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Streaks

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About Streaks

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  1. For those of us on the east coast who might not know. I just noticed on the countdown that they are apparently about 7hrs behind EST. Wish I'd have looked at that sooner as I figured I could be one of the lucky first few onboard with the supporter version by punching the button right at midnight my time :) So, guess I'll get some rack time and set my alarm to get up and fling my money at them! I can't wait hehe! :)
  2. Streaks

    Arma 3 is not going far enough with Technology

    I am not terribly picky....as long as I can still have my 1911 :P Talk about miltech that has stood the test of time!
  3. I'll pass on the Obrez thanks :P Though I would like to see better handling of the sights when moving. Especially for pistols and SMG's that are designed to be used while on the move and CQB etc..
  4. Streaks

    December 2012 status update

    You know, personally I'd LIKE to hear updates about Ivan and Martin as they happen. I understand the hush hush involved, court case coming up and all that. But at the same time I am rooting for them. I'd be curious to know things like what kind of lawyers they have aquired for themselves (hopefully the worst, rabid, kind of lawyers), and if there's an actual court date yet. Also, why has this not seen the light of day in major media?? If Bill Gates got arrested doing something similar he'd have been out by now from all the bad press brought to bear on Greece if nothing else. As for the lack of updates about A3.....I think the upcoming, eventual court case has pretty much put the brakes on this project. Would you want to make a product that might be involved in a court case and then later the court orders the core of said game to be changed or removed? Personally I'm more worried about the guys getting out of stinking Greece. I'm going to boycott everything and anything greece in the meantime!!
  5. Streaks

    Preorder Bonuses?

    Sorry to generalize :) And THAT would be an awesome preorder benny!!!! I'd totally pay extra for a nice ArmAIII stein!!
  6. Streaks

    Preorder Bonuses?

    So um...thanks for lumping me in with two groups there. See I was thinking something not along the lines of "I'm different" as much as "he served in <campaign>" I find it amusing that while a lot of ArmA fans are quick to denounce the bf and cod guys.....they themselves are being just as bad in that they set up an elitist jerk attitude that looks ten times worse than any attitude the cod fanboys ever offer up.
  7. LOL, I understand what you're get'n at. I guess my post was more like "it all gets unbalanced when CAS shows up" :P I personally would be ok with things being as realistic as possible. If I'm on the ground and just die in an explosion I'd expect it's from a bomb etc from a plane I didn't even know was in the air. And if I'm in the air and just die then I'd.....oh wait that happens now! LOL :P :D Also.....aren't countermeasures able to be set to automatic in military aircraft now days?? ---------- Post added at 12:20 ---------- Previous post was at 12:17 ---------- Ah....but it's a game that's meant to simulate warfare, ergo it should be as realistic as possible IMO. Maybe there could be some option in the lobby setup for all parties to "sign" some kind of "convention" dealing with certain assets or bullet types before each match heheh :P
  8. The ability in the editor to edit existing stock maps and make changes then save them. WITHOUT having to go use third party software to decompile everything first! If I want to add air hangars to Takistan's CTI for example, I should be able to just open it in the editor, set the option and then save it as another file name. I can't now, I have to use some kind of third party utility and know programming or basic scripting bla bla bla this needs to be easier IMO.
  9. Streaks

    Preorder Bonuses?

    Ok no to the ranks, what about some kind of campaign ribbon on one's uniform?
  10. When coming in for a bomb run, it would be much more ralistic to be able to lock a target (either lased by a friendly or from my radar), from more than say 2000Km. As it is now it feels like WWII dive bombing and that's in the A10. If I try it in the Harrier at 600KMh it feels like I'm right on top of my target before I let fly. The whole point of CCIP is to be far enough out that I can release the weapon and then peel away to safety so no shrapnel tickles the delicate innards of my airframe. AND to reduce the chance of return fire. Air should engage from miles away also. So, in short, I'd like to see a more realistic/sim style of air to ground weapon deployment as well as air to air. And how about VTOL that is useful, I personally find the Harrier's VTOL annoying and broken.
  11. It's all fair and balanced until someone calls in an A10 lol The franchise caters to a different mindset. Those of us who don't MIND being assigned a position or job of "just guard this sector" and doing so for an hour or more because it's IMPORTANT to your team. In my case I often will make a position at an airfield so planes can rearm/refuel and use my AI to help guard it from fixed positions as well. It can be a very important task to just drive a supply truck and earn cash with salvage too. etc etc Balance in this game to me at least, would just seem silly.
  12. Streaks

    Preorder Bonuses?

    Maybe everyone who preorders gets an extra rank in the game? Just an extra bar/stripe ya know? Nothing that affects game functionality just for looks, or maybe a little ribbon on their uniforms? Something kinda subtle but those in the know will look for ya know? :)
  13. lol and here I thought my humble GTX260 was running hot at ~60° C hehe I was using NvTweak and apparently it came with a mild OC. Because when I uninstalled it the GPU now runs around 50°C under heavy use.
  14. So um, anyone know why I'd be getting the problems I posted at page 170? I tried OA yesterday just for shits and grins and had a few friends rotate in and out over the course of a 24 player takistan CTI map. ZERO problems, everything cranked as high as it would go, playing at max monitor rez....fluid graphics I get on ArmAII and try the same on a big map (this is hosting mind you), and it's sluggish. I can connect TO a server and get amazing performance all game long. But when I HOST a game it just starts chugging.
  15. Whenever I host a game (listen server), the game runs just fine for about 30 minutes to an hour. Then it begins to slow down and gets more sluggish as the game goes on. Eventually, things get to a slide show....menus render the box with nothing in them for like fifteen seconds or so and...it just becomes unplayable. This happens even if it's just me playing a local LAN game with nobody else in the game. The odd thing is, if I connect to a friend who's hosting the game is amazing. Fluid FPS with everything at max settings. Rich color depth, dark shadows and deep blacks etc. I'm not running any mods currently though I have tried a few so they're still in the directory but I load it up clean. Has anyone heard of this before? CPU: AMD Phenom II x4 955 @ stock 3.2GHz Mobo: BioStar currently (had to go cheap this time) RAM: 16GB DDR3 GPU: nVidia GTX260 (no OC) HDD: 1TB WD 7200rpm OS: Win7 Ultimate x64 As I said, I can play for HOURS with NO issues what so ever as long as I'm not hosting. I thought maybe it was the router or something network related but I can't see how this would cause this kind of issue. I also thought that perhaps I'm playing CTI style games all the time that perhaps there's just too much info at some point for the CPU to juggle everything and it starts lagging. I know the CPU isn't the greatest but I'd not expect it to have THIS kind of issues. Two of my clanmates also have the exact same problem. One who's system is almost a twin to mine and the other who has an i5 with high zoot hardware in it. Any help or pointers would be appreciated. Thanks :)
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