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Everything posted by PuFu
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if it is super easy, why don't you do it yourself then, rather than expect someone else to do it for you? this is a request thread. it doesn't mean that if some user requests something, some creator will surely jump on that idea and make it. it doesn't work that way. that is not possible without access to the models, and none of the vanilla content is accessible. There are however such custom attachments already available in certain mods (top mounted AN/PEQ-15 + flashlight on the side)
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yeah sure, just learn to use the editor and/or the available scripting commands - https://community.bistudio.com/wiki/Category:Arma_3:_New_Scripting_Commands_List- 16577 replies
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100% not allowed
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i have answered this before: NO - we have no control over CBA development, and we'd like to to keep RHS dependency free. i have no idea what you mean by "crutches" here btw- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
there are too many drawbacks to pip (including max possible render resolution) to worth the extra time. the issues might be less obvious @1080, but for higher res and non 16/9 format it’s starring in your face(i run a 21/9 3440x1440 screen for instance) edit - as the mod seems to be working just fine in conjunction with RHS, why don't you just use it this way.- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
that’s because i have not figured out a way to do that without duplicating some textures/materials across from afrf to usaf. i’d rather not use hasOptics on that second ring either, that will be visible as soon as it has any sort of scope, forward mounted or not- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
feedback.rhsmods.org- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
for the Nth time, and this is not related to you only - please do NOT post about bugs/changes etc related to RHS, unless you actually tried the said bugs without any other mod loaded but RHS.- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You have your reply on the same platform. i think it should be easy enough to do with some low level PS skills to be honest. (.TGA is not an editable file btw) there is little reason to include a weapon platform that was/is being phased out from the US military.- 16577 replies
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? which EU country army?
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HK433...
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no, i haven't touched any of his files, so i cannot take any credit whatsoever. will make an official announcement in due time about it- 16577 replies
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smallarms NIArms Release Thread
PuFu replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nope, pretty sure you haven't got green light for any sort of edits or re-packs. i would surely know about something like that. please contact me asap with proof of such permission before i get to contact the moderation team of these forums edit: too late -
RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
really low towards nil- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
serbs (and some other European countries) use SCARs (be it H and/or L). the difference between the 2 is in regards to fire selector and decals the MK17 will be available for the USAF in tan only the SCAR-H will be available in both black and tan for SAF same system will be used for Ls when it comes to it.- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
few do understand that this is a hobby, the average age in RHS is around 27-30, we all have studies, jobs, families, other hobbies etc (in short real life responsibilities). also a ton of people do not understand the amount of time things take to make things properly i cannot speak for anyone else, but in general most of the new content is made future proof yes. Will some of it need to be redone/improved/enhanced by the time some future arma game is released, in a couple of years time? Maybe, but there is a reason i keep my work files, and i keep my raw data, especially since it is done in using current industries standards software and workflow. And believe me, when it comes to assets porting some of it over is the easy part, all the advanced systems reyhard makes (which is, for the most part - black magic to me), depending on engine would most likely need to be redone from scratch. and since it is picture time, much thanks for the time monkey put into helping me inject these:- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yes, a single ticket per issue please. if ever, low priority. m27 IAR is only fielded with 30round stanag mags. that being said, indeed now there is a reason to make more magazine variants (that make sense) tac sacks weren't made by RHS, but we found it funny enough so to get them in- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i'd appreciate if you'd use feedback.rhsmods.org and create a ticket on the matter. there is nothing wrong with your pictures or video btw, not sure hwy you'd want these fixed. no idea what you are talking about...who is Hangul? is he the mentioned addon?- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
very thoughtful of you, thanks, but not needed. rhs doesn't have a forum of its own- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what? who's an addon?- 16577 replies
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use proper texture suffixes : https://community.bistudio.com/wiki/ArmA:_Texture_Naming_Rules is your diffuse texture 32bit (RGBA) with proper naming
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nope. our single mean of public distribution is Steam Workshop. Both users and server admins (via steamCMD) can easily update both local and server files.- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
you 2 seem to be new around here, we do not take requests so posting personal wishlists is simply considered spam around here. http://www.rhsmods.org/faq- 16577 replies
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RHS Escalation (AFRF and USAF)
PuFu replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
well, it seems i was wrong and there is indeed some black magic possible according to reyhard.- 16577 replies
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