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Everything posted by icebreakr

  1. icebreakr

    [Alpha] Tiger

    Bloody amazing good job! Waiting on AI-attack update 🙂
  2. Excellent stuff. Those murderholes are just ... PVP hell 😄
  3. Opteryx is da man. I am so tired of seeing same buildings over and over again, it is really getting to me... this is like a fresh wind in the community. Keep it up Opt, you rock! Love what you do.
  4. Guys in my team are prepping this (in less than 3 days haha), but we are still not sure if we will release to wider audience than our tight knit community. 67km2, tribute to Mad Max movies and Interstate videogame.
  5. WIP. 151km2 desert terrain map, CGI & real locations from around the world. Faction flags: North South Release: When its done. First testing will be done by SBP Team, 48th Mechanized Infantry and maybe one more A3 team.
  6. Current version: 1.75 (Mar 10, 2021) So, remember small isle of Fapovo from end of Arma 2 era? Never mind if you don't, it was a simple couple day project but some of guys loved it and did a roleplay of the original Red Dawn movie on it. I've invested couple of hours into it and present to you an Arma3 much expanded version 😉 enjoy! It is a 100 square kilometres map loosely based on Red Dawn classic 80s movie, but we have used various real and also totally made up locations 😉 be sure to inspect impressive Dongo the Dog statue situated on the South part of the island. Map features satellite of 20480x20480 px. Otherwise map has Slavic roots, hopefully people will get a chuckle here and there as we have hidden couple of "easter eggs". Fapovo is split into two countries that are on the brink of war - Botana on North under control of Sahrani Province Forces and Fapovo on the South under local government. In last decade fighting between these two one town got almost completely obliterated and it lies on Western border. Border is clearly marked with stones and sand and troops from both sides have regular incidents on their patrol duties. It is also believed both sides are rigging up local fresh water with explosives that can contaminate the water, Fapovo did an extensive underwater construction but keeps it a top secret. Mortar shellings are a regular occurence and then the opposing side usually sends in commandos to deal with the artillery piece that is causing the havoc. If troops are caught across the border they usually never return to home land. There are three airports - Ivanograd under Fapovo, Botana (RACS) and independent island serving as a NATO peacekeeping base. All bases have AI/ILS configs set. Presentation Video Map In-game Screenshots Open Issues: - airport textures need an overhaul Created by: [SBP]IceBreakr Bugtesting and Feedback: [SBP]Sahbazz Testers & bugreports: SBP Team (Slovenian Black Panthers), [SBP]Sahbazz Special thanks: Mikero for his amazing tools, Bohemia Interactive for making great mil-sim games since 2001! Download: Steam Workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=1910457930
  7. I present you the work of my team: Kingdom of Regero - WIP 20K satellite, 104,86km2 terrain (10240x10240m). It is an Armed Assault tribute map that resembles ex-terrains that I got permissions from several authors. Our team did a new lush river valley in central north region. There is also a central region with Proving Grounds by BI. If that is not allowed to be included due to some copyright issues, we can replace it with something else. Really proud of guys, they did an amazing job. I've helped out with new 20K sat image and some techical stuff. Credits go to Bohemia Interactive for Proving Grounds, Wedge for Isla Barbuda, Alex.Sworn for Syr Darain (open sourced) & Aussie for Yanutha sectors. There is also a new Chatto Valley area that is still lush and non-affected by earth erosion and that horrible experiment that went wrong in area that has become known as proving grounds. Sectors somehow resemble a pillar of: A1 A3 A1 A1 A2 A1 A1 A1 A1 Background Story: Queen Zoe Nylund invited your PMC group to protect her weather station up near the Chatto river due to recent rebellion by the local population there. But it seems that is not a regular weather station or weather station at all. An incident in central ammo depot wiped out most of the fertile Regero's ground. Just as his dad, king of Regero, Leonard Nylund is approaching the San Isabel for the annual festival and parade, his helicopter is hit by the MANPAD missile. Believed on board is also to be Daniel, his son and brother to Zoe, the leader of Regero Army... chaos ensues with riots around the island as Zoe becomes the Queen of Regero... and your PMC team on her side to help her out. Funfact: - Chatto River resembles Chattooga River on border of South Carolina and Georgia, filming location of Deliverance movie (1972). There is a special area that even army doesn't go... - Parco Apachia region is based on the filming location of Firebirds aka Wings of Apache movie. Download Link Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2278254320 Support http://www.patreon.com/icebreakr https://www.paypal.com/paypalme/icebreakr
  8. Lingor Island This lush green environment in a fictional country somewhere near the Equator. Inspiration were countries such as Venezuela & Colombia. ~5 months were spent on research and creation of this world. Lingor is one of the most played maps in Arma Community and first really lush green environment that worked well with all the optimizations. Reason for the project is that I've been waiting for years for a proper optimised jungle map. With help of great talented man Berghoff that is now (after 5-6 months of hard work) possible to enjoy. We have to understand that vegetation rich map is a whole different matter in BIS engine. PCs that were able to run Duala/Jade Groove on max settings & view distance of 10 km will probably only have sufficient FPS with 1000-4000 meter distance on Lingor. With months of optimisations (especially Berghoff did an amazing feat here) we can now enjoy jungle from air or from a grunt's perspective. Required addon: CUP Terrains Core. Latest version: v3.9.5 (Lingor) & 3.82 (Dingor) Latest changelog: - finally: all new Apex vegetation! (DLC is not required) - massive improvement of lighting and satellite image of the map - new huge sectors to explore with lot of details - new town Mirasol on NW with a new unpaved runway - burned down villages: Jodido and unnamed one - added scrapyard - large sector is now GAL training facility with two mock villages - 3 new research bases for sci-fi scenarios (Deidre, Scarlett, *censored*) - one research base is abandoned and long forgotten - added bio storage facility Marika - added couple of invisible roads (for AI pathing) - added iron gates by poolpunk (thank you!) - added bunker objects by Sahbazz (thank you!) - fixed incorrect runway numbers at FOB Eddie (greetz to the legend: wld427!) - various smaller fixes, too many to mention here Download / Official Site: http://www.icebreakr.info (currently only Steam Workshop version is up to 3.9, new patch coming very soon!) Promo video #1:
  9. Sexy stuff! Opteryx is da man... can't wait.
  10. icebreakr

