-
Content Count
1996 -
Joined
-
Last visited
-
Medals
Everything posted by mr_centipede
-
HETMAN - Artificial Leader [NR6 Edition]
mr_centipede replied to NinjaRider600's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I just fixed the problem yesterday. It seems I have to put the HAL Commander module outside the trigger area. Meaning the trigger consider the module as a legit OPFOR unit, so you have to put it outside of the trigger. Sorry for the trouble caused by resurrect this old thread. Thank you -
HETMAN - Artificial Leader [NR6 Edition]
mr_centipede replied to NinjaRider600's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How do you end the mission? I made a simple mission in the editor but the trigger OPFOR NOT PRESENT doesn't seems to fire. If I remove all HAL element, the trigger fires just fine. Does anyone have any idea? -
Just my single player mission having to secure the edge of chapoi.
-
Virtual Reality - Track IR view flickers
mr_centipede replied to miket's topic in ARMA 3 - TROUBLESHOOTING
As for my problem it is not because of light interferences. Mine is because of need to enable vsync. After enable vsync my problem solved. But for some other people maybe because of light interferences. So check that too if you have the same problem. If not, try enable vsync. If both didn't solve it, then I hope some other people can offer some other solutions -
Virtual Reality - Track IR view flickers
mr_centipede replied to miket's topic in ARMA 3 - TROUBLESHOOTING
Sorry to resurrect this thread but I encountered the same problem, in all areas in ARMA 3. It only manifest itself when I view up/down (pitch). When I view up/or down a certain degrees and the screen flickers and sees double vision. A fix that I found is to enable VSYNC in the video settings. Seems the problem occur because the FPS is higher than the monitor refresh rate. I tested again with vsync off and played in TANOA and cranked up the VD all the way up so that the FPS drop below my monitor refresh rate (144hz), and look up/down again, and as expected the problem did not manifest itself. So your options are, enable VSYNC or cranked up your video settings that it will be at or below your monitor refresh rate. Hope this will help those that have the same issue. Thank you. -
Are you by chance use adaptive multisamping in your radeon software? if so, try change it to multisampling
-
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
mr_centipede replied to Placebo's topic in ARMA 3 - GENERAL
Just chilling around... Mods used: RHRM [REAL HERO's RAGDOLL MOD] -
Mission Presentation issue (hopefully trivial)
mr_centipede replied to madrussian's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry to resurrect this thread, but come 2020 this is still broken (the export to SP mission part). Or is there a fix somewhere, other than the workaround part? Thank you -
Hi, just wondering how can I make a scenario where AAF fight against LDF? since both of them in the independent faction. Thank you
-
How can I make AAF to fight LDF?
mr_centipede replied to mr_centipede's topic in ARMA 3 - QUESTIONS & ANSWERS
Thanks, it works perfectly. I just need to set probability of presence of the OPFOR/BLUFOR unit to 0 (zero) 🙂 -
Today's changelog mentioned about added ability to draw line in map interface... Can explain how to do this? Thank you
-
Graviteam Tactics Operation Star
mr_centipede replied to Tonci87's topic in OFFTOPIC - Games & Gaming
That tracers.... reminded me a modded tracers in arma 1, where it lights up the ground... -
See this: http://forums.bistudio.com/showthread.php?145530-Globally-banned-by-BattlEye-See-this
-
Blastcore: Phoenix 2
mr_centipede replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can remove the smoke pbo -
Can we get at least contextual menu? Something like when you select an AI and point to a truck, GET IN command is already on top, along with other command in the quick menu, such as rearm, heal, or take xxx? Useful when trying to rearm your auto-riflemen at your assistant auto-riflemen (rearm)
- 5177 replies
-
- branch
- development
-
(and 1 more)
Tagged with:
-
Thanks guys. I just upgraded my gfx card to R9 280, and then this DX12 and new R9 300 series comes out.... I thought I was a bummer for sure. Glad I just need WinX to be able to use DX12
-
Is there any game out there already with DX12? is DX12 already out? Does my vid card support DX12? Is there anything a user need to prepare for this DX12?
-
Did something happened to the voice protocol? Some words are muted and orders take a few seconds longer before processed. For example, I assign number 2,4 and 6 as team Red, but I only hear my character say "2, 4, 6..." the "Team Red" part is muted. Another example. when ordering the said team to move somewhere, it takes a few seconds for it to be processed(the issuing order part/voice, not the executing part), then my character said, "Team Red..." the "move to" part is muted. Does anyone else experienced the same?
-
About buildings that are still intact when there was a war going on, you can use this function here: https://community.bistudio.com/wiki/BIS_fnc_destroyCity
-
For the Love of GOD please remove weapon selection from action menu (scroll wheel)
mr_centipede replied to MoreAgm's topic in ARMA 3 - GENERAL
I use CTRL+Left Click to change from rifle to launcher and CTRL+middle click to change from rifle to pistol. There is a command somewhere in the control, so you don't have to use scroll wheel to change weapon -
and Its huge....
-
changing stance while turning kinda slow I think. You have to wait your character come to a complete stop before you can change stance. Also after moving/running. You need to stop, wait half a second, then you can change stance. Does anyone else have this?
-
ALiVE - Advanced Light Infantry Virtual Environment
mr_centipede replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please note that CQB module itself has it's own spawn radius, other than the other (CORE) AI placement module. default for CQB is 700m I think. Try check that :) -
I haven't encountered AI throwing smokes... How to trigger them throwing smokes? I've only played infantry vs infantry. Havent tried with vehicles
- 5177 replies
-
- branch
- development
-
(and 1 more)
Tagged with: