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omri2050

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Everything posted by omri2050

  1. Hey Firewill! Great change to the I-TGT! One question please cause I think I'm missing something.. I want to drop JDAM-31 DSG a location, goes to LIST, select both and I have a message that the location is saved. While dropping it, it says NO GPS LOCK (or something like that..) Now I went to the EDIT and apply GPS and still same message. What am I doing wrong?
  2. Is there a way to allow planes to intercept cruise missile (launched from VLS for example)?? Thanks in advance
  3. Thanks guys :) The intent is that a human player will chase the missile and intercept it with an air to air missile I'll try to look into it more and maybe find a work around
  4. Add this to any object this addaction ["Get In",{(_this select 1) setpos [markerPos "exit1" select 0, markerPos "exit1" select 1, 0]}]; "Get in" - change it to whatever name you want "exit1" - name of marker. Change as you see fit. "0" - height Example of script use
  5. Alright. Waiting for the release, i'll follow you on steam :)
  6. and what is the Ghost Recon winter wildlands you got there in your signature? :)
  7. That is way over my pay grade but i LOVE the idea!
  8. Again, i'm not a pilot as well, and the flight model is not precise at the moment. But the flight model is being tested by the real apache pilots in our discord, so i guess they know better than you and me. The next update about the AFM will be more accurate though, it had some tweaks that one of the pilots made. And yes, looping was made by one of our testers (no ammo) so it is possible.
  9. RHS Apache flight model is arcade. It's not real in any way. The whole purpose of the Official Apache mod, is to get as close as possible to the real thing. That is why we have a RL Apache pilots in our discord, as they help and guide the developers about how things should be. Apache without ammunition will fly much easier than a fully loaded one. So the flight model of this mod is pretty close to the real thing.
  10. If this helps to anyone
  11. omri2050

    Arma3 Videos

  12. Showing my love for this mod :)
  13. Short explanation on it first.. :) This video was made for the great men in this community that made Arma a much better place to be. Credit for the scripts - Sushi's Breaching Script - Yak's Fix https://www.armaholic.com/page.php?id=31453 Roque_THE_GAMER - https://steamcommunity.com/sharedfiles/filedetails/?id=1394517910
  14. Breach & Bang Breach & Clear? :) MCC mod does it all WITH the voices from SWAT 4 game, even with an option to yell for compliance I'll see what I can find
  15. The script was made by a member of the community and was tweaked a bit by me WITH PERMISSIONS! This is the guy (Roque_THE_GAMER) and his awesome like mission - https://steamcommunity.com/sharedfiles/filedetails/?id=1394517910 Enjoy :)
  16. There is in the YT video description :) And paste the code here may seem to non-scripters a bit weird as they need to open init.sqf + mirror.sqf My goal it to keep it as simple as possible (in the matter of just copy paste) And thanks, I'll release the next features soon (pick lock, etc...)
  17. omri2050

    Arma3 Videos

  18. MCC mod allows some cool features for S.W.A.T like mission Examples: 1. Mirror under door (if mine detector is in the inventory, you can use it ), using ACE interaction 2. Breaching charge with minor effect on surroundings (opens a lock door and if someone is close to the door from the inside, he gets injured or dead) - using ACE interaction 3. Gas grenades.. Now anyone knows a version of those scripts WITHOUT the need of MCC mod?? I want to build a S.W.A.T mission but lack the capabilities to make such a code
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