Pantom
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[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I found one problem. Vehicle channel radio does not work ... Code check required .. I've set the Vehicle channel radio hotkeys (number2) key However, it can only be used once and after that the car channel radio will disappear automatically. Vehicle channel radio check required. -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I solved it in another way. Thanks for the advice I have a suggestion for the next update One: add side channel chat two: incapacitation players can not use group channel chat I want to change to use group channel chat -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
RPT Error Content: 16:08:02 Sound: Error: File: afar\sound\start.ogg not found !!! 16:08:02 Sound: Error: File: afar\sound\start.ogg not found !!! 16:08:03 Sound: Error: File: afar\sound\start.ogg not found It exists in my mission folder. AFAR\sound\start.ogg -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
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[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for answer.. I'm trying to change the radio sound (vanilla.ogg) in out. Which path should I change to? I changed the path here to the radio file I wanted. But didn't work SFX.hpp class in0 {name = "in0"; sound [] = {"@ A3 \ Dubbing_Radio_F \ sfx \ in2a.ogg", db + 10,1.1}; AFAR}; class in1 {name = "in1"; sound [] = {"@ A3 \ Dubbing_Radio_F \ sfx \ in2a.ogg", db + 10,1}; AFAR}; class in2 {name = "in2"; sound [] = {"@ A3 \ Dubbing_Radio_F \ sfx \ in2a.ogg", db + 10, .7}; AFAR}; class out1 {name = "out1"; sound [] = {"@ A3 \ Dubbing_Radio_F \ sfx \ out2a.ogg", db + 6,1}; AFAR}; My custom radio file after change Class in0 {name = "in0"; Sound [] = {"sound \ start.ogg", db + 10,1.1}; far}; Class in1 {name = "in1"; Sound [] = {"sound \ start.ogg", db + 10,1}; far}; Class in2 {name = "in2"; Sound [] = {"sound \ start.ogg", db + 10, .7}; far}; Class out1 {name = "out1"; Sound [] = {"sound \ end.ogg", db + 6,1}; far}; -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Vehicle channel does not work I set it like this: r_vCH = [TRUE, TRUE]; // Vehicle Channel ~ Chat / Voice >> Default: [TRUE, TRUE] I can't do the microphone. What is the reason? -
We are going to make incapacitated player invincible
Pantom posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://community.bistudio.com/wiki/Arma_3_Revive Our server uses a basic vanilla calibration system. I want to change to invincible when the player is incapacitation I would like to get the code help for this method. -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Developer ~ Chat and microphone do not work if the player is incapacitation We are a public server, so if the player isincapacitation ..... Need chat feature ... Enable chat when player is incapacitation Can you add it? -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok .. Thank you for answer -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Group or command I want to know the maximum communication distance. Group Channel: 2-3km? Command channel: 6 km? -
[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your answer ~ Thank you for sharing the good I look forward to it! -
I want to remove the respawn backpack. Reason: I want to resurrect in one place How do I remove a respawn backpack?
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Pantom started following [Release] Addon-Free ArmA Radio
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[Release] Addon-Free ArmA Radio
Pantom replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The script works fine. But this is what happens below. The `r_dis` variable does not support serialization and should not be stored in the mission namespace Is this an error? I did not understand this. I want help https://www.dropbox.com/s/3kz8kjjqkzcu69q/20191121104423_1.jpg?dl=0 -
revive A3 Wounding System (AIS by Psycho)
Pantom replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
While the user is unconscious ... I want to be able to chat ... So I am AIS_NO_CHAT = false; Set .. But you cannot activate the conversation while you are dead. I need help.- 914 replies
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GF Vehicle Radio chatter script
Pantom replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I applied the GF Vehicle Radio chatter script to my server. But there was a problem ... Continuously low fps for 1 to 3 seconds. I think this reason is a problem with your code. So I ask you for help. And I want to increase the volume. Where can I fix it?