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About Premonitionswow

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  1. Hello! I am trying to set the mission difficulty for a singleplayer scenario, I've seen how people do it for dedicated servers but it doesn't seem to work for a singleplayer scenario. The parameters I am trying to change are the HUD elements and reduced player damage. The showHUD command does not encompass all of the desired settings, I tried :( Any help would be much appreciated, thank you!
  2. Hello! I am trying to have a player take damage and have blurry vision from an object (or person) which intensifies as they get closer to it, such as an irradiated object. The script would probably look something like: < while (true) do {getdist obj1 - obj2; if dist < 5 then (_i = getdammage player; player setdamage _i + 0.1 hndRadBlur ppEffectAdjust [_x + 0.1 , _x + 0.1, _x + 0.1, _x + 0.1];) else () }; > Any help would be much appreciated! Thank you!
  3. Hello everyone! I've tried asking this question on Ryan's Zombies and Demons thread as well as Arma reddit and they just redirected me to ask the pro's here on this board 🙂 I am trying to modify the Max Health, Head Decapitation, and Roaming settings after the scenario has started (increasing or decreasing mission difficulty as it goes on). I noticed some modders were able to do it in their missions but I couldn't figure out how. If anyone knows how its done I (and anyone else visiting this issue) would very much appreciate some help. Thank you!