-
Content Count
36 -
Joined
-
Last visited
-
Medals
Everything posted by smallhill
-
Scripting Discussion (dev branch)
smallhill replied to Dwarden's topic in ARMA 3 - DEVELOPMENT BRANCH
Hi, Does anybody know if the Apex factions will be available in the AI spawn modules.- 1481 replies
-
- branch
- development
-
(and 2 more)
Tagged with:
-
IF BIS where to take action against A3L for asking for donations are then obliged to take action against any other clan or addonmaker with a donationbutton on their website? In a legal sense I mean.
-
I'm not sure, I had it working a few months ago with PWS but recently it stop working. Today I removed the IFA folder from my documents and relaunched my PWS IFA collection (which includes AiA) it installed and launched the mod with no problems.
-
Got it to work with PW6. Have to run it with AiA, though only CBA is listed as a dependency for @IFA3.
-
China - PLA Infantry (Alpha)
smallhill replied to majoris's topic in ARMA 3 - ADDONS & MODS: COMPLETE
sorry, probaly a dumb question but did anyone get the PLA to work with ALIVE and if so what faction-names were used. TIA -
I really love this series, but watching AI driving makes me sometimes want to pull my hair out. My favourite thing to do in this game is making big AI vs AI battles in the editor, just watching the action enfold is where the fun is for me. AI stupidity is evenly distributed to both sides, so I'm okay with that. On the other hand commanding AI is just too frustrating for me, that's why I'm not even considering touching the campaign or any other "command-type"-missions. Which is may be a bit of shame, but AI ineptness totally kills any immersion for me when commanding.
-
China - PLA Infantry (Alpha)
smallhill replied to majoris's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh yes please! -
Drinking Jupiler beer, right now. Waiting for that goodlooking waitress to bring me a fried egg sunny side up. Life has its moments :). Sent from my LG-E610 using Tapatalk
-
Chernarus+ would be be nice
-
Arma 3: Confirmed features | info & discussion
smallhill replied to Maio's topic in ARMA 3 - GENERAL
Any clues about the new MP feature Dsylexi was refering too in his latest community video? -
HETMAN - Artificial Commander
smallhill replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's great news indeed. :) -
All these new patches and we STILL can't use GPS inside the tank driver seat.
smallhill replied to Baleur's topic in ARMA 3 - GENERAL
Since we are not able to look through the left and right episcopes I don't think that the driver using a GPS is too unreallistic. -
BBC News features ArmA in Red Cross call to not encourage War Crimes in games.
smallhill replied to walker's topic in ARMA 3 - GENERAL
Well, I always found it strange the the medics in the serries are armed and that ambulances are considered fair game (to the AI anyway). Not a big deal to me it's only a video game, but I suspect it does break some international rules. btw. does anybody know the reason the medical symbol in ArmA is a red diamond and not a red cross or cressent? -
AI Realtime Scripting? Would like BI answer.
smallhill replied to defk0n_NL's topic in ARMA 3 - GENERAL
it's somewhat possible now with UAV's, so I guess it must be possible for any vehicle. Is an Unmanned vehicle basicly not the same as an AI controlled vehicle? -
I was pleasantly surprised how Altis runs for me, I've a decent machine but nothing state of the art and it runs smooth as silk. The Island itself is beautiful, I like how it is filled with all sorts of man made clutter en structures, very believable. Maybe it can use some more natural stuff like tall grass, shrubs and such, for concelment. One thing I found disappointing is that AI drivers still have trouble crossing bridges. Besides that the size of Altis is almost overwhelming nothing else negative comes to mind. (yet ;)) Great job!!
- 243 replies
-
Missing Arma 2 Modules & Functions
smallhill replied to KingoftheSandbox's topic in ARMA 3 - BETA DISCUSSION
The OPFOR-, BLUFOR-sites can be used to fill the map, though I find them harder to use than Arma 2's ACM. The civilian site is almost completly missing, really hope it will be there after release, including some sort of ambient civillian modules -
How to create a BI Wiki (BIKI) account?
smallhill replied to Radioman's topic in BOHEMIA INTERACTIVE: Web-Pages
Thanks, for the link MissileMoose! -
How to create a BI Wiki (BIKI) account?
smallhill replied to Radioman's topic in BOHEMIA INTERACTIVE: Web-Pages
Do you need to have a Wiki account to download BI Tools. Could that be the reason the download link doesn't work for me? -
That's great news. I love the MTO lots of nice camo schemes and markings for both US and commenwealth vehicles. Perhaps we're going to see some 10th Mt. division units. Didn't the Italians attempt a raid with midget submarines? The posebilities are endles.
-
setting factions while using BIS_fnc_spawnGroup.
smallhill posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How can I set the faction when using BIS_fnc_spawnGroup . I've made a trigger, named spwnW1, with this in it's act field: grp1 = [getPos spwnW1, WEST, 6] call BIS_fnc_spawnGroup; [grp1, getPos spwnW1, 1000] call BIS_fnc_taskPatrol It works just fine, the only thing is that it just creates USMC units. Is there a way I can create other WEST factions without adding an array of individual units or using BIS standard cfggroups? -
setting factions while using BIS_fnc_spawnGroup.
smallhill replied to smallhill's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks, I did read the wiki but the parameters there don't mention the faction, except when using the bis config groups. I would like it to be a bit more random and it would be nice if this was possible using a trigger with only a few lines of code. Well I did manage to get something working, but I had to use an external script and a marker. _USInf=[ "US_Soldier_TL_EP1", "US_Soldier_GL_EP1", "US_Soldier_AR_EP1", "US_Soldier_AT_EP1", "US_Soldier_EP1", "US_Soldier_Marksman_EP1", "US_Soldier_AAT_EP1", "US_Soldier_AHAT_EP1", "US_Soldier_HAT_EP1", "US_Soldier_AA_EP1","US_Soldier_AAR_EP1", "US_Soldier_Engineer_EP1", "US_Soldier_MG_EP1", "US_Soldier_AMG_EP1", "US_Soldier_Medic_EP1", "US_Soldier_LAT_EP1", "US_Soldier_B_EP1", "US_Soldier_Light_EP1", "US_Soldier_Officer_EP1"]; grpW2 = [getMarkerPos "spwnW2", WEST, _USInf, [], [], [], [], [3,.2]] call BIS_fnc_spawnGroup; [grpW2, getMarkerPos "spwnW2", 1000] call bis_fnc_taskPatrol; -
I'm buying the Alpha edition because I don't care about the bonus stuff least of all a forum badge. But I do want to support BIS, the best way to support a business is buying its products I guess. So I just bought the TOH bundle and the three A2 DLC's at BIStore just to show I care (and having something to do while I wait for Tuesday to arrive:D). Sadly I have to pay for any future DLC's....but hey that's what a true supporter does :p.
-
What's the first thing you're going to do on Alpha?
smallhill replied to zukas3's topic in ARMA 3 - BETA DISCUSSION
make convoy with more then one vehicle :) -
I've being thinking it over for the last day and i'm probally getting the alpha edition. Alltough i love BIS, paying 70 Eur. for what is essentially an unfinished game is not the right thing to do IMO. Maybe going to spend the price difference getting the three A2 DLC' s from BIStore.
-
That's exiting news, not sure what bundle I'm going to get. I don't have to use the forum badge do I, feels just a bit silly at my age :D