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AstroMan

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Everything posted by AstroMan

  1. I was just wondering how i can unbind Left Shift + P, because it opens the Steam overlay for the Karts DLC which I don't plan on getting. I looked through both the Arma controls and Steam settings but cannot seem to find it. Thanks in advance.
  2. Wow. I'm getting 70 fps in the capital right now. BIS did you have to sell someones soul for that number? Anyway, My PC is pretty average, and I have most things on standard except for Textures and object which are high. Getting a bit of stuttering every now and then but that happens on Stratis too. But the 1fps problem is gone for sure and considering I had to pretty much alt tab close Arma 3 every time I tried Altis. I am however experiencing crashes. But the Changelog mentions that.
  3. YAY, I can run Atlis now! Had the 1fps problem. Now its time to explore. Windows 7 32bit.
  4. They said probably during Gamescom, so between 21-25 August. Correct me if I'm wrong.
  5. AstroMan

    ArmA 3 on Steamworks?

    But why should moderators from already established sites, that run them with there own money and time, who are already keeping order on there own site, have to work a double shift and look after the workshop as well, without expected anything in return?
  6. AstroMan

    ArmA 3 on Steamworks?

    I once bought a hard copy of a game that required steam to play, steam just starts downloading anyway. Had to jump through hoops to stop it downloading and just install from the disk. My disk for Red orchestra 2 is a complete waste of space now because I can't get it to install from the disk at all anymore. Others may not have this problem, but way should this even be a problem, it doesn't make sense. When you buy a hard copy you're pretty much just buying an activation code with a fancy box.
  7. AstroMan

    ArmA 3 on Steamworks?

    I don't see how installing mods in arma 2 was hard. It was the first game that got me into gaming, so i had never actually installed mods until then. All i had to do was place the mods into the arma 2 directory. simple. no replacing files, setting back ups, nothing. ran it all through a launcher as well. That took me like 5 mins to google everything and then get it working. I don't see how steamworkshop can make it any easier. Are people just that lazy to actually learn something? Trying to find mods from there is a pain. I just ended up going back to Skyrim Nexus because I found it easier. Also, using steam to 'protect' your game is complete bullocks, Skyrim is still the second most torrented game on Piratebay, and it required steams 'protection'.
  8. Same here, first time i started it I thought I had some video on youtube playing, then I silently wept to myself for not getting the supporters version.
  9. Happens to me aswell, but completely random also. The crash always has a different report when I alt tab. First time I fought the carrier the game didn't crash.
  10. I want to kick my self every time i start the game for not getting the supporters version, that soundtrack in the menu is just amazing. The voice acting so far seem good aswell :p The view distance while out at see isn't great. Would be nice to see further. When the enemy carrier shows up on my radar i freak out Because I don't no when it will be in sight, and then it turns up like a ghost. Great game, hope we have a chance to get that soundtrack another way.
  11. I would also like to know this. The quickest way I found is to make a new waypoint right infront of the carrier.
  12. AstroMan

    Zoom Distnaces

    Same here. Would be nice to zoom out further while using the mantas or walrus. Also a free look mode where you can move the camera indepently from the unit, like in Arma.
  13. First things first. Epic Mod, the new jump and slide animations, the flame throwers, the new maps and toys. Really awesome work guys, and 004047 made me laugh A LOT....... One bug I found was the Winter variants of both (waffen-ss and Heer) King Tigers tracks don't move. Also, does rolling on the ground when on fire put it out? Thanks heaps guys.
  14. AstroMan

    BI bad with numbers?

    "The current population." Right there.
  15. AstroMan

    Singleplayer with epic plot

    Players were responsible for their own actions in Harvest Red.
  16. AstroMan

    ArmA3 Wishlist and Ideas

    Dr_Death Number 12 - When you shoot someones weapon it doesn't hit the arm. It might bounce of the weapon and hit him. I've actually been saved by a rocket launcher on my back because it was being hit, not me. But yes, I agree with you that it would be nice to break the weapon if it got shot.
  17. AstroMan

    Thoughts on using enemy uniforms

    No doubt theirs gonna be something to counter the water infiltration thing by opfor, with a radar of some sort that shows up as the shape of the thing. I heard somewhere something about a whale. And the under-water infiltration vehicle. What if we could kill the whale, take out its insides put the under-water infiltration inside it. Butthen again, friendly fire is of course a danger.
  18. AstroMan

    Why warfare fails as a game mode

    ^You serious?!?!?!?!?
  19. AstroMan

    Why warfare fails as a game mode

    Have a starting base area for both teams at each end of the map. The enemy can't shoot into or enter this area but the friendlies can shoot out. So theirs no point in attack the other teams base. The aim is like it is now, capture the island, by capturing the towns. You can still upgrade and build LF, HF, AF, barracks and all that stuff, but only in this area. Because towards the end or after a good amount of playing time both teams just go base hunting, instead of just taking the town. I think their might of been an option in BE to make the victory conditions by owning all the towns, but i cant remember if it also end when all base building and the mhq are destroyed. And to stop every one getting helicopters and planes you get allocated the amount of aircrafts the team can build at the start of the game, and once the commander finally builds the AF and upgrades it only he can choose when to build them. and he can choose who to give the 'keys' too.
  20. AstroMan

    Chat system - killing reports reposition

    Ha, looks like they have time to fry some of the smaller fish as well.
  21. AstroMan

    Chat system - killing reports reposition

    Veteran difficulty gets rid of the 'who killed who'.
  22. AstroMan

    Development Blog & Reveals

    They are probably putting more resources into TOH since its getting closer to release.
  23. Someone, made something very simple with crates in arma 2. Can't remember what it was called. But the mod Basically lowered that part of the ground where the satchel or grenade landed (as in it looked like a crater).
  24. AstroMan

    Grenades - Gameplay

    well, now it'll be cheap Greece walls.......
  25. AstroMan

    ArmA3 Wishlist and Ideas

    ^ yes. Like the Reinforcement map, put like you describe it.
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