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gpha5e

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Everything posted by gpha5e

  1. like that maxfps command we can see in other games
  2. gpha5e

    Nvidia Geforce 326.01

    feels the same on wddm 1.2, i guess the changes are more obvious on wddm 1.3
  3. neurofunker as usual, ripping words he finds wrong out of context and provoking a conflict, legendary troll, oh yeah, throw dat infraction on me
  4. agree, even when they make trailers with arma engine it looks muuuuch superior than DSTS US Army - Cryengine III
  5. new update and still no fix for nvg? i want to see the goggles on my head like it's been before, after all - i equipped my soldier with it!!
  6. but having it chosen and not having it on my head does contradict reality, i chose to wear NVG and i don't see it on my head, i want it back
  7. COME OOOOOOOOON BIS, nvg's were perfect in alpha, they were mounted by default and had animations, please revert it, in the past if you didnt want the nvg on the head or just didnt like the look (which sounds kinda stupid) you could unmount it, please just make it like it's been before seriously, you guys have serious issues to address, why breaking the fun and realism instead?
  8. does anybody actually see the NVG's? it doesn't matter if i have them or not - there are none on my head\helmet\cap (tho if i press N it works), is that a bug?
  9. beta is unstable serverside, keeps crashing all of a sudden
  10. yeah i noticed that gunfire now doesn't change pitch when you leave ao in the helicopter, just frequency changes, which is sweet, tho i noticed that when two heelos are at base their engine sounds start flanging
  11. yes, they are probably busy with the tomorrow default branch update
  12. yeah, but still it happens during the fight :) well actually i was playing on a locked server with "serious" people :) and they were wearing undies "against their will" :D
  13. unpleasant things i discovered playing beta: 1) the running bug is STILL in the game, the only reason to get rid of it is to change weapons or select uav (old bug) 2) half of the time there are no center player names displayed, and no voip names, so the admins have to restart the server many times until it starts working (new bug) 3) player models still can "spin" around vehicles, be it helis or apc's (old bug) 4) some players appear pants-less on my end, tho they aren't using any mods
  14. but irl you dont have gaussian blur over your retina :D i think it should be done thru animations, like your character stops and breathes heavily looking at the ground, no filter, now it looks like soldiers took some LSD :D
  15. i like to influence the development and see how things evolve))))))
  16. pitch artifacts still aren't fixed completely, i still hear the new MG (sorry don't remember the name) fire with those artifacts
  17. tha freakin grass is always in my 3d scope when im in a prone position, it's cutting thru, very annoying
  18. yeah:cc: now can anybody explain what's the difference between radial and rotational blur?
  19. it's updating right now, daaaaym
  20. yes it does, and seriously, what do you guys expect from buying a cheaper product? i payed 500$ for a video card, why shouldn't i enjoy the advanced effects? it's not that you're all going to lack a significant feature in the game, but of course, offloading physics to gpu would be sweet, then you'll see that you loose more than you save muahahahahahah:aa:
  21. arma immerses you in a different way
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