    [IceBreakr/IBIS] Fapovo Island

    Fapovo 1.8 is out. Enjoy 😉 video showcases new features of this version. Flags of all factions are here: ibr\fapovo_c\flags\fapovo.paa (United Fapovo) ibr\fapovo_c\flags\north_fapovo.paa (RACS) ibr\fapovo_c\flags\south_fapovo.paa (Republic of Fapovo) ibr\fapovo_c\flags\slovenia.paa (Peacekeeping Force for SIAF addon: https://steamcommunity.com/sharedfiles/filedetails/?id=1326542965)
  11. icebreakr

    Questions: SOG Prairie Fire

    I can confirm that. Regarding the path finding, well... I am not at liberty to discuss that (yet) you'll have to wait out a bit more 😉 p.s. we are all experienced community members and players, so we know what players look for and we spent numerous hours testing and improving some of the stuff.
  12. A: RHS, CUP, ACE, SIAF, my friends Temmpa's Anizay.
  13. A: Fapovo 1.75, CUP Terrains - Core.
  14. Love your work.

  15. Is this the most recent fork of this project? https://github.com/Zealot111/OCAP I find this tool really nifty but I'm not sure if its still 32-bit only? Besides, some of maps are missing (like Fapovo), they need to be put in manually to show up?
  16. icebreakr

    [IceBreakr/IBIS] Pilania

    Sadly no. I've though about it to use Twitch, but that is just extra work for me so I avoid it. I use several apps in the process and switching andcan be a bit confusing 😉 also I work on several monitors, so I am not sure how that would even function. If there are any guys that have some cool objects *done* and would contribute to this desert project, hit me up in DM 😉
  17. icebreakr

    [IceBreakr/IBIS] Pilania

    Oil fields done so BAF and US forces can protect them in upcoming missions 😉 onwards to terrain details and town placement with buddies 😉
  18. icebreakr

    AI vehicles not following waypoints

    Good. Isla Duala should get an visual update and some roads fixed could be done too.
  19. A: CUP Terrains Core, Fapovo 1.75, ACE, RHS, FAP Units.
  20. icebreakr

    [CO16/TVT16vs9] Op. Teiken: Mike Papa

    I have several more missions from the Teiken series on Fapovo, so if anyone is interested I can upload those, too.
  21. A PMC group is hired by US in Fapovo to provide private security detail to Mihailo Pap, local politician. He needs to meet two groups, one in Chudy Bar and other one in Dolsko Sawmill (3min stay minimum). After that he needs to reach safehouse (Villa) and order in dinner. Once crate with dinner is in the villa, mission will end and group ends its shift. There are also few slots available for OFPOR (9) for some TvT action if you fancy that, otherwise pure Co-Op (1-19 players). Download Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2428022868 Required Addons: Art of War (VIP player?), RHS, ACE, CUP, CBA, Max Women, Fapovo Island 1.75+.
  22. icebreakr

    [IceBreakr/IBIS] Pilania

    Thanks! Fixed.