Jump to content

furia

Member
  • Content Count

    239
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

10 Good

1 Follower

About furia

  • Rank
    Staff Sergeant

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. furia

    RHS Escalation (AFRF and USAF)

    Hi guys. Could someone help me to figure out how to select the Top Down Attack mode in the Javelin with no ACE3? I cannot figure out the keybinding. I have tried all combinations that I could think about but none work. Any help is most welecomed!! Thanks!!
  2. furia

    Prarie Fire discussion

    I am trying to create a local server to play with some friends the Mike Force Mission but I do not see it listed on the missions available for the scenario as host. However I see a lot of servers with the Mike Force Mission. Can somebody provide some light about this? How to create a server with the Mike Force mission? Thanks Disregard, I just found out the mission in the Steam workshop and subscribed to it.
  3. I hope this can be sorted out soon. I was just looking for this Mod and I found it is just not available 😧 Hopefully all this is an error that can be sorted out soon.
  4. Bump.! Any help or suggestion where to look for would be very welcomed!!! It is very dificult to build the FOB base without previsualization of the objects vehicles. I have already lost some vehicles because they spawned touching another vehicle o constructions. Do you know where to look for the code line that controls this so I can activate the previsualization like in any other KP LIberation maps? Thanks!
  5. I am experiencing a problem in some edited KP Liberation scenarios. When I am trying to build any vehicle or object I cannot see the usual "preview" of the object before build. Usually in most KP liberation scenarios I can see the object/vehicle in green colour before purchasing/building it. Now I just get a green circle like in the picture where I was trying to buy/build a car. Any suggestions or ideas of how could this be fixed so I can get the vehicle/object preview before purchasing/build? Thanks a lot
  6. I am experiencing the same problem as stated above. Has anyone found a solution for this?
  7. furia

    RHS Escalation (AFRF and USAF)

    We are experiencing some problems with the T-14. it does not happen always but it can happne in any scenario, from a Liberation mision to the Eden editor. When we try to kill the T-14 it becomes bugged and "swallows" without explosion anything you can throw at it. Then it produces a error message: Hardkill triggered (UNLIMITED TEST MODE) If you want to test this, simply place yourself with a Javelin and one enemy T-14 and fire at it. We have tried to destroy them with other tanks, with laser guided artillery but if you get this error message the tan becomes indestructible. However this does not always happen and sometimes we do not get this error message and we manage to destry the tank although lest say this happnes only 30% of the times wer tried. Rest it is alwys the error message and indestructible T-14
  8. furia

    RHS Escalation (AFRF and USAF)

    I am getting this script error window in game when paradroping vehicles from C-130 Cargo. Link of error pic
  9. And if anyone can answer this one I will really appreciate it. 👍
  10. Hi, I would like to ask if there is any definition written somewhere that describes the impact in the campaing of the parameters "Enemy strengt" and "OPFOR aggresivity". I have read some oppiniions about itin the net but when I try these parameters on the campaing I do not get a clear picture what is practical the effect. Sometimes I get patrols of vehiclñes outside the sectors that it is really cool since does not provide a "sanctuary" outide the red circle, but other times nothing happens. One time I placed enemy strenght to strong and OPFOR aggresivity to moderate, and I had a huge flow of battlegroups reinforcing our targets and simultaneously attacking our FOB. So in order to balance the "enemy" to the numer of players that we normaly play this campaing (In our case between 5 to 10) it would be really nice to have a better idea of what to expect from the enemy when selecting one of these optional parameters. Thanks a lot for this awesome missions !!!
  11. Thanks a lot. I am totally adcited to KP LIberation Campaing. Me and my squad play every afternoon in one and we are having a blast. Best scenarios and gameplay for Arma 3. I really love them. Thanks !!!!!!!!!!!!!!!!
  12. Hi guys, on the release notes of 0.96.5 there is a remark about statistics Where can I find the server log and those statistics? ARMA 3 has a very wide folder structure and I cannot find anything called server log. Any help is appreciated! Thanks
  13. furia

    RHS Escalation (AFRF and USAF)

    I was actually marked as enabled but I have just discovered this report in your Bug reporting System and I did as it is mentioned there, "disable the FSC Lead" and then enable it again and voila, now it works perfect!!! Thanks!!!
  14. furia

    RHS Escalation (AFRF and USAF)

    Hi all. I am already enjoying a lot this mods and using them in our team coops. However I am having a problem with the M1A2 FCS. I am aware how the FCS on the M1A2 tank works in RL and I have read the FCS notes on the M1A2 vehicle on the RHS page and complied with them. However when I try this to work I do not manage to get any "lead" on the FCS so on a moving target the rounds always hit behind the target since it applies no lead. "T" only lases the target and after some seconds provided the little dot indicating a valid fire solution is available but the gun does not lead. "G" also does not appear to dump lead or actually do anything Any guidance or suggestions would be welcomed!! Thanks
  15. furia

    RHS Escalation (AFRF and USAF)

    Ok I got it. If I click 0 I got like a view of a porthole but if then I press + then I start to cycle through the proper optic screens. Thanks !!!!
×