specs" are for this but it needs to be said.
  22. Honestly it comes down to the server and the missions. Wasteland is a great example, hop on any wasteland right now on Atlis and you get terrible frame rates. Sa-matras on the other hand runs smooth and perfect. I get easily 80-100 frames on SP missions, on multi I get usually 30-40 depending on the mission and server with it dipping down to 25-30 depending on how bad the server really is. Honeslty, there is nothing you can really do at the moment because settings dont effect performance per server, its server side at this point for sure.
  23. Map: Altis Grid: 038-130, building shaped like an L near pines on map If you go on roof the ladder you take down says "climb up" instead of down and at bottom it says climb down, instead of up.. Haven't found any other like this yet but also haven't been looking.
  24. Sheepdog

    Syria - What should we do if anything?

    War is becoming big business. It is more about money now a days more than about what is "right". At the end of the day should the West get involved with Syria's problems.. no.. will we, probably.
  25. Sheepdog

    2017 - Official Announcement!

    I think what he's saying is the scarcity of items and weapons. IMO, the biggest problem with DayZ is I can die and 10 minutes later get the spawn I want, and get a M16/M4/AK with 2-3 mags. I have no need at this point to try and "survive" and it becomes purely PVP. I think it would be interesting to find BULLETS single bullets, rather than magazines for a primary weapon that you can combine to make a magazine (5-10 rounds make a Enfield clip *example*), this way it would force people to make decisions on whether to engage people or not. Might be interesting to see people use the bullet system could turn into a type of currency.. (ill give you 10 bullets for a bunch of supplies) :p
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