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Everything posted by ozzbik
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What is your systems configuration (videocard/memory/processor/Windows version)?
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ARMA 3 Menu Bug - Constantly tabbing/moving and cannot select options - See Video
ozzbik replied to lauvan's topic in ARMA 3 - TROUBLESHOOTING
Could be: - Keyboard malfunction (hanging keys) - Controller plugged in which is not calibrated correctly - Faulty drivers - Ghostly visitor pushing keyboard keys.. ;) -
Arma 3 kills my internet when i'm trying to connect to a server...
ozzbik replied to nudedude's topic in ARMA 3 - TROUBLESHOOTING
Good to hear!:) -
So that's Altis then (hopefully comes with the BETA)? :pray:
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Arma 3 kills my internet when i'm trying to connect to a server...
ozzbik replied to nudedude's topic in ARMA 3 - TROUBLESHOOTING
Depends on the router. A firmware update or configuration setting could do the trick. Friend of mine bought a (cheap) new router which fixed the problem for him (in Arma 2). Your router has a configurable firewall. I don't know if the supersedes the ICMP default, but you could try to configure a rule for Arma3 ports for UDP packets to your machine? -
Arma 3 kills my internet when i'm trying to connect to a server...
ozzbik replied to nudedude's topic in ARMA 3 - TROUBLESHOOTING
Could be the router doesn't do well with a lot of udp packages (flood)? -
Water crashes or landings in helicopter are very unrealistic
ozzbik replied to progamer's topic in ARMA 3 - BETA DISCUSSION
I believe this is partially already in-game? For instance the rotor breaks when it hits the ground. It would be nice if it affected more points on the chopper though. :) -
Are you using any kind of mods on client? Also could you post your rpt? Do you have a router with configured port forwarding?
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This is not a 'fixed' game. If you want a hidden weapons cache: place it in your mission. I guess furniture will come in later updates as civilian objects in the editor.
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Arma 3 multiplayer servers not showing up
ozzbik replied to Phizzy's topic in ARMA 3 - TROUBLESHOOTING
Are you using a software firewall? It could be that the new program isn't allowed access to the internet. -
It isn't Christmas, but i'm just as happy as if it was.;) Keep it coming BI
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Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
I've check the mission and can reproduce the problem. The logs are full with nonnetwork errors, which could be problematic client scripts. So it could be that one of the clientscripts used which a causing this behaviour. As i understand now the errors aren't always shown. Will try some other stuff to find out the exact issue (learn new things everytime :) ) -
Could it be that it has a problem with client side scripts?
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Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
Lol, had your old mission files. :P http://www.ofpec.com/faq/index.php?action=read&cat=64&id=55 another usefull link I guess. Will look into it this evening. -
Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
For that error, try to include the following: class Header { gameType = COOP; //game type minPlayers = 1; //min # of players the mission supports maxPlayers = 10; //max # of players the mission supports }; More info about this file: http://community.bistudio.com/wiki/Description.ext -
Thinking about joining ARMA III. Is it that good?
ozzbik replied to Yukmout's topic in ARMA 3 - QUESTIONS & ANSWERS
I only host a multiplayer server once a week (playing with colleagues on stable build). As there's no dedicated server at the moment for the stable build, I guess a lot of people aren't currently hosting 24/7 (Servers are usually 'clan-run' so mostly by invite but sometimes open as well). The rest of the week I play singleplayer only (development branch) trying out all kinds of different stuff in the editor. But looking at every dev version that comes out, it's getting better (besides the occasional bug), i'm a happy man. -
Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
As there are security modifications to the alpha (against hacking) it could be your scripts are the problem. But we'll see. Also in your rpt there was an error about a description.ext file. Could you read this; http://forums.bistudio.com/showthread.php?82217-Mission-refuses-to-run and check if it has anything to do with you problem? -
Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
So I guess you don't use the dedicated server workaround but use the ingame game hosting. :) Could you ask your clan mates what they get their rpt logs? -
ArmA3 updated problem on low disk space
ozzbik replied to dragon01's topic in ARMA 3 - TROUBLESHOOTING
You can move your Arma3 folder to another drive if you want. :) -
Player x kicked off, Steam ticket check failed: (null)
ozzbik replied to farooqaaa's topic in ARMA 3 - TROUBLESHOOTING
@gossamerSolid : If there's a ticket in Feedback, which number has it? Also if the game crashes there should be an entry in the windows application log with some extra info. The more info, the better ;) -
Player x kicked off, Steam ticket check failed: (null)
ozzbik replied to farooqaaa's topic in ARMA 3 - TROUBLESHOOTING
Just a few questions: :) - Are you using the beta of the steam client? - Is the client the same version as your server? - Are you using mods and/or startup parameters (and if so which ones)? - Is the client using any mods and/or startup parameters? -
If you have problems, please check your Arma3 rpt files for the reason of problems (run with no mods for a 'clean' error log). When you find any errors, report them through the Feedback site so the developers can look into it. It's Alpha you know, bugs are bound to appear ;)
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Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
normally it resides in {profile path}\{profile username}\AppData\Local\Arma 3 Alpha (rpt files and/or mpstatistics (if used in startup parameter)) -
Clients cant join locally hosted edited mission
ozzbik replied to ToM666's topic in ARMA 3 - TROUBLESHOOTING
Did you check the server's log for more info? It could be the reason for not accepting clients is in there. -
The Arma series is very CPU demanding (scripts & A.I., etc.). So faster=better. Keep in mind though that A3 is not yet fully optimized, so framerate can change in the end.