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Everything posted by jgbtl292
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mh its not a immersion breaker - but it is realistic i say yes :)
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Tu-199/Yak 131 and Other Fixed Winged Possibilities
jgbtl292 replied to Largos.'s topic in ARMA 3 - GENERAL
please not a futuristic wonder a10 .... with ideas from teens with no background. that what we have is enough on futuristic look stuff with no future functions ^^ the idz es infantry system can more in 2012 than all what we have on future opfor 2035 :rolleyes: we need it not ^^ .... -
for ? the last bullet are tracers in all magazines in game from rifles in - tracer or no tracer mags ;9 you see when you shot the last 4-5 bullets - and when not - you have no booom - that o,5 second to press the middle mouse key to reload when the weapon is empty is not a magical time in this game.
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the game need a causal bf cod and a realism option to play - first for money and the second for the dudes with brain ^^
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don't forgot on the market is active era and not active ( no expositions )era. for example on merkaba , ifv puma .
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the new optics was with the new ol tank in the last stable branch update, last day or not ?
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i have the last update and my sight as gunner in the merkaba ( slammer ) is not the same !!!! i have only elevation left up and a normal cross sight ! maby i make a reinstall .... mh
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i think no - ist good. you can see it as white and not as red , is good enough. actual you have a chance for hide for the all seeing eye radar in tanks , when you park on the side from a wreck an turn the engine off.
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.............. no questions more ^^ realy the optics are good ? then i have other gunnersight in the game ..... i have elevation and a single gross not more - thats good sure ?????????????????????????????????????
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for the gunner sure ?? - sorry you have more than a simple cross in a gunner sight ! - nato standart in the most west tanks , apc , ifv , and automnom weaponsstations or the east side - arma has no firec ontroll computer only a stabilised mode. i need more for hits far away on a driving target then a simple cross ;)
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i mean a command for give the different ai sectors for fire opening - example " ai xyz your fire sector is from 12 o clock to 3 o clock " and die ai fires and watching, only in this sector :)
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only a key for go slow forward or backward. no key for go slow sidewards ! is horrible ion a window - the shorted press on a key and the weapon go in all directions .... the israel with wonder space in his back - with this space you havê only 6 rounds in this tank ^^ the dreamer optics in tanks - no marks for targeting reproach( why no real marks ????? ) ap ammo kill houses with one or two shots .... the same weapons stations for all sides after 13 years and i can not fire my anti tank weapon when I lie in the grass 3 seconds stop breathing for targting .... is a little short sry ^^ behind a window with glass i can shot 3 magazines - and the glass is not complete destroyed - the bullets fly in all directions !? inventory can not use when i in a vehicle or copter - the complete infantry group must go out for exchange equipment with other team members ^^ for driver or pilot and copilot ok - not for the soldiers in the cargo room when i command my group and will that all do the same thing - my avatar say all nummbers from the team individually - the command need many time ^^ in ofp arma 1 and 2 we has the mcig - " all " do this or this " now we have number 1 do xyz number 2 do xyz number three do xyz .............................. crazy no commands for fire opening with individual range for opening no commands for fire sectors no 3d editor - set a fieldcamp needs hours with 3d editor maby minutes ^^ wheels complete down after singelshots - sure i kill a abc wheel with 5 -6 shots with a rifle ... a joke. give the amored wheeled vehicles her combats wheels ! and the problem with the ai killig the wheels on little stonewalls and do nothing are solvet !!!
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is the bug solved now ? i have all the time after the second or third swich a slowmotion ( only on the own unit ) the rest from game runs normal.
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i think the tracers are many to big, look likes lasers ^^ 1/4 from the scale was nice :) and not all tracers can see the enemy, the most tracers the enemy can not see when this come directly in this direction.
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animations are good , only what he need is a little finetuning in the start and end speed ( the robotic chance in the stances example) and a bit more animations for rotation. and better adapted weapons. ( actual you look in the stock not in the optic^^ ) all the rifles are to high. only in one stance is this good . for all the other stances bis need a adjustment from the rifle. little tunes for a more real and quality look more immersion and more fluid feeling ;) .
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sry for mp is this bullshit - ultra or low - you have the same worst terible fbs. i have testet this in the last 3 days in only pvp missions with no ai !!!
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i will only a new smaler island with a better mp performance ^^
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this is only for the sp mens in the mp you have lose ^^ the biggeste differend is the badest mp performance ever - cti / warfare die deadmatch / tdm to ^^ all die - only koop and the the shity role play ( role play is the onlyst was you can playing with more than 23 fps ^^ and bevor comes dump commenary - i can play on ultra high or on lowest - in mp make this no big different ;) and no my pc is not full shit - i have one for work and one for play only !
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warfare in arma 3 is unplayable all big maps in amra 3 mp unplayable after 30min - 1 hour ( i mean battle maps not the new A- live pain mods .... ) the performance ist the the last sh...t and arma 2 has the better setting ;) and the feeling as a soldier is better i cant identify with this csat freaks and the weapons mix ... and i miss my ah64 ^^ and the weaponsstations and launchers ... all the same this frustrate me a little no feeling come up in arma 3 ... the immersion is in arma 2 bigger
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Why is this game having such a serious lack of user-created content?
jgbtl292 replied to Ecto's topic in ARMA 3 - GENERAL
true have no problem with a 50€ for this. -
hollow point is not alowet soft core the same ;) only for practice
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with 1.08 a leopard version a lynx and a warrior ^^ nice now i think the aff is the best fraction for me ^^ and for mission building, then he is the only where is green and can fight on all sides ^^ and maybe a reworked weapons station from the mbt kuma ( leopard ) on the strider for a better different look. hope a nice arty will come to maby a pzh2000 oder a little pzh Donar. :rolleyes: i think is a good howitzer for the aaf and looks nice and with only 2 ai is good for the game performance ;)
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the houses and ruins are the mp problem ...
jgbtl292 replied to jgbtl292's topic in ARMA 3 - GENERAL
thats the question ^^ have see this sometimes in dead body clitch - all destroyed houses parket under the earth ..... ( only houses and ruin models ) -
VILAS addons release thread
jgbtl292 replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
no mens here no mens here chef programmer work on da-z wait dudes we have a small team we need time. game is more than a 3/4 year out and not the ground functions not final and work. and then a deadly 500k contest ? better BIS give the money specialist and not searching via 500k contest for maby future team members where have not learned here job ..... money ist deadly for the small A3 moder community ... can one new dude make a good big addon without cba ? and the the other pre worket things from the community ? -
you need cpu cpu cpu ! 2 gig vram not more ;) more is for nothing ^^ and play you with amd system , you need more cpu - than the physic is than on your cpu and not on your gpu ;) arma can not handle more then 6 gig ram / vram ;)