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xeno

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Everything posted by xeno

  1. xeno

    [MP] co40 Domination!

    I have to check... How do you put them into the high command team? Is it done via the mod?
  2. xeno

    [MP] co40 Domination!

    Sadly a bug slipped through, params did not get created in the dom_params2 table... It was a PEBKAC but made a hotfix necessary... Check the first post for the download link and changelog.... Enjoy!
  3. xeno

    [MP] co40 Domination!

    kremator, AI on your side gets deleted if they are not in a player group (for performance reasons). Make sure the groups of those AIs have a variable called "d_do_not_delete" somehow (on the server) otherwise the cleanup routine eats them.
  4. xeno

    [MP] co40 Domination!

    3.91 released, check first post! Enjoy :)
  5. xeno

    [MP] co40 Domination!

    Next time recruit two :)
  6. xeno

    [MP] co40 Domination!

    Simply recruit a medic. He'll revive you automatically.
  7. xeno

    [MP] co40 Domination!

    For those of you who play with AI enabled... I've reuploaded 3.90 (internal 3.90t) because some messages were gone... (only when AI on own side was enabled) The following files have changed: x_bikb\kbinit.sqf x_bikb\fn_kehflogic.sqf scripts\fn_moduleCAS.sqf x_client\x_f\fn_moveai.sqf If you do not play with AI on your own side no need to download the fix. Didn't want to release a new major version...
  8. xeno

    [MP] co40 Domination!

    Please note that the mission not only uses the latest available Tanks DLC assets but also the latest available scripting tech :) And also note that extDB3 support was tested for many months now and I'm still buffled how some people can have 10 times more points than me :P
  9. worldSize uses the config values and those are wrong for Malden https://feedback.bistudio.com/T127777
  10. findIf and disableMapIndicators are in the RC.
  11. And the following causes also an error: [1,2,3,4,5] # {_x mod 2 == 0} "Test" # [2,2] Both work fine with select
  12. Confirmed. Takes ages on Altis now while Tanoa is fine :(
  13. Funny, that's not true at all. The mission which was used for the competition had no third party code in it anymore and was completely changed and optimized for the sub optimal product called A3. Anyway, you still don't have permission to release or modify the mission! I simply don't want to see anything I've made being used in A3. That's what I've asked you multiple times and you still refuse to follow that reuqest. Edit: I'm too ill (for months already) for this kind of bullshit. Please just follow my request! Xeno
  14. xeno

    Multiplayer not in playable state

    I've asked for removal because players were getting kicked by Battleye because of a mission script which fills locally only on clients created ammo boxes with addMagazineCargo (Battleye: addMagazineCargo Count Restriction). Once Battleye ini files are redone I'm fine. And as you can see already on both servers is now running Wasteland (I don't have a problem with Wasteland), so no AI involved (which was the main purpose of this thread). Xeno
  15. xeno

    Multiplayer not in playable state

    How about you BI guys set up a public server yourself with missions where you think they are well MP optimized? (Though I would not limit it to "well optimized" MP missions but also others so probably it would also result in some tools for content makers to find out why a mission runs bad). By setting up a server yourself you could add whatever debug/log output is needed, test changes, etc, etc. It would be much more effective than telling server owners to deliver some data which might not be usefull at all because they are quite limited in what they can do (just think about RPT files filled with engine (error) messages in MP...). And honestly, it's not up to server owners or content makers to find out what's going wrong inside the engine (how will you find out anyway without proper tools). Otherwise it'll take much too long as MP currently is quite a mess ( ).So bascially like you do for dayz. Xeno
  16. xeno

    Arma 3 Headless Client

    Exactly what I'm talking about (though it doesn't matter if steam is offline or online as you can connect with multiple normal game clients, just not with a HC which worked fine some months ago). Xeno
  17. xeno

    Arma 3 Headless Client

    I'm talking about loopback mode and battleyelicence is set to 1 in the HC profile/cfg since the parameter exists... :) Xeno
  18. xeno

    Arma 3 Headless Client

    David, what's the reason that you can connect with multiple normal clients in LAN loopback mode on a dedicated server on the same machine but not with a headless client? The HC gets kicked immediately (and that's already happening for quite some time now...). I see no reason why mutliple normal clients work but not a HC. Xeno
  19. xeno

    ARMA III & Steam WORKSHOP

    @DayGlow Yep, let's call people childish if you don't know the reason behind it, way to go. The only people who are childish are those who don't respect the rights of others. Beside that, the community was able to download missions (in case of MP missions they are even still downloaded automatically from the server) in the past 12 years. And those options are still available and won't go away. So nothing lost. Xeno
  20. xeno

    ARMA III & Steam WORKSHOP

    The Steam license is quite clear: I have already let someone remove one workshop entry because it used scripts I've made (though not through Steam but PM) because I don't want anything I've made beeing uploaded to Steam Workshop. Xeno
  21. I don't think so, Fuzzy Bandit. And the mission he is playing is my IP, no matter what you think. The concept and the name are not, but the rest :) And if the license says no commercial usage then it is simply not allowed to make any money from it, no matter how. Anyway, the whole situation is not acceptable anymore. Some people really think they can make a quick buck by simply ignoring the rules and licenses (and it's not only about people who make free content but BIS has the same problem). The problem is that most of those youtubers have no idea that they use custom made content when recording a MP session. Another thing is, when somebody already uploads a video to youtube without monetizing it youtube/google makes money from advertising anyway but the original creator of the content gets nothing (again, this is already a problem BIS has themself). It's not about making money, it's about respect (I know, something which almost does not exist anymore in this world). If people provide something for free made in their spare time wasting hundreds/thousands of hours and they explicity don't want any form of commercial usage, then simply respect it and don't try to make money from it. Or, be at least fair enough and ask. But most of them don't care about it at all and simply push the record button and that's why I'm so pissed. Xeno
  22. I'm not going to argue with you. I'll inform Youtube now as I'm the IP holder of the mission. It's time something happens. Xeno
  23. The mission isn't Invade and Annex but Domination. How about simply respecting what the creator of the mission tells you? In this case "You are not allowed to monetize videos made while playing Domination!!!" which is even displayed on the screen for some time after mission start. It isn't so hard to understand, isn't it? The mission also uses a Creative Commons non-commercial license which all derivates must use also. And I guess the following sentence from the first post of this thread is also not that hard to understand: This doesn't cover anything from user-made content 99% of what people play in Arma MP is user-made content, made by people in their spare time for free, some of that content has eaten up thousands of hours! I guess most Youtube heros do not even know that. If you want to monetize videos you have to ask all the people involved. And in case of Arma and especially MP most of the time it is not only BIS you need approval from. So the solution is quite easy, take the video off as I don't think it'll be fun for you if Youtube suspends or removes your channel. Edit: This whole Youtube and Streaming crap is completely out of control. Not only for the people who make content for the game for free in their spare time but I bet also for BIS as they also don't see any money made from those videos of their game. Xeno (totally pissed)
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