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d3lta

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Everything posted by d3lta

  1. Hi masters, What´s the practical differences between global variables and setVariable command? Best regards
  2. I agree. I hope A3 fixing this basic issue.:cool:
  3. Because I want to test continually this condition of the BasePoint , do you have another way to do this (Except using trigger) ? Ps. I'm not return false on the script, is a infinity loop on dediserver.
  4. init.sqf. Now, I rewrote my script based on code of cuel: private ["_listaEnts","_totalent","_y","_lado","_totinsurg","_posPoint"]; if (isserver) then { _segura = 0; waitUntil { while { { side _x == EAST} count nearestObjects[position basePoint,["Man"],200] == 0} do { _segura = 1; }; if ( _segura ==0 ) then { SolnichSegura = 0; publicVariable "SolnichSegura"; } else { SolnichSegura = 1; publicVariable "SolnichSegura"; }; sleep 10; false }; }; Same problem, on dedicate server, script fail... On preview mode, it's ok....
  5. Yes, I want to send a publicvariable for all clients when EAST OPFOR is detected around basePoint. I'll try your code. Thanks.. But, what happend with my script? Where is the problem there? :butbut: ---------- Post added at 03:00 PM ---------- Previous post was at 02:57 PM ---------- Hi PvPScene, I'm using nul=[] execVM "ChkSolni.sqf"; I tried too with: _hx=[] execVM "ChkSolni.sqf"; and [] execVM "ChkSolni.sqf"; same problem on dediserver (only)....
  6. Hi NEO, congratulations for your script, Do you have compatibility with ACRE (differente radio names) ? Best Regards
  7. d3lta

    ACE for OA 1.13

    Yes, I find the information, thx. I just advice about seach failure in dev wiki of ACE2. Best regards
  8. d3lta

    ACE for OA 1.13

    Search option in ace.dev-heaven.net fails with this error: RuntimeError: match not implemented {"match":"_keyword", "sort":"relevance" } Thx Giallustio.
  9. d3lta

    ACE for OA 1.13

    Hi, Where is the manual about Javelin usage in ACE2? Ps. My search here and ACE Wagn, fail.... =( Best regards.
  10. d3lta

    Battleye corrupted Memory#3

    I have the same problem here, "Memory #3", BE kick's me from game. I updated BE too,but, no fix... I'm not loading JayArma2Lib on dedi server...
  11. My wishes for Arma3: - Better visual editor 3D - Patchs don't change the scripts behaviors, more longevity in life cycle ( useful life ) of a mission without the need for maintenance - modular weapon system (soldier) - solid scripting (identical behavior) in server, preview mode and single. - Gear System style ACE2 - JAVA killing SQF - Better architeture of modding - Native Persistence System (BIS Cloud system?) - Briefing/notes screen before "lobby slots" - PhysX Real, not funny - Better Framework API to build GUI in missions - fewer bugs - Complete documentation about scripting - Unify the programming of mod system with script system - Native radio communication system (similar ACRE) - Better simulation in veicules (VBS2 style) - To use DirectX 11 features for optimize game performance - A Great campaign - Better and Real medical system, better and multiple animations on injuries with blood, severe damages more real - better sound Best regards...
  12. A question, after patch 1.60 from Arma2-oa, is the game better optimized with Radeons?
  13. Configure to use 4 cpu cores, this helps....
  14. Great!!! It's OK now after remove!!! Best regards!!!!!
  15. Hi Wolffy.au, is NOMAD's Module persisting public variables? Best regards
  16. I Know about viewdistance,in test I'm using 2400 only....:eek:
  17. Thx Qazdar, with terrain detail and object detail to Normal, my gain is 2 FPS.:) No gain with memory to default. Always, I see a hard access in my Hard Disk.
  18. Hi masters, I'm using a Q9400@3400 and a GTX470@STOK with Arma2-OA settings in HIGH, no AA and 1080p-Viewdist 2400, the test mission benchmark2 scores 13 fps. Is 13 FPS correct for my PC? Best regards Ps. I'm using Geforce 290.53 BETA
  19. Please BIS, see this feature, dynamic terrain modeling... awesome for A3.:D
  20. Thx Tophe, yes, it works after reset and setting rebuild. But after close TA2DST, and start's again, the message shows me again.... :( In the past, with this same version, I did'nt have this problem.... I reinstalled the utility, but the problem continues....
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