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Everything posted by law-giver
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Little Immersion Tweaks - Spice Up Arma 3's Night Life
law-giver replied to voiper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@Voiper Love these scripts but when using a mission that already has class CfgSounds where or how do I insert #include "vip_lit\resource\vip_lit_cfgSounds.hpp"??? For example I'm trying to use it in crcti and warfare but I get everything to run fine but the sound. I have to disable it because no matter where I put it either the mission gets in a hissy or I do! :D Example: Sounds.hpp from becti_0097 class CfgSounds { sounds[] = {prison}; class prison { name = "prison"; sound[] = {"Rsc\Sounds\prison.ogg", 1, 1.0}; titles[] = {}; }; }; [color=#ff0000]???[/color] [color=#0000CD]#include "vip_lit\resource\vip_lit_cfgSounds.hpp [/color][color=#ff0000]???[/color] Not having the sound is no real game breaker but I hate having something bugging me. And it's bugging me, works a charm with a simple mission created in the editor but i'd love to have this in crcti and warfare on my home server! Thx for listening guys. And thanks voiper for creating a cool bunch of scripts, very cool mate! ;) -
No worries buddy. If you need a hug gis a shout! ;) :D
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Firstly as always thanks for the update Sari, appreciated as always. Just tried downloading the files but both links seem to give me Takistan and Cherno versions. No biggie as files are no doubt the same give or take a couple. ;)
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Nickname or real name is fine with me. We all have our forum name's showing for everyone to see, so don't see a problem. ;)
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@Rydygier This may be trivial to some but to have my name added in the credits was a thoughtful gesture, and I really appreciate the mention. Thank you so much Rydygier, gonna show my kids when they wake up. ;)
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A bit late I know but congrats on the 2nd place mate, well deserved! ;)
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That's no excuse! ;)
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Little Immersion Tweaks - Spice Up Arma 3's Night Life
law-giver replied to voiper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Couldn't agree more, i've already implemented it into several missions ie: Becti Warfare. Thx Viperidae. ;) -
Stratis and Altis: http://1drv.ms/1ESBXYv Link doesn't work! ;)
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Then it's a fair trade thhamm, because crCTI is always appreciated! ;)
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I think it's important for us mere mortals to remember you guys are only human. Real life is much more important, take a break buddy! ;)
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Thanks for posting a video Champ-1, it was nice to actually see what it does. Downloaded! ;)
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Dynamic weather script and addon: tort_DynamicWeather
law-giver replied to tortuosit's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Lets hope it doesn't crash, for the gardening's sake! ;) -
IgiLoad script - logistical support
law-giver replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I implemented this into Pilgrimage by Rydygier but after a while or after several saves i get a scalar error. I had a quad in the back of small truck and i'm not sure if it relates to me adding stuff to the vehicles inventory that i get the scalar error. Not sure if the script is taking into account gear added to the weight/mass. Hope it gets updated as i really like this script. But i've since removed it due the error. ;) -
L_Civs - Dynamic AI traffic ...MP compatible and customizable!
law-giver replied to laxemann's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No worries mate, thanks for replying though! Appreciated! ;) -
Take as long as you need mate, there's no rush! ;)
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"Impulse" (Convolution Reverb Mod)
law-giver replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the update zooloo75, this is one of those can't live without mods. AWESOME! ;) -
Dynamic weather script and addon: tort_DynamicWeather
law-giver replied to tortuosit's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Getting scalar error in weather info on the line relating to WGU........:confused: After setting a preset or something it goes away! ;) -
L_Civs - Dynamic AI traffic ...MP compatible and customizable!
law-giver replied to laxemann's topic in ARMA 3 - MISSION EDITING & SCRIPTING
LAxemann, i was on a hill and was watching a car coming down the road, he went round a bend and then off the road. The thing is he just sat there and didn't move, no damage to the car, just his pride. Another car came along and drove past without problems, but the first car just sat there! Running 1.15. ;) -
Yeah since the latest update i've restarted without any mods running, at least until the mod makers get them updated. To be expected! Must admit it's a little bare/empty without tpw running! ;)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
law-giver replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Also, the Hud appears even without carrying tactical glasses with the 1.40 update. ;)- 5765 replies
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- single player
- realism
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(and 1 more)
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Yeah i just had that problem. I was stuck on a beach behind some rocks, they were above me lobbing grenades, boy were they close. It was a little creepy as i could hear them moving around. I waited for them to come around the rocks because they had the high ground, popped one and stole his weapon and finally took the other 3 out. Very cool! Looks like i'll have to restart again as i notice some of the mods are broke due to update 1.40. TPW HUD appears on my screen even without carrying the tactical glasses, then it disappears again! Oh well! :(
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Yeah had to say bye bye to my Kuma MBT and my Lynx sniper rifles. Restarted! :cry2: Just had a play and it's much better starting with just a handgun! Already taken out 5 guys! :D
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Way ahead of you! :) ;)
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Yeah i agree Rydygier, there's not much if anything that's needs to be added to Pilgrimage now. So, next project please...........;)