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CameronMcDonald

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Everything posted by CameronMcDonald

  1. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    :622: :619: Great stuff.
  2. CameronMcDonald

    Someone wrote a thesis on ARMA 3

    Interesting stuff. -1 for failing to spell ShackTac correctly. :(
  3. CameronMcDonald

    Sugar Lake [67 sq km river delta terrain]

    Got a changelog, major_desync? EDIT - disregard, found.
  4. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    Looking good!
  5. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    Check here.
  6. CameronMcDonald

    Community Upgrade Project - CUP_Terrains

    CUP is going to be supported in the future - AiA is not. Pretty simple choice, although you may wish for the next update of CUP to make the change.
  7. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    Answered here.
  8. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    Looking good!
  9. CameronMcDonald

    Community Upgrade Project - CUP

    Thanks for the continued efforts, CUP team. :)
  10. CameronMcDonald

    Makana Island [WIP]

    Awesome idea - best of luck with the execution. :D
  11. Changes:[CORE 1.16] Should now correctly use stamina if on latest dev builds, otherwise default to fatigue. Thanks mate, much appreciated.
  12. Stable... still, that's odd - they all look like pretty generic errors. ¯\_(ツ)_/¯ NBD in any case, the improvements in the dev build will roll around to us stable users eventually!
  13. Thanks for the update! Some more script pop-ups for you to look at: 21:14:52 Error in expression < 2 > 152)) then { _ft = 1 - (getstamina _unit) / (60 * (1 - load _unit)); } els> 21:14:52 Error position: <_unit) / (60 * (1 - load _unit));} els> 21:14:52 Error Missing ) 21:14:52 File TPW_MODS\tpw_core.sqf, line 463 21:18:37 Error in expression < - damage player)); _ft = [player] call tpw_core_fnc_s2f; _dm = (damage player)> 21:18:37 Error position: <tpw_core_fnc_s2f; _dm = (damage player)> 21:18:37 Error Undefined variable in expression: tpw_core_fnc_s2f 21:18:37 File TPW_MODS\tpw_bleedout.sqf, line 114 21:22:59 Error in expression <= vehicle _unit) then {[_unit,0] call tpw_core_fnc_f2s; [_unit] spawn tpw_fall> 21:22:59 Error position: <tpw_core_fnc_f2s; [_unit] spawn tpw_fall> 21:22:59 Error Undefined variable in expression: tpw_core_fnc_f2s 21:22:59 File TPW_MODS\tpw_fall.sqf, line 679 21:22:59 Error in expression <ldist = 1;}; _fatigue = [_unit] call tpw_core_fnc_s2f; _realdist = _realdist> 21:22:59 Error position: <tpw_core_fnc_s2f; _realdist = _realdist> 21:22:59 Error Undefined variable in expression: tpw_core_fnc_s2f 21:22:59 File TPW_MODS\tpw_fall.sqf, line 492
  14. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    Keeping the other eye open isn't a problem if you're working in darkness. The headaches come after wearing the goddamn thing for hours on end... not to mention the harness if you aren't rolling with a helmet...
  15. Thanks for the update, tpw! EDIT - might have a bug for you to stomp, namely: 21:26:03 Error in expression < > 132922) then {_ft = 1 - (getstamina _unit) / (60 * (1 - load _unit));} els> 21:26:03 Error position: <_unit) / (60 * (1 - load _unit));} els> 21:26:03 Error Missing ) 21:26:03 File TPW_MODS\tpw_core.sqf, line 457
  16. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    You've made your point, either give it a rest, take it to PM or ask for features via the bug tracker.
  17. ............................................________........................ ....................................,.-‘â€...................``~.,.................. .............................,.-â€...................................“-.,............ .........................,/...............................................â€:,........ .....................,?......................................................\,..... .................../...........................................................,}.... ................./......................................................,:`^`..}.... .............../...................................................,:â€........./..... ..............?.....__.........................................:`.........../..... ............./__.(.....“~-,_..............................,:`........../........ .........../(_....â€~,_........“~,_....................,:`........_/........... ..........{.._$;_......â€=,_.......“-,_.......,.-~-,},.~â€;/....}........... ...........((.....*~_.......â€=-._......“;,,./`..../â€............../............ ...,,,___.\`~,......“~.,....................`.....}............../............. ............(....`=-,,.......`........................(......;_,,-â€............... ............/.`~,......`-...............................\....../\................... .............\`~.*-,.....................................|,./.....\,__........... ,,_..........}.>-._\...................................|..............`=~-,.... .....`=~-,_\_......`\,.................................\........................ ...................`=~-,,.\,...............................\....................... ................................`:,,...........................`\..............__.. .....................................`=-,...................,%`>--==``....... ........................................_\..........._,-%.......`\............... ...................................,<`.._|_,-&``................`\.............. ...how long have you been a member of this community?
  18. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    Great stuff!
  19. CameronMcDonald

    Community Upgrade Project - CUP

    I think there's a good argument for keeping the M79 there, most relevant being that the M79 can fire buckshot shells as well as HE and smoke - not sure if launchers can be set up to do this. If you need two primary weapons, bring a backpack.
  20. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    :619: Nicely!
  21. CameronMcDonald

    ASR AI 3

    I didn't think those updating base class messages were errors, rather, they were simply a notification that a base class had been overwritten by an addon. T/F?
  22. CameronMcDonald

    [WIP] Terrain "X-Cam-Taunus"

    Looking good - keep up the good work!
  23. 22:19:37 Error in expression <speed player > 5}) then {_int = 0.01 / rain; _lt = 0.05; _sz = 0.3; _dst => 22:19:37 Error position: </ rain; _lt = 0.05; _sz = 0.3; _dst => 22:19:37 Error Zero divisor 22:19:37 File TPW_MODS\tpw_rainfx.sqf, line 171 Had this one bouncing around recently... although it looks like it only happens during campaign missions, that I've seen. Perhaps it interferes with some weather control script run at the same time.
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