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earlsimmons

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About earlsimmons

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  1. earlsimmons

    JSRS SOUNDMOD - CE.20.0419

    Hey LJ, i posted it in workshop but want to write it here too: First, it is the best Soundmod ever! Love it since ArmA II... But i found 2 Bugs in this release: Minigun has no sounds, and with supressor you can hear the Weapon echo. And please, add the Apex Sounds into Addon Folder... Why did you pack them in the Extras Folder? Many Mates wont copy and paste some shit, theay just wanna play with all sounds. I played with spar16 1-2 hours and i was thinking they sound really bad... Till i found the Extras Folder Keep on!
  2. earlsimmons

    JSRS4 - APEX 1.2

    Hey LJ, thanks for continuing your work on that mod! Arma without your Sounds is really **** ;-) I just have seen you updated to 1.3 but you want to update to 1.4 in time? Should i download 1.3 or whwn can we expect 1.4? Greetings
  3. earlsimmons

    JSRS4 - APEX 1.2

    Ok i think its a BI Problem right now...
  4. earlsimmons

    JSRS4 - APEX 1.2

    Ok, nice work LJ, i only notice that the Minigun and Maingun on Wipeout are clipping in longer firebursts. Greetings
  5. earlsimmons

    JSRS4 - APEX 1.2

    Hey, is 1.1 needed for those who skipped the first patch?
  6. earlsimmons

    JSRS4 - APEX 1.2

    Anyone else cant hear the GBU-12 in distance?
  7. earlsimmons

    JSRS4 - APEX 1.2

    - If you are going inside a house, every sound is much quiter (in German, maybe you understand it, "gedämpft" ;-) ) - With the mortar, i dont mean Zeus, i mean the support call over radio.
  8. earlsimmons

    JSRS4 - APEX 1.2

    Hey Lj, first i wanna say great work on your 1.1 update, all in all it sounds better in huge firefights and you eliminate most of the "Eden" Bugs^^ But i want to tell you some things i have found for your roadmap: (played with onboard sound, Beyerdynamics DT770Pro) -Outgoing Mortarsound can be heard repeated while you are shooting from a Mortar. -If you call in Virtual Mortar support you cant hear the new "incoming" effect. -Gau8 sounds completely different/not like before (was it your intention? Before 1.1 it sounds real/better ;-) -Gau8 extremely quiet from ground. -Explosion in Vehicles cant be heard above 5meters distance -SPMG has no silenced Sound (Marksman MG) -After turn off the hummingbird the chopper sounds clipped. (dont tested with other choppers) -Helicopter in open field sound like you are inroom, too much subdued, maybe that are the new shaders? I hope it will help you to improve this masterpiece of an AddOn ;-)
  9. earlsimmons

    JSRS4 - APEX 1.2

    Rifles are not too loud, if you compare it with voice over net its perfect. Seba why didnt you lower the volume?
  10. earlsimmons

    JSRS4 - APEX 1.2

    Maybe you can increase the enviroment sounds in forrest etc. But thats my personal opinion ;-)
  11. earlsimmons

    JSRS4 - APEX 1.2

    hmm ok, maybe in Vanilla it doesnt sound so weird, because you cant hear that cartridge drop ;-)
  12. earlsimmons

    JSRS4 - APEX 1.2

    Yes. Hey LJ, I got a few more bugs for your list: -Inroom gunshoots can be heard from outside like you´re inside. -MH9 minigun sound is buggy -Parachute sound missing
  13. earlsimmons

    JSRS4 - APEX 1.2

    You´re right, the weaponsounds are loud enough. But a helicopter flyby or jet is way too quiet...
  14. earlsimmons

    JSRS4 - APEX 1.2

    DT 770 Pro 80 Ohm, best Headphones ;-)
  15. earlsimmons

    JSRS4 - APEX 1.2

    Hey Lj, maybe that can help you:-Flyby Sounds for rockets -shrieking mortar incoming Sound XD -I cant hear any waves at the beach -missing Grenade indoor sound -Suspension in offroad sounds like broken ;-) (maybe too loud) For me, its your best release for arma3... And that only some Hours After Eden Release. Big Respect!
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