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cosmic10r

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Everything posted by cosmic10r

  1. cosmic10r

    Ravage

    Hi all, EO messaged me and it's been awhile since I looked at where I left off. Having seen Contact, I may get back into this but I got a promotion at work and have to do quite a bit of traveling. The next time I'm home, I'll have a look at things and talk to EO and Haleks and see if we can get that work out to you guys in one form or another... No promises but I haven't forgotten about this!
  2. You and up to 3 SF team members are dropped into Altis. Doctor O Neil has left a trail of destruction starting on Altis. We are currently tracking him ... That is not your concern for now. Your Mission is to find his Laptops left on Altis, so HQ can triangulate the location of the device and destroy whatever is creating the infection on Altis. You may be re tasked by Admiral Delacourt depending on how you complete the Mission. Main Mission -Download the data from the 3 Laptops hidden on Altis. Markers will be added to your map when you get close enough. You will STILL have to search the area. -Find and then Destroy the Device and get out of there. -Finding all Laptops allows final objective to be given by Admiral Delacourt, after O Neil's device is destroyed, we will attempt an extract. -Finding Laptops gives Ravage Mission Points, and destroying the device also gives Mission Points -Random number of teammates. From 0-3 teammembers. -Randomized Insertion Locations -Randomized Vital Loot on Insertion. Side Missions Zombified Skin Record The Doctor was losing his mind. Find the notes he made on Zombified skin. - Random locations around Altis -Finding Records gives Ravage Mission Points Secret Documents Reveals storyline around the White Plague. -Random Locations around Altis -Finding Plague Documents gives Ravage Mission Points Intel Photos Marks Bandit Camp Locations On map for Raiding -Bandit Camps have weapons and vital items. -Finding Bandit Camp Photos gives Ravage Mission Points Random Soldier and Civilian Missions Civilians were left on Altis, Save them. -Civilians Radio when nearby. -Find and release them possibly after defeating a Bandit Patrol. -Bandits Patrols that are around civilian give Ravage Mission points per kill. -Saving Civilian gives Mission Points and If civilian is able to extract (beyond your control), you get additional Ravage score Points. -There are a few Soldiers left on Altis. -When you Save a soldier he can join your group. Random Destory Missions -Bandits are searching for Caches, Occasionally HQ will send you the location but you must beat the bandits there or we lose postion. -Kill the bandits and Secure the weapons for your mission effort. Civilian and Soldier Graves -Find them to learn the story from that Grave and get unique loot. -Civilian graves give vital items. Soldier Graves give Military items. Kydoimos Arma 3 medals -Achievable with certain objective completions and point totals -Show up in Briefings so you can see what you have earned. -Cool Splashie when you achieve it. -6 Medals added based on mission points or objectives achieved. Uses -t800 download data from Laptop -ETG crash and drop added with Ravage vital items. -StTosins heli insert, parts of... -Kydoimos Medals for A3 -Skyhook by John 611681 -Ravage by Haleks -CBA by CBA team Required Mods -Ravage -CBA Features -Mission Score,See how high you can score on Each playthrough. -Randomized Laptop Locations. -Randomized Device Locations. -Randomized Insert Locations and team mates. from no teamates up to 3. -Randomized Extraction Location. -Randomized Intel locations on each playthrough. -Bandit camps will be marked on your map when you find the Intel photo associated with that camp. You cannot find them before that. -Random civilian Save side missions. -Save a Soldier and Recruit Side missions -Bandit Cache Side missions -All While trying to survive in a Ravaged World. -Start with a team. Loot Supplies. This could take awhile. Possible Glitches and known issues -Laptops are on desks and can look out of place outside. I did this to save the weird issues with them spawning in buildings. I will get that sorted out. -One of the tents is the Kart tent. Looks funny -auto completion of civy rescue- I think I fixed it -handling saved civs death -graves sometimes spawn on roads... good jumps tho -any number of screw ups lol. -No\Entry error on mission start - related to laptop tasks, tried pinning that down... no luck yet -crates at ETG crash sites don't have loot. Not sure why yet. Maybe -Bandit king mission -Custom sounds -custom VO -custom sounds -more missions on diff maps -intro and outro mission -different insertions/extracions -campaign retaining points (may require mods) -other random crap -further mission ideas as they occur to me Future Ideas Gameplay Notes -Not designed for a single playthrough. I'm not even sure it would be possible to find everything on a map the size of Altis and stay alive... but hey... give er a rip... -Designed to add things to the Ravaged world, with events cropping up as you search for the laptops -hints will pop up saying you are near intel or a laptop... YOU will still have to search... a lot.... -Dr. O'Neil had a thing for churches, places by the water and military installations... just sayin... Intel will usually be just outside a location to prevent it being in the floor. Same with desks... Yes.. it looks a little weird sometimes ... lol -No Markers on Landing on Altis... Head Inland and begin your search. -Don't forget to look for the sack at the Heli Position after insertion. You will begin with whatever the Pilots can spare so search that sack. -Press 0-0-6 to check your mission points -Ravage options menu is present to turn off color filter or save the game. -Don't waste time with geiger or antirad. Radiations currently below nominal levels on Altis. -Not Designed for Civ spawn mods such as TPW... Frogs... I'm looking at you :P -I had my Ai teammate cut down by the Blackhawk mini gun on insertion a couple of times... get clear of those... the hurons is high enough its not so bad.... -Every now and then the Ai civ cant pathfind out of a building... leave him behind.... -close the config bin entry on startup... not sure what it is ... mission works fine... -Report any bugs... I will try but no guarantees in arma -If you have a squad, order DISEMBARK on descent to avoid potential blue on blue fire. - When I had it all together, I went to sit down to start... and had no idea where to begin... and I made the darn thing... I think that is a good thing... we will see Thanks to the Testers for their Invaluable feedback -Evil Organ -StTosin -FroggyLuv -GigaS aka Jcae6798 -Brickwall -Mikey74 -Bad Benson A special Thanks to Haleks -Awarded the - Friendly Modder Medal -Thanks for letting me use Ravage and components of the Vanilla mission :)
  3. I'm not a modeler and was wondering how hard it is to setup hidden selections in o2. Reason I ask is I would be love to be able to retexture accessories but they dont have HSs. How much work would it be to add these HSs to the models and/or what are the chances BI could release these p3ds to someone to add them... even if they had to be rebinarized after... Just curious if i should give up hope lol
  4. cosmic10r

