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Everything posted by strayer49
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https://support.bohemia.net/arma-3/missing-content/217
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I cannot Join any servers in ARMA 3
strayer49 replied to SomeoneUnkn0wn's topic in ARMA 3 - TROUBLESHOOTING
Delete the pbo file with the error and the bisign file with the same name, then verify the file integrity again. -
Disabling Battleye is the best way to do this. You could also try copying and pasting .dll files from ...\!Workshop\@ace folder into the Arma3 root directory, that might help, but I'm not sure.😀
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Haha, understood, thanks. I'll make the appropriate changes to suit my gaming habits.
- 886 replies
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- liberation
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https://ibb.co/sbRHXLj I mean how quickly can I open Expansion Options and is it possible to set a user-defined key to open it anytime, anywhere? https://ibb.co/y8ydFn7 When flying a helicopter, for example, there isn't an option in the action menu to open it.
- 886 replies
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Quick question😀: - How do I open the expansion options in vehicles? - How to find the file to allow the creation of an open squad instead of a locked squad state?
- 886 replies
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- liberation
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Actually, it is the mission pbo file that is the problem. From a change in update 2.06 - Fixed: Players now cannot get in vehicles with disabled simulation via the action menu (scripting methods are unaffected) - FT-T157067 Are you sure you modified mission pbo and replaced the file inside the mpmission under the server? Preferably the new pbo file has a different filename.
- 346 replies
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This worked for my server, maybe you can join the Discord channel for more help.
- 346 replies
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https://discord.com/channels/199761719361404928/199761719361404928/898120548574437426 Quiksilver — 2021/10/14 Just re-iterating in case anyone missed (thanks guys for speedy ID of the issue)... There is a bug in the mission due to recent arma update. To fix, simply delete these 3 lines (已编辑) [16:10] https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework.terrain/code/functions/fn_core.sqf#L3134 [16:10] https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework.terrain/code/functions/fn_core.sqf#L3180 [16:10] https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework.terrain/code/functions/fn_core.sqf#L3200
- 346 replies
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Hi, I have added a Chinese translation for this mission, would you be interested in adding it? https://drive.google.com/file/d/12JbADB8KzZFu-3WbpCxRTVJHc99_IRFq/view?usp=sharing
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Hi, guys. I have my Arma 3 in the RC test, because I want to experience placing workshop Combination in Zeus. But a problem arose, my Arma 3 was not updated after the release of version 1.4 of the GM CDLC. Even when I manually uninstalled and reinstalled GM CDLC, it was still version 1.3 when I entered the game. Has anyone else encountered the same situation?
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Tool for fixing mod contamination?
strayer49 replied to itisnotlogical's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can try to merge maps by pressing Ctrl+M in Editor. Merge will import all map data (units, groups, waypoints, triggers, etc) from one mission into the currently loaded mission. -
Thanks, problem solved😀. After trying to uninstall some mods, I found conflicting mods. loading RKSL Studios - Attachments v3.02 creates the above problem.
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Hi, it's a perfect campaign. But I had a small problem with the first mission. It was back to normal in the second mission.
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General Discussion (CSLA Iron Curtain RC Branch)
strayer49 replied to Nillers's topic in ARMA 3 - CREATOR DLC
Some combinations of wearing and matching can cause model problems in clothes, vests, and even backpacks. They will overlap. -
After the update, the maximum density of the scope of all weapons can only be 1000 meters. After the anti-aircraft vehicle locks the aircraft, there is no advance display. Is this a bug that the developers don't know ?
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From China Virtual Military Engineers: VME PLA mod for ArmA3
strayer49 replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Steam will not be deleted directly, please check the following folder, SteamLibrary\steamapps\workshop\content\107410\1562282342. Maybe it still exists. -
Use the same optical sight: AMS, different maximum zeroing correction distances will appear on different guns.
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Arma 3 Creator DLC: Global Mobilization - Cold War Germany
strayer49 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
Hey, currently the DLC only supports English and German, I would like to ask if there are plans to support more languages in the future? -
Need older server Arma (Apex) version 1.82
strayer49 replied to xXShiningxX's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi, maybe you can take a look at this, there is the information you need. https://community.bistudio.com/wiki/Arma_3:_Steam_Branches -
Hi. Maybe I know why there are so many drags. I will translate the word into Chinese, and it will appear endlessly. If I don’t translate, Everything’s fine. So could you please add revive, drag and release to stringtable.xml?😂
- 886 replies
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Maybe you can change the initial ammo 😀 Liberation RX\gameplay_constants.sqf Line 47:GREUH_start_ammo = 400;
- 886 replies
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Recommendations on missions like Liberation that focuses on capturing objective and setting up defensive perimeters
strayer49 replied to Evan Oktavianus's topic in ARMA 3 - USER MISSIONS
Maybe you can change the aggressiveness of the enemy in the parameters. -
Dedicated server. Start with TADST.
- 886 replies
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Just three times in the picture, as long as the player or the AI is saved from a coma, there is an extra action. And in fact there is no limit as long as the cycle continues.
- 886 replies
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- liberation
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