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danil-ch

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Everything posted by danil-ch

  1. danil-ch

    Tanoa discussion (Dev-Branch)

    Structures (Tanoa) - Airport Control Tower Your character may stuck in the doorways
  2. danil-ch

    Apex Gear Feedback

    Medic (Viper) has only 1 First Aid Kit. You can easily add five more.
  3. Stratis - Airport Control Tower It's quite hard to open/close that door. Ladder always get in the way.
  4. danil-ch

    Apex Vehicles Feedback

    Prowler get in animation bugs
  5. danil-ch

    AI Driving - Feedback topic

    Hopefully AI will finally learns to avoid friendlies (old video but still valid).
  6. danil-ch

    AI Driving - Feedback topic

    AI drivers are finally capable to cross bridge while moving backwards (but only if player is commander) Repro missions
  7. danil-ch

    Tanoa discussion (Dev-Branch)

    Graphical bug on one of the bridges (focus your attention on the road)
  8. danil-ch

    Visual Upgrade – Feedback

    Something wrong with glass reflections. https://feedback.bistudio.com/T117551
  9. danil-ch

    Visual Upgrade – Feedback

    At certain overcast level shadows simply disappear. It's been like the for years, but with the New Lightning it's more prominent. Same place, same time. 1.58 1.60
  10. danil-ch

    Visual Upgrade – Feedback

    Distance. If headlights in RL were same as in A3 1.60 you would never be able to drive during the night without hitting something. There is a troubling pattern. A3 Alpha > A3_1.00 > A3_1.60 (night lightning get less and less realistic).
  11. danil-ch

    Visual Upgrade – Feedback

    That awful feeling when 15 years ago headlights were more advanced :D
  12. danil-ch

    LOD Discussion

    Tree Lod bug
  13. danil-ch

    Visual Upgrade – Feedback

    I'm was talking about color setting. Previously Red was dominant color, now it's Green. Graphics in armed assault showcase is really bad especially with HBAO+ ON.
  14. danil-ch

    Visual Upgrade – Feedback

    Gamma. There is simply too much green color.
  15. danil-ch

    AI Discussion (dev branch)

    No comment :D
  16. danil-ch

    Visual Upgrade – Feedback

    Map was partially fixed (still worse than before) 1.58 vs 1.60 Showcase armed assault (too much green!) 1.58 vs 1.60
  17. Still worse than before 1.58 vs 1.60
  18. Please don't forget about this report (i've spent months making those tweaks :( ). I've already included most of pr9inichek fixes in my file (you can spare time of finding the correct strings). 1.60.Fixes_30.05.2016.txt During Arma 2 times the official translation done by 1C For OPFOR - КраÑные BLUFOR - Синие Right now it just confusing. Nothing's wrong here.
  19. danil-ch

    Visual Upgrade – Feedback

    I hate to be the bringer of the bad news but the Visual Upgrade is simply not ready. Just a cold blooded comparison (1.58 vs DEV) Chemlights, flares and a flashlight are useless now https://www.youtube.com/watch?v=hnMZCn9tek0 https://www.youtube.com/watch?v=JcA4sgOtbRM https://www.youtube.com/watch?v=6-zCTxAABGU IR grenade and laser pointer are not even working correctly https://www.youtube.com/watch?v=_om-VzaIBFQ https://www.youtube.com/watch?v=e25UgxiO2js Campfire is too dim Map is still broken 1.58 vs DEV This road is still LowRes 1.58 vs DEV The mid range terrain texture looks much worse 1.58 vs DEV Any light source is too weak now Not to mention the clouds are way too bright even when there is a thunderstorm.
  20. Just a small illustration of how bad this is https://feedback.bistudio.com/T74854 https://feedback.bistudio.com/T76233 https://feedback.bistudio.com/T81983 Animation loop bug Repro: 1) Press Ctrl + W 2) Open inventory
  21. danil-ch

    AI - suppress command

    Ai reports Negative if there is an small obstacle in front it
  22. Don't worry, they most likely will. :D
  23. Another bug. :P Wounded soldier plays healing animation twice (when lying on the ground) Repro: 1) You must order soldier to get down 2) Then order soldier to heal himself
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