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johnny-o-rama

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Everything posted by johnny-o-rama

  1. johnny-o-rama

    C2 -Command And Control

    hey man thanks for the update! great mod. glad somebody takes initiative for something like this I think it'd be great to have the option for your AI team mates to turn the lasers/flashlights on and off :)
  2. johnny-o-rama

    RH Pistol pack

    It would also be nice to be able to use all the 9mm supressors with all of the 9mm pistols
  3. johnny-o-rama

    MRT Accessory Functions

    thank you
  4. johnny-o-rama

    MRT Accessory Functions

    can I not switch the reticles of the vanilla holosight and the smaller sights anymore?
  5. johnny-o-rama

    MK18 Mod 1

    the laserpointer is too close to the front of the guns. the iron sights are partially covered by the laser also the sounds, especially the silencer sounds don't sound very real. more like vanilla stuff
  6. johnny-o-rama

    JSRS4 - APEX 1.2

    is this on the steam workshop aswell? I dont want to download the whole package all the time
  7. johnny-o-rama

    CBA - Community Base Addons - ARMA 3

    thanks so much for the update! would you wanna add pistol muzzles to JR as well?
  8. johnny-o-rama

    (SMA) Specialist Military Arms

    hey blaze this is not a request just an idea. since you already got the acr I thought adding a EGLM to it would look amazing love your mod and thanks to you and your team for your work johnny
  9. johnny-o-rama

    [SP] ROADS for RAVAGE

    can't play on chernarus_winter downloadable content that has been deleted.xcam_source ??
  10. johnny-o-rama

    RH Pistol pack

    Hey Bob. I just saw a video about the new Beretta M9A3 would you like to add it to the pistol pack? :)
  11. johnny-o-rama

    (SMA) Specialist Military Arms

    ya how are things? I'm a little anxious :)
  12. how do I put the radio chatter back on? I cant find a option in the ace3 settings when pressing esc?
  13. sometimes when I try to plant an explosive charge or a mine, I shoot my gun instead of putting down the charge
  14. Hi there I'd like to play the 12 monkeys mission with either the zombies from the "dynamic zombie sandbox" or the raptors from the "jurrasic arma" mod. is somebody willing to describe for me how I can do that without too much scripting work? Johnny
  15. just wanted to know if you guys are planning ti include a switch weapons while moving script? and also I am wondering why I can't use ACE3 in the vanilla campaign?
  16. johnny-o-rama

    Scope Mod A3

    I think the nightforce generally sits to low. it's pretty much always "hitting" the iron sights. but other than that, great stuff!!!
  17. so as far as I understood JSRS has its own "distance sounds" script. or would you suggest to use your mod and JSRS together?
  18. what do the optional configs do excactly?
  19. johnny-o-rama

    (SMA) Specialist Military Arms

    are you interested in adding this to the addon? :)
  20. johnny-o-rama

    [SP] Operation Eager Glacier

    awesome! thank you :) I like the mission
  21. johnny-o-rama

    [SP] Operation Eager Glacier

    since the new update today, I cannot recruit any units anymore
  22. johnny-o-rama

    MK18 Mod 1

    can you add this to the addon? :)
  23. johnny-o-rama

    STI Addons

    will there be an update for the MARK DLC ?
  24. johnny-o-rama

    SR-25/EC Release!

    îs there a support for the marksmen DLC out yet?
  25. johnny-o-rama

    TF47 Launchers [WIP]

    somebody probably mentioned it already but when you're done with the SMAW pleeeeeease add the Javelin with a topdown attack mode !!! :)
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