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Everything posted by W4lly63
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After we hear the problem is solved ... _SCAR will do a tutorial because we are old and we forget how we did it
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isnt important where is located your HF.... import your HF and shp etc...into QGIS convert ALL into 31N if u dont perform this point cant start project cuz for import into TB need 31N
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Tutorial above of digitalcenturion start talking about GRASS... you can import the shapefile into the GRASS and convert to a raster using the QGIS Plugin
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from your shp file .. in QGIS raw data cells .. about cells operations 6144 is TB res .. 6000 shp data raw .. need scale cuz shp cells are differents by TB cells.. look this link too.. Maybe you will need it.... http://spatialgalaxy.net/2012/01/25/using-the-qgis-raster-calculator/
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look point 5 of tutorial
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look here
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In my map that is 32768x 32768 1: 1 scale imported in 4 parts by 16384 downloaded with terra incognita... I downloaded openstreet roads, converted to 31N, imported into TB .. did not coincide .... imported in QGIS I used scale X and scale Y calculating the scale ratio between map image and roads shapefile .. exported by QGIS the roads shapefile inported in TB coincide perfectly .. it's all for streets...
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u have converted in Qgis in the same coord type 31N?
- 13 replies
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- qgis
- terrain builder
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error P3D: unknown odol format
W4lly63 replied to Sanchez Milsim's topic in ARMA 3 - TERRAIN - (BUILDER)
try to config again P drive with pmc guide in another directory .... create another directory different named ... and check again pboprojects settings -
importing png on L3DT can export as asc or xyz .. use PMC guide if u are new its better... http://pmc.editing.wiki/doku.php?id=arma3:terrain:ultimate-terrain-tutorial
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error P3D: unknown odol format
W4lly63 replied to Sanchez Milsim's topic in ARMA 3 - TERRAIN - (BUILDER)
arma2p all tools u need : https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree -
error P3D: unknown odol format
W4lly63 replied to Sanchez Milsim's topic in ARMA 3 - TERRAIN - (BUILDER)
this way for havent problems... http://pmc.editing.wiki/doku.php?id=arma3:tools:setup-p-drive or simply use arma3p -
error P3D: unknown odol format
W4lly63 replied to Sanchez Milsim's topic in ARMA 3 - TERRAIN - (BUILDER)
u have used arma3p for data extractions? -
terrain [WIP] Terrain Elba_Summer Island - Vanilla Arma
W4lly63 replied to W4lly63's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
tnx bro :-) -
terrain [WIP] Terrain Elba_Summer Island - Vanilla Arma
W4lly63 replied to W4lly63's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All that will be available will be used compatible with the type of elba buildings .. for now I do what I can as example below :-) -
Terrain Bugged Map size Increased and voxel Glitches?
W4lly63 replied to D3F3CT3D's topic in ARMA 3 - TERRAIN - (BUILDER)
Did you use terrain processor or did you modify HF re-imported into L3DT? Apart from this problem....... 10m / px sat mask resolution /4096px it seems a bit poor for 40000m terrain size... 1m / px would be perfect ...... I understand that doing 40000px of sat is hard and not funny.. my sat img is 32000 divided into 4 parts by 16000 ... I took 2 months to edit them with photoshop and gimp :-) -
terrain [WIP] Terrain Elba_Summer Island - Vanilla Arma
W4lly63 replied to W4lly63's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
tnx bro. :-) -
terrain [WIP] Terrain Elba_Summer Island - Vanilla Arma
W4lly63 replied to W4lly63's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Not for now and probably in a separate addon .. also cuz with a little fantasy with the objects available something can be done .. see castle :-)- 38 replies
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Terrain tools crashing on launch
W4lly63 replied to Hjunajsv's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
try to start from arma3tools directory not from tools and/or run as administrator and/or run with compatibility -
Possibility to autoconnect Powerpoles with cables?
W4lly63 replied to Cosmo_D41's topic in ARMA 3 - TERRAIN - (BUILDER)
Today the cables are all under ground or in an apocalyptic scenario they are broken lol -
did u use pboproject?
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terrain [WIP] Terrain Elba_Summer Island - Vanilla Arma
W4lly63 replied to W4lly63's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
1/3 of first big city finished .... -
Where do i find the rvmat files to modify the layers.crf file?
W4lly63 replied to Arquilius