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rgscriven

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Everything posted by rgscriven

  1. rgscriven

    Trader Issue [solved]

    FOR SURE MATE
  2. rgscriven

    Trader Issue [solved]

    now i understand in what you are after, after re-reading your orignal post. this seems a great idea, as we no that the waste dude buys things maybe look there first inside the script
  3. rgscriven

    Trader Issue [solved]

    class Exile_Trader_CommunityCustoms9 { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "LawsOfWarHelis", "RHSArmedHelis", "RHSUnarmedHelis", "Vtols", "VTOLBlackfish" }; }; which this is diffrent to the normal aircraft trader class Exile_Trader_Aircraft { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "Drones", "FighterJets", "LawsOfWarHelis", "Planes", "RHSArmedHelis", "RHSUnarmedHelis", "RHSFighterJets", "RHSPlanes", "Vtols", "VTOLBlackfish" }; }; ["Exile_Trader_Aircraft", ["HubFixingVehicleProne_idle1"], "Exile_Trader_CommunityCustoms9", "GreekHead_A3_06", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_CrewHelmetHeli_O","G_Tactical_Black",[],["","","","","",""]], [9692.42, 3939.64, 38.8914], [-0.0130357, -0.999915, 0], [0, 0, 1]], so you can do pretty much anything with it mate, turn it into a blackmarket trader, add only what you want and remove from other traders, its upto you.
  4. rgscriven

    Trader Issue [solved]

    there are 9 diffrent Exile_Trader_CommunityCustoms guys you only need to use one that the other traders don't use, if configured correctly you can have loot reading from 1 trader but not from the others. So make new classes that the custom trader only will read
  5. rgscriven

    Trader Issue [solved]

    Can can use the community trader guys and just call the name like so (example) class Exile_Trader_CommunityCustoms9 { name = "AIRCRAFT"; showWeaponFilter = 0; categories[] = { "Arma3ChoppersArmed", "Arma3Choppers", "DLCContactHellcatWY55", "LawsOfWarHelis", "RHSArmedHelis", "RHSUnarmedHelis", "Vtols", "VTOLBlackfish" }; }; ["Exile_Trader_CommunityCustoms9", [], "Exile_Trader_CommunityCustoms9", "WhiteHead_01", [[],[],[],["Exile_Uniform_ExileCustoms",[]],[],[],"","G_Tactical_Clear",[],["","","","","",""]], [11985.7, 12673.3, 159.074], [0.649186, -0.76063, 0], [0, 0, 1]], all this is very possible mate
  6. Thats ok as there are no issues, i gave credit to the script maker for making this cool script.
  7. All credits goes to Shix07 for making this script back in 2015/16 UPDATED This is the virtual garage for anyone who wants to use it standalone without adding other scripts and with non exile virtual garage. All the files needed are inside Arma 3 Exile Virtual Garage as ive redone the folders to make it easier to install. https://github.com/rgscriven/Arma-3-Exile-Virtual-Garage
  8. Credit has been given to Shix07 for making this wonderfull script. Funny how this post has been up for 14 months without a message till now.
  9. Did i have permisson no, did i edit any part of the scripts no, all that was done is to make it user friendly was to place it in folders so your mission file don't look like road kill. This is the vg that i had been using for many years so just tiding it up so its easy to slot into your server surely aint a crime. As for most server owners, im sure you dont like looking at a pile of rubbish thats not in order, in which i did with the vg. And have i violated the rules no i havnt, as nothing was edited from any parts of the script.
  10. I know, ive had just cleaned it up and made it more useable for server owners
  11. Hey all, this is related to the dms statics. Ive created new statics for my server, the thing is what im after and if can be done is to blacklist arty vics also attack choppers from just the some of the static missions. Can this be done as i hate players just bombing the crap out of a mission instead of going in on foot and testing there arma skills out.
  12. rgscriven

    DMS Statics

    it was based on some statics
  13. rgscriven

    DMS Statics

    every server set up is diffrent from the other, im running pve
  14. rgscriven

    DMS Statics

    sounds easy yes, server will be boring without the vics in general for players that love playing arma
  15. so apart it just going random, you wantr the mission to be in a certain area you choose
  16. As we all know that in our mission.pbo whatever map you are running we have the mission.sqm, now for this, where is it being called from. There has to be somewhere that mission.sqm is being called/read from but no idear where. Has anyone got an idear where it maybe calling from or how.
  17. is it a addon mod that it runs on its own or do you need otherthings for the ai. Also was the mod called from client or server side, client so means everyone needs it or runs off the server.
  18. I dl it from here and manually added to my mission.pbo, file patching has always been active on my server. Is vcom a standalone so you dont need say like occupation or you still need them as this isnt working for me at all, or ive done something wrong.
  19. Hey all, how do you get this to work, does it run singlely with addons as i have dms and ocupation running and seem not to be working at all. So the question is how does it work.....
  20. rgscriven

    GF Custom Deathscreen Script

    Thankyou for the file size change for the Blood_Splatter.paa
  21. https://github.com/rgscriven/Build-Limits In build limits is where you can change the build heights in the config, it also gives you a toast message if you are to close to a trader zone / spawn zone / or other zones This is for Arma 3 Exile
  22. so you got it updated from here Key Server key: https://dl.dropboxusercontent.com/s/o2jz1lqeqmfojbe/exile.bikey Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1487484880
  23. rgscriven

    Battleye Public Variable kick

    you could always remove the publicvariable.txt as a test
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