    F3llout

  5. cosmic10r

    Ravage

    @haleks S3mT3x is having trouble with a script error. He says that the Veh.init.sqf is throwing an error. And the file isnt in the pbo. Im not at my gaming computer but can someone double check... this is the error 18:05:02 Warning Message: Script \ravage\code\scripts\system\veh_init.sqf not found
  6. cosmic10r

    F3llout

    Makes ya wonder how it got there tho LOL... This back on track?
  7. cosmic10r

    F3llout

    Forgot how good these were ;). @Evil Organ Great shots
  8. cosmic10r

    F3llout

  9. cosmic10r

    F3llout

    yep, some good fun :)
  10. cosmic10r

    F3llout

  11. cosmic10r

    F3llout

    ^^^^ it gunn be gud
  12. cosmic10r

    F3llout

  13. I joined... lets make this happen... :)
  14. cosmic10r

    F3llout

  15. cosmic10r

    F3llout

    Im gonna have to dig out my olde pics as teasers ;)
  16. cosmic10r

    F3llout

    Oh boy... here we go... does this mean our compos are coming?
  17. cosmic10r

    MP - Ravage [COOP - 6] The Escape

    Seems really odd. Sorry man... not at this point. We are going to try to get persistency worked on a bit at some point. Try BlackDogs mission on malden... Tourist mentioned it was really cool! That being said... When is the next Ravage Escape session... Cherno Redux anyone?
  18. Sounds really cool. Have to get it loaded on the server and add this to our rotation. Nice Job man!
  19. ? who is saying that?
  20. cosmic10r

    Ravage

    Correct. That script was made for Ravage escape by Bad Benson. Please credit him if you use it. I may look at moving the hint as well. Pretty much... special textures with slightly upped stats that come with attachments and are compatible with reg ammo and will have own custom ammo and i guess exploding ammo lol...
  21. cosmic10r

    Ravage

    I havent looked at that... i can try but it won't be easy lol. I would prefer it where the hunger and thirst thing is personally Re - exploding ammo. I will configure legendary guns with regular damage and explosive rounds too... that way they can function as guns but you may find some explosive ammo that is compatible too ;)
  22. cosmic10r

    Ravage

    Koda and I played this with donnie last week and it was good fun... Nice release donnie!
  23. I could tell with the vest. But as a package... very believable... Great job!
  24. Damn Scot... You are some type of magician... Units and vehicles are amazing... You get the coveted bouncing smiley Kudos Sir!
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