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johnny-o-rama

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Everything posted by johnny-o-rama

  1. is it possible to add zombies and demons to the skirmish?
  2. johnny-o-rama

    (SMA) Specialist Military Arms

    small bug with the ACR https://picload.org/view/rcplcdrr/20170422110459_1.jpg.html
  3. somehow there is an issue with savegames in SP. when I have CBA and ACE loaded and I start a SP mission, I save the game and then load that savegame; it makes the savegame go missing and ends/crashes the mission. happens with every mission
  4. johnny-o-rama

    NIArms Release Thread

    and a bipod to the supressed AWM
  5. "RKSL compat" needs an update. the relatively new S+B 5-25x56 PM II Scopes are not supported by ACE3
  6. johnny-o-rama

    NIArms Release Thread

    yeah that one! that would be beautiful http://www.imfdb.org/images/4/44/MB-SIG-P226-1.jpg
  7. johnny-o-rama

    NIArms Release Thread

    WOW! I'm excited. love the 226 will there be one of those square shaped supressors?
  8. hey! sorry I know you guys have bugtracker but I don't want to create another account and I just have one thing that I noticed. so to reposition the "MicoDAGR GPS" I learned that I have to go to the options / game / layout to do so. but when I open that menu I can't find the GPS layout. it's just gone. everything else is there tho. Is that a ACE3 bug?
  9. wow! seldom and sincere words in a forum like that. thank you. I texted the guys from ASR AI but no response so far. pretty sure the NVG thing is a feature of that mod tho
  10. really?! alright gotta do more research then. sorry bout that
  11. AI takes out their sidearms way too soon. also I'd like to turn off the automatic "NV-goggle-put-in-backpack-mode" is that possible?
  12. johnny-o-rama

    Enhanced Movement

    hey there. I was actually using the daylight laser quite a bit. is it possible to have that back? maybe in an optional folder or so...
  13. johnny-o-rama

    (SMA) Specialist Military Arms

    what do you mean with "a while" ? are you saying that Santa isn't real? no christmas this year?
  14. thanks for the update! was expecting dslexy's night vision mod tho? still working on that?
  15. johnny-o-rama

    (SMA) Specialist Military Arms

    in all of the updates I never had a laser missing. missions and loadouts worked fine for me. maybe try to "repair" arma through steam. I've noticed that that helps with some issues sometimes
  16. johnny-o-rama

    X-Cam prototype map 1.0 released

    the sky is pitchblack instead of blue :blink:
  17. johnny-o-rama

    (SMA) Specialist Military Arms

    some HKs still have no grippods. at least not visually
  18. johnny-o-rama

    (SMA) Specialist Military Arms

    you're right with the VFG as "vertical foregrip" but I think you confused it with AFG "angled foregrip" which would be diagonal
  19. johnny-o-rama

    (SMA) Specialist Military Arms

    also the tanned HK416s with VFG don't take Grippods
  20. johnny-o-rama

    (SMA) Specialist Military Arms

    - I found a bug. the 57-N-231S ammo for the SKS doesn't work. I'm able to load the magazine into the gun but then it doesn't fire - some of the 7.62 magazines do not fully appear in the arsenal. It's strange I can add them to the vest by pressing + in the virtual arseanal but there is no description or picture whatsoever - would you guys mind making the silencers available for joint rails? (CBA) - and I think the red dots of the CMORE optics are just a little to big. they kinda cover up targets past 100-200m - I think the ACR really got downgraded with the steelmags instead of the magpul magazines :( + I'm absolutely in love with the new HKs and the ACR with EGLM on it. great work! + the elcan will be my new favorite optic from now on. you absolutely didn't exaggerate blaze :) + the weapons sounds used to be really rough sounding which I liked. now they just sound real badass. I love it! + thanks for adding some OD weapons for jungle warfare all in all I'm a blown away by this mod. you guys deserve a medal for this !!! stoked for the 3.0 update
  21. johnny-o-rama

    RH Pistol pack

    hey Robert. CBA just updated today and introduced JR for pistol muzzles. So I was wondering if you want to make your pistol mod compatible for muzzles and if possible rails and optics too?
  22. johnny-o-rama

    CBA - Community Base Addons - ARMA 3

    okay so I found out that ACE 3 is causing the problem with the silencers. also RHs pistol pack is not compatible, but I guess that's Robert Hammer's issue then right?
  23. johnny-o-rama

    CBA - Community Base Addons - ARMA 3

    now it seems like I am not able to put any silencers on the vanilla pistols at all
  24. johnny-o-rama

    JSRS4 - APEX 1.2

    sorry to post a request but the minigun sounds pretty cheap I think. it's silent and cute and should be a lot more dirty and loud
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