Jump to content

call_911

Member
  • Content Count

    663
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

10 Good

About call_911

  • Rank
    Master Sergeant

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. call_911

    (Co30) Evolution-A3

    Nice just tested for a cpl hrs last night b4 I got flooded out of my basement an had to move my PC to dryer area, nothing like 4 inches of rain to ruin a game session 8( Nice new support options though I still hav'nt gotten any of the supports to work. Not sure if maybe I'm doin em wrong or what but so far none appear as I figure you intended em too. The script appears to run thru the sequence fine but none of the supports actually arrive. Tried Arty/Mortor, Ammo crate,UGV,Rocket.
  2. call_911

    (Co30) Evolution-A3

    Will load er up an give a wirl :D
  3. call_911

    Do I have the supporter edition?

    Hmm, maybe BI should release every game from here on out free of charge, are you kidding me.
  4. call_911

    (Co30) Evolution-A3

    Not sure that Kolmain has added loadable crates yet(or I hav'nt found em) to be loaded into vehicles to be taken to a farp or mash or MHQ loc yet. Hoping we'll eventually see a support option to call in a ammo crate filled with just ammo for various weapons etc. That can be dragged/loaded into trucks etc. Thats how it was for Evolution ArmA1 an ArmA2, but than you just had guys sitting on hills with guided AT's spamming the AO with limitless ammo, so how Kolmain does it is yet to be seen.
  5. call_911

    New terrain reveal - Tanoa

    Just spent time searching Upolu Island-Tanoa, and Samoa islands no relavent results, may have been wrong though after just doin a quick search.
  6. call_911

    (Co30) Evolution-A3

    Noticed the ai magically disappearing 1 sec after i shot them, thought maybe kolmain did that to keep mission clean. is the mhq despawning fairly quick for you guys too after yo park it on/off base?
  7. call_911

    New terrain reveal - Tanoa

    My pc is already screaming...more power :D looks amasing, I will so be creating a map with concrete ramps just above water line for my shiney new jet ski if they get confirmed :D Is it tuesday yet?
  8. call_911

    (Co30) Evolution-A3

    Yeah on my server, was lots of fun with others players, 2nd town took like 6 satchels b4 we could get it down. Town 3 was just plain crazy fight :D Wish they all played like that, brought back some ArmA1-2 love :D Just the usual ArmA Arsenal complaints an breaking in players who've never experienced Evoultion b4 :D Difficutly changes made to ai seem about right. Both CAS supports work, Arty/Mortars/Rockets don't fire. Got that unknown fog issue gonna research it now might be either the game or the dedi server.
  9. call_911

    (Co30) Evolution-A3

    I did lol :D just spent 4-5 hrs playing 1st 3 towns with 4-5 others, time for food :D
  10. call_911

    (Co30) Evolution-A3

    Good stuff will give it a go after i wake up :D ---------- Post added at 10:16 AM ---------- Previous post was at 09:12 AM ---------- Quick run, Mash deploys compositions as intended, Mortars an Arty goes thru fire sequence, still no rounds falling @target point. Is this Mortar tied into the Mortar/Arty support? Think maybe a cpl Kajmans from town may have taken it out, an would that stop the Mortar/Arty support from finishing? http://images.akamai.steamusercontent.com/ugc/522762879946028195/03F432C028D5C444153CB495B68235ADDE4B9365/ http://images.akamai.steamusercontent.com/ugc/522762879946028314/DCF6B3FC3B12FB7621ACE7B21111E53B26DC9F00/
  11. call_911

    (Co30) Evolution-A3

    Holler at me on Steam if ya need help testing
  12. call_911

    (Co30) Evolution-A3

    Damn dude I expect many many pics from you!!! You really should try to be there for this @E3... http://arma3.com/countdown https://www.facebook.com/events/561291824013459/
  13. call_911

    Development Blog & Reveals

    Why does that image have such an OFP feel to it:bounce3: https://pbs.twimg.com/media/CGqNx3UWwAAMbRW.jpg:large
  14. call_911

    MP COOP GITS EVOLUTION - main thread

    Not too fond of the future stuff either but I live with it, Kolmain is doin a good job on his version an lets see what Haz comes up with. be interesting if BI does a jungle terrain for the expansion might be right up your guys alley for Unsung Eggbeast :D
  15. call_911

    (Co30) Evolution-A3

    I have a funny feeling the falling is a physX issue with the roof of the building an the spot of the spawn. If I see it again I'll get a screeny. The fog issue I have no clue why I noticed b4 on my last server that over time seems like server degrades frame rate loss an view distance, I dunno why. Have come to accept it I guess. Hard to say who knows maybe it could be my pc. Might be good to test play in TG today an see if some of this stuff re-occurs on a differnt server. Might've been when I died on halo an got dragged into a fence or building or shot b4 I was done being dragged 30m by my chute :D
×