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ericfr

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Everything posted by ericfr

  1. Garbage's shadows. Already reported yesterday. http://feedback.arma3.com/view.php?id=12154
  2. Garbages and similar objects cause artifacts shadows.
  3. Is there spawn enemies ?, some appear on my back (100m), i hate, not realistic after cleaning the zone.
  4. Ai stuck too often 1- stuck with his primary weapon with no reason. 2- Stuck with pistol (often the sniper because AI changes his weapon ceaseless). 3- Medic stuck after healing an unit. 4- Stuck in the air like is in water. Possible solutions to unstuck if you are the squad leader : 1- Heal the unit several times. 2- Order to reload his primary weapon several times. 3- Doesn't find any solution. 4- Impossible Mission Makers : - Remove all pistols - Switchable all units These bugs drive me nuts.:banghead:
  5. Some of bugs fixed in Apha, are back in Beta. It's like one team works on Alpha and another one on Beta and no communication between them.
  6. BETA 071.106.869 Sound occlusion doesn't work anymore.
  7. In my documents i have 2 folders Arma3 and Arma3Alpha is obsolete.
  8. Subtitles and radio subtitles don't work anymore. Version 071.106777 Resolved : Options-Game, Disabled StreamFriendlyUI and restart the game.
  9. http://feedback.arma3.com/view.php?id=833
  10. Same here rocks and grass flickering (most noticeable in 3rd person view) and no radio protocoll sound, very bad update, did you make some test before publishing ?
  11. If Alpha is focused on infantry, please take a look on these bugs(major) still present (last Dev branch): -http://feedback.arma3.com/view.php?id=5430 -http://feedback.arma3.com/view.php?id=5443 Thanks
  12. Wind noise is too loud. kind of cicada everywhere even in winter.
  13. Same here through scope at 100 m and over, and transparent vegetation on some bushes at distance. GTX660
  14. Cannot see the gear from map (only "chat log"), very annoying to manage the team items.
  15. When 0.54 default branch ? 0.55 has begun. It will be nice to have the default branch updates just before the week-ends.
  16. ericfr

    SP_Operation Hashpoint

    Did you refuel regularly the 2 helicopters, mission can last from 30 minutes to two hours +.
  17. This bug still exists in Arma 3, breaks all missions:banghead:
  18. ericfr

    SP_Operation Hashpoint

    Nice mission, good job, immersive. Only one problem, The 2 helicopters never come on the extraction point. Arma 3 Alpha - 0.52.103.507 Thanks.
  19. ericfr

    High fps but stutters

    Stutters on SP. Lags on MP. 4000 bugs already. Only 4 fixed and new bugs on 10 days. Please SUMA takes the lead.
  20. ericfr

    [CAMP] Lions of Kandahar

    Great campaign. Chapter XI V0.6 Can't zoom in the AC130 and die for no reason after some minutes.
  21. Often i hear the firing sound before the impact sound. Is that a known bug? No mods, 1.62 or latest Beta. Mission repro : (sniper 600m): http://files.getwebb.org/view-cre63914.html
  22. ericfr

    [SP/COOP 03*] For Guglovo

    Good ambience, it's me or the enemies accuracy is too low, noone was injured in my team even during close combat. SP beta 98866.
  23. Ais behaviour in combat mode, units use often the same place, difficult to reproduce but it's like when they are in formation file, only the first unit open fire, because all others units don't see the ennemies or they may make friendly fires.
  24. I had a problem with this beta. I made a simple mission,.often all my squad were killed by one ennemy unit, my squad did not open fire. In final solution I defrag my Beta folder and i'm unable to reproduce this bug (40 test) Is this possible after a defrag ? This game drive me crazy. The only problem that remains sometimes some AIs are too close in combat mode and some of them don't fire but the big problem is gone.
  25. Possible regression : http://forums.bistudio.com/showthread.php?142474-AI-is-poor-at-best
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