cannonouscrash
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Everything posted by cannonouscrash
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Task Force Arrowhead Radio
cannonouscrash replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nkey, can you shed any light on this... -
Task Force Arrowhead Radio
cannonouscrash replied to nkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Having tested this mod recently, my clan are about to test on a large scale to see if it can replace ACRE. I was wondering if there is any planned functionality updates to allow the radios to use a speaker rather than an ear piece? Staying within the realism of what the radios offer in the real world, I don't know if they have this functionality. I would love to see something like this as it would keep the rest of a fire-team in the know and they would know when to shut the hell up. -
BAFSystems - RAF Tornado GR4
cannonouscrash replied to tom.tucka's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes, here it is http://forums.bistudio.com/showthread.php?167476-BAFSystems-RAF-Tornado-GR4&p=2567107&viewfull=1#post2567107 Had you of bothered to look, you would of realised there isn't. -
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Disabling the move map to player location
cannonouscrash replied to cannonouscrash's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Cheers Larrow, Will give this ago later on today. -
Random House Garrison Script
cannonouscrash replied to Desrat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
would this work on a building called using a game logic, such as:- if (isServer) then {tower = createVehicle ["Land_Cargo_Tower_V1_F", getPos this, [], 0, ""]; tower setDir 035;} Trying to get units to garrison the building, but they wont go near it, unless I am group leader and can order them. -
Is the Alpha/beta phase the reason we have a game that many arent satisfied with?
cannonouscrash replied to Nexerius's topic in ARMA 3 - GENERAL
I think the dev builds is the reason why people are dissatisfied with the full game. When the game became more stable on the devbuild, more people switched over to it. The devbuilds contained most of the content before the full release. For me the full release is just a milestone in arma3s life. It reached 1.0. Arma 2 is currently at 2.63.. I think. Arma3 has a long way to go before being the complete game. There was a lot more hype surrounding arma3 because of arma2s success. Arma3 is already a great game, its a massive open world. The campaign doesn't make it a 'game'. I never completed the Arma2 campaign. But then I am part of a clan, who makes their own missions, which for me is what playing arma is all about. -
Wow, first impressions are very, very good.
cannonouscrash replied to jaysmizzle's topic in ARMA 3 - GENERAL
Where is the Submarine! I would also like a change log! -
I think 143086
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I founds this. http://imgur.com/rV5AvMr,e79P9DO,mWb18E3#2
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I would like to see the implementation of tides. Would also like to know where the Submarine is. Could you add a static 'airliner' model to the airport terminal, one that is enterable. As other have said, the place looks dead, Could you make it come alive? PS, its a major piece of artwork, simply stunning.
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General Discussion (dev branch)
cannonouscrash replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Has anyone found the Submarine yet? -
Most patches get pushed around mid morning 10-11am GMT. Can't see why it would be any different today.
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This not mine, but a clan buddies, taken at 17:03GMT http://i.imgur.com/EYaePuQ.jpg
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So, anyone else downloading a 4.1gb update for A3?
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Should Arma 3 open a hat store on steam?
cannonouscrash replied to craptakular's topic in ARMA 3 - GENERAL
You cant incorporate some of the best things from those games in to arma. You might as well re-write the entire game. -
Should Arma 3 open a hat store on steam?
cannonouscrash replied to craptakular's topic in ARMA 3 - GENERAL
I have to say, Helping BIS line their pockets with more money to add even less content to Arma4 sounds like an excellent idea. -
General Discussion (dev branch)
cannonouscrash replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
A friend says he looked and didnt see anything, but was very easy to hide stuff. -
General Discussion (dev branch)
cannonouscrash replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Perhaps there will be a unlocker updater tomorrow -
RKSL Studios - WIP Discussion
cannonouscrash replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Excellent news on the release, I will be sure to push this into our clan modpack. -
Is this just the youtube video or is there e3 footage of someone playing the game?
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GMT? ill be finished work by then.
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Im on it, question 1 asked! Aww, it doesnt look like BI are going to be on the stream today, camera guy is in the west hall and BI are in the south hall.
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Four hours to go and we can bombard them with messages like we did last year \o/
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Does anyone know (or can a dev pipe up) how servers can be run if the game is steam exclusive. I, along with every other A2:CO clan (squad!) that runs a dedicated server will of course want to continue that tradition with A3. Will there be an A3 dedicated server in the alpha next week?