lawndartleo
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[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
lawndartleo replied to KingN's topic in ARMA 3 - USER MISSIONS
I know I am going off on a tangent but it's a related tangent. Does anyone know where I can find TheForgottenFew_054.7z, the original ArmA II mission. This one is so great I'd like to see what the original was like. -
Greetings and great mission. So great I'd like to go back and see what the ArmA II version was like. I am not able to locate TheForgottenFew_054.7z anywhere on the web, so far. Do you have a repository anywhere that I can find this file in? Thanks in advance.
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The Forgotten Few - SP/MP Dynamic Campaign for CO
lawndartleo replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Sorry for the 9 year necro.... where might I find TheForgottenFew_054.7z as I am coming up empty on all searches so far. -
M109A6 Paladin v1.1 (UPDATED)
lawndartleo replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Time for a thread necro. Pulled ArmA II out of storage and have been dabbling around. Not sure the Paladin likes modern hardware. The FCS is clipped top and bottom. No, changing game resolution has no effect. No matter what, the FCS screen stays the same, top and bottom masked by screen edges. Any fix or workaround? -
CatBook-Yi23332 started following lawndartleo
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large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
@Blackheart_Sixwhen will your group be playing? Poked in last night, very late, was only one there. Tested an IED, for you. Sadly it worked. Nobody there to save me. Pooped a little when it went off. I wasn't expecting to get blown up. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
Man, I’m 5 days behind! I hope you are still running it, @Blackheart_Six. I’ll try Friday PM. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
Is PO4 going to be user friendly enough (like the previous versions) for most players to create missions or is it a more complicated framework that will need a bit of inside knowledge in order to use to its fullest extent? -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
10 print “is it done yet?” 20 goto 10 its the most effective nag post I have ever made. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
Y’all realize BI will patch PO4 into oblivion about 3 days after it releases, I’m not sure if this makes me a cynic or a pessimist. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
Blackheart, I think you are taking offense at trivial words. Dabbling is nothing more or less than him working on it as his time or interest allows. i noted that there seemed to be activity on the patrol ops front and was pleasantly surprised to see as much. Honestly I thought Roy probably moved on with far more important matters like, oh, real life. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
So, is Roy still dabbling? -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
Hey @Blackheart_Six if that was supposed to link to something, it did not for me. Just an empty channel and a notification that there was nothing to see. Irony, perhaps? I had hoped that Roy would finish up PO4 but that doesn’t look very likely. -
large [SP/MP][COOP] Patrol Operations - Official Thread
lawndartleo replied to roy86's topic in ARMA 3 - USER MISSIONS
I completely get that real life can delay or even completely derail a project. When or if Roy ever finishes is his business and I appreciate the fun he provided in ArmA II and III. So, in the absence of Patrol Ops 4, what are people playing for similar type missions? -
FAST2 - Arma Server and Steam Workshop Tool
lawndartleo replied to Flax's topic in ARMA 3 - SERVERS & ADMINISTRATION
I resisted using FAST2 for some idiotic reason for far too long. Built a new server last night and decided to use FAST2 to take care of things. Excellent stuff! -
Spawning a vehicle at a specific height
lawndartleo replied to lawndartleo's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the input, everyone. I settled on the below approach simply because it is the one I can get my head around. I don't know if this is the best approach but so far it works for all objects that I have a spawning script for. On an object as an addAction this addAction ["REQUISITION A CARGO NET (ACE ARSENAL)","scripts\huron_cargonet.sqf"]; The script _position = getMarkerPos "huron_pickup"; _spCheck = nearestObjects[_position,["B_Slingload_01_Ammo_F","B_Slingload_01_Cargo_F","B_Slingload_01_Fuel_F","B_Slingload_01_Medevac_F","B_Slingload_01_Repair_F","B_CargoNet_01_ammo_F"],500] select 0; if(!isNil "_spCheck") then {deleteVehicle _spCheck;}; sleep 1; _cargonet = "B_CargoNet_01_ammo_F" createvehicle (getmarkerpos "huron_pickup"); _cargonet setPosASL [position _cargonet select 0, position _cargonet select 1, 23.75]; clearMagazineCargoGlobal _cargonet; clearWeaponCargoGlobal _cargonet; clearItemCargoGlobal _cargonet; [_cargonet, true] call ace_arsenal_fnc_initBox; hint "CARGO NET (ACE ARSENAL) DELIVERED!";