samatra
Member-
Content Count
652 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by samatra
-
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Please PM me with your exact in-game nicknames and UIDs -
Good suggestion, I will consider implementing it.
-
Hi. Gun stores will sell both guns and supplies, there will be no separate store. Amount of stuff in gun store might increase though. It is already possible to make underwater and on water base. A3 Wasteland will be public or semi-public soon.
-
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for feedback, headless client is planned. R3F checks for objects on client side, there is no way to offload it on server or HC, I have few ideas how to solve this though. -
block a soldier in one point
samatra replied to armilio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Try this: http://community.bistudio.com/wiki/disableAI _unit disableAI "MOVE" -
Eventhandler for entire group
samatra replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Read MPHit documentation: http://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#MPHit Passed parameters are [unit, causedBy, damage] as _this array, there is no _x { _x addMPEventHandler ["MPHit", {_this execVM "server\points.sqf";}]; } foreach (units _group); _effect in points.sqf will be damage number (third value passed in MPHit EH), not "hit" or "killed" string and your script will not work, but at least it will fire. ----- Going further I would recommend you to compile your scripts since execVM reads entire file again and compiles it each and every time, which affects performance. _code = compile preprocessFileLineNumbers "server\points.sqf"; { _x addMPEventHandler ["MPHit", {_this call _code}]; } foreach (units _group); but you might go with execVM while you develop and test things since your changes to the file will be in effect in the game next time you execVM it without need to restart the mission. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for feedback. If you have suggestions on how to re-balance the jet, let me know. -
PM me your UID and i'll check it.
-
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
PM me your UID and i'll do the check. -
getting stuck in transport Heli
samatra replied to anusmangler's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You are not clear. What heli? What mission\script? -
Make sure that ARP_Objects_passport_m is really an item and not something else (like magazine) if this is your addon.
-
Bag_base has 0 inventory space!
-
Make sure you have enough inventory space
-
Hi. Got these reports yesterday, turned out to be caused by cheater, he's banned already. Also vehicle cleanup never deletes valuable vehicles like helicopters or Ifrits\Hunters and checks if vehicle has players in or nearby it.
-
Another server is up, hosted in Canada:
-
Good news: freezing issues solved.
-
Thanks for feedback. There are really problems with group menu, I'll try to address them.
-
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
> Suggestion 1 Great suggestion about timeout, noted will implement it eventually > Suggestion 2 Not sure about this, but problem with helis stealing Ammo trucks right away is definitely a problem. > Suggestion 3 Rearm crates is idea I had in mind from the beginning of the Wasteland but never found time to implement it in A2. It is already implemented in A3 though. Also it is possible to reload mounted guns, you might be doing something wrong. -
Any chance for this crash to get looked at http://feedback.arma3.com/view.php?id=6858 ? There are screens, crash dump, repro mission, two months passed while this crash keeps happening over and over for me, several times a day, is there any chance that this can be looked at?
-
Its a long going ArmA bug, happens in ArmA 2 as well.
-
Thanks for feedback, randomly getting into groups is known problem and is actual in A2 as well. I'll try to find a fix for that.
-
Very likely. And here goes the new US server:
-
this addMagazineCargoGlobal ["7Rnd_408_Mag", 5]; this addWeaponCargoGlobal ["srifle_LRR_SOS_f", 2]; this addMagazineCargoGlobal ["5Rnd_127x108_Mag", 5]; this addWeaponCargoGlobal ["srifle_GM6_SOS_f", 2]; this addWeaponCargoGlobal ["Rangefinder", 2]; this addItemCargoGlobal ["u_b_ghilliesuit", 2]; Also wrap everything into if(isServer) then { ... your code here ... }; so that everything will be added just once
-
Thanks a lot for the feedback. We are about to open new US server in next few days and then another new server in week or so.
-
Thanks for feedback. Freezes seem to have started after 0.58 public patch, might not be related to mission itself causing freezes (but maybe something triggers some kind of bug that causes freezes) we are looking into the problem.