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icebreakr

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Everything posted by icebreakr

  1. I've been working on a SBP (Slovenian Black Panthers) special purpose training map loosely based on different regions in the world incorporating some of training sites. Size: 12800m x 12800m (144km2) Gridsize: 3.125m Satellite of 20K resolution. Map is based on several locations around the globe such as: - Winscosin 4 by 4 clicks area where some of American War battles took place - other areas from Texas, - special military training sector in ration 1:1 from Netherlands - Kazakstan, Uzbekistan and Ukraine sectors Despite a lot of areas are based on US geography, country is split into West and East divided by the river winding through the landscape. Buidlings are based on "Slavic" culture.
  2. https://m.facebook.com/story.php?story_fbid=pfbid02HNT1G2beeMQUnp8HgSNB4PFYPRfdEZeGqetwxMxKe4uAMBcojsrMcGW2e2sGhvh3l&id=100063744601042&sfnsn=mo
  3. A bit of an update, we haven't died (yet) ๐Ÿ˜‰ Yulakia is progressing well. I've decided to learn making new buildings, statues, modular parts of the map, such as underground stuff, so that took me around 2 weeks (with extensive support of Sahbazz and also some other community members). There is also a new faction present with the map. We will be issuing a new update to Patreons (https://www.patreon.com/icebreakr) tommorow as I host a coop story "Operation Kostroma", hopefully guys will have fun. Some well known streamers will be streaming it too ๐Ÿ˜‰ Plans after that: - insert other areas populated in editor and issue beta version of the map (~2-3 weeks) - continue work on Tonal Legend Reborn (I'll be re-making buildings as no guy or girl from a community came to support), expected release Q2. - find time to finish Pilanesberg with elephants and park rangers - find time to finish post-apocalpytic map Feralia - Ademox (successor to my old arma map Jade Groove) Thank you for continued support, I hope you understand I don't have time to tinker with Reforger stuff as otherwise A3 stuff would come to a halt and we don't want that, do we? ๐Ÿ˜‰ p.s. hope to release a short video of new map areas soon.
  4. Current version: 1.9 (Nov 16, 2022) So, remember small isle of Fapovo from end of Arma 2 era? Never mind if you don't, it was a simple couple day project but some of guys loved it and did a roleplay of the original Red Dawn movie on it. I've invested couple of hours into it and present to you an Arma3 much expanded version ๐Ÿ˜‰ enjoy! It is a 100 square kilometres map loosely based on Red Dawn classic 80s movie, but we have used various real and also totally made up locations ๐Ÿ˜‰ be sure to inspect impressive Dongo the Dog statue situated on the South part of the island. Map features satellite of 20480x20480 px. Otherwise map has Slavic roots, hopefully people will get a chuckle here and there as we have hidden couple of "easter eggs". Fapovo is split into two countries that are on the brink of war - Botana on North under control of Sahrani Province Forces and Fapovo on the South under local government. In last decade fighting between these two one town got almost completely obliterated and it lies on Western border. Border is clearly marked with stones and sand and troops from both sides have regular incidents on their patrol duties. It is also believed both sides are rigging up local fresh water with explosives that can contaminate the water, Fapovo did an extensive underwater construction but keeps it a top secret. Mortar shellings are a regular occurence and then the opposing side usually sends in commandos to deal with the artillery piece that is causing the havoc. If troops are caught across the border they usually never return to home land. There are three airports - Ivanograd under Fapovo, Botana (RACS) and independent island serving as a NATO peacekeeping base. All bases have AI/ILS configs set. Presentation Video Map In-game Screenshots Open Issues: - airport textures need an overhaul Created by: [SBP]IceBreakr Bugtesting and Feedback: [SBP]Sahbazz Testers & bugreports: SBP Team (Slovenian Black Panthers), [SBP]Sahbazz Special thanks: Bludclot, HorribleGoat, Sahbazz, Mikero for his amazing tools, Bohemia Interactive for making great mil-sim games since 2001! Download: Steam Workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=1910457930
  5. Airport Skilava, Northeast Yulakia #WIP
  6. But map is also suitable for non-realistic scenarios, such as retrieving cargo from fallen US weather baloon ๐Ÿ˜‰
  7. A bit more open terrain is always welcome.
  8. I've spent 1000+ hours so far on Yulakia for #Arma3. Map features all the visions I had about the terrains in last few years. I hope you will enjoy it. This year. Currently in process of inserting all working templates into the latest build.
  9. icebreakr

    [IceBreakr/IBIS] Fapovo Island

    Fapovo patched to 1.9R5: - bridge to Botana is now crossable by AI / tested
  10. icebreakr

    [IceBreakr/IBIS] Fapovo Island

    1.9R5 is up. Repair and enjoy ๐Ÿ˜‰ Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1910457930
  11. icebreakr

    [IceBreakr/IBIS] Fapovo Island

    I'm issuing a hotfix for 1.9 tonight. And the map is finally getting a normal map ๐Ÿ˜‰ what is the ruin you are talking about?
  12. We are still trying to fix the roof (read: remake) the roof on one of gate objects. Things take so much time ๐Ÿ˜ž
  13. I am working on an anti-poaching mission and it will be played on a new area roughly designed on real data of Pilanesberg, South Africa. Of course I am not doing vast touristic complexes and towns nearby, nor the mining operations. But it will be a nice area for vehicle/chopper operations. It features two airports (SE & NW) and I will try to make it more lush than desert like (since Tonal Reborn & one more desert maps are in work). Size: 12kmx12km Status: WIP, 0.61 [Roads, Vegetation, Lakes]
  14. A: Mondkalb's Aliens, WebKnights Zombies and Creatures, Yulakia, CUP Terrains Core.
  15. Something I've been busy for the past couple of weeks ๐Ÿ˜‰
  16. Marosanto Ranch, Western Yulakia.
  17. Locals' picnic at their favorite valley. Notice the cliffjump? #Arma3 #Yulakia #WIP https://www.instagram.com/p/CkAp7H4gPoZ/?igshid=MDJmNzVkMjY=
  18. I wish I would have more time to work on my A3 projects ๐Ÿ˜‰ but we are getting there!
  19. A: CUP, Yulakia Terrain WIP Build#8724, CyTech Vehicles.
  20. Scientists gathering water sample from the spring escorted by the army. Nothing to see here peasant, move along! Additional photo credits / kudos to amazing work by CUP, CyTech Team & WebKnight.
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