spotter001
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Everything posted by spotter001
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[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
spotter001 replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
Good to know that,can't wait for the 15th then. -
SP [RHS AFRF] Attack the Rebels made by AHTNTEPPOP
spotter001 replied to Andy Pipkin's topic in ARMA 3 - USER MISSIONS
Nice, short mission. I didn't encounter any visible bugs. There's no many missions with Russian equipment from the excellent AFRF mod.- 14 replies
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Dagger Scopes for Arma 3
spotter001 replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great news, can't wait for more of your goodies.- 145 replies
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Great to see this thing finally out :D And also great to hear you'll be making something new :)
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[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
spotter001 replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
Wow professionally looking trailer! One little tip: try using 1080p if you can for recording. Can't wait for the campaign, seems to me you have a lot of talent. Hope you'll get rid of vanilla units, weapons and vehicles. There are so many great addons out there. -
Great to hear that! :)
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It's a good mission, had some good firefight out there. I like the mods, briefing was good and informative enough. Sadly i couldn't finish it, my ACE doesn't work properly somehow and i can't place explosives to destroy that ammo cache. But this has nothing to do with the mission-it's a problem on my part. Voice acting is always nice to have and i see you put effort into this mission. I managed to score some really good hits with that m4, past 400m. Hope you'll make more missions.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
spotter001 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just played an SP mission and the self-interaction/interactoin doesn't work. Weird, didn't have this problem before. And i have the latest CBA. -
i guess it's finally time to try this mission-thanks for sharing.
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[Campaign] ST6 Naval Special Warfare (coming soon)
spotter001 replied to sick1's topic in ARMA 3 - USER MISSIONS
Wow I remember your work from A2, some of the first and best campaigns i played back then. -
Sounds good. Though it means additional workload for you ;)
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Totally agree and I would urge you not to change it. I mean, i'm fine if other players want change, i just like to have a tougher challenge. Of course, i'm against 1000+m-headshots-super-sniper-one-shot-one-kill-AI :D I like the fact you took time to place AI in a way a reasonable combatant would do in a real life combat. I'm generally missing that in most Arma scenarios cause the AI usually runs around wildly.
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This sounds great!
- 59 replies
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- campaign
- singleplayer
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Sure, i have no doubt you introduced some new goodies :) The only thing i would ever "complain" about your great work is the use of vanilla weapons. Never liked vanilla imaginary weapons, thankfully there are some great wep packs out there.
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Something tells me this is gonna be a worthy successor to MERCS indeed!
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- campaign
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I think i'm finally gonna see what these Pandora missions are about :ph34r:
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- singleplayer
- multi-mission
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Really enjoyed the first mission! Btw, did you think about adding ACE3 stuff? It would be cool to get a sniper and a rangecard for some long range stuff :ph34r:
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Dagger Scopes for Arma 3
spotter001 replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sure your reasoning is correct. You're calling it PBR though i relate it with Danger Space. It works for ~300m cause the trajectory is generally flat, however, it's highly dependant on caliber being used. But i agree that for military application 300m is much better solution. I guess the ACE3 team should recalibrate their cards for 300m instead :D But i doubt they're gonna do it, so...- 145 replies
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Congrats on the release!
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Dagger Scopes for Arma 3
spotter001 replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey man thanks for the hint! The reason i asked you about the zero range is that your zero of 300m isn't compatible with ACE rangecards cause they're calibrated for 100m zero. I even unpboed your mod and messed with some values (i tried to set your zeros at 100m) but i'm a noob for that and when i pboed it again the scopes didn't show up in game :unsure: So i just gave up and reverted to original at 300m. Any chance you make a version with 100m zero range? :ph34r:- 145 replies
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[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
spotter001 replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
I will surely follow this thread closely :) -
Didn't notice these missions before, gonna play through now.
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It works for several minutes but then crashes. Maybe due to my pc i don't know.
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Dagger Scopes for Arma 3
spotter001 replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Exactly. I just wanted to confirm with you.- 145 replies
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Dagger Scopes for Arma 3
spotter001 replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Dagger, one question. Your long range scopes are zeroed @ 300m?- 145 replies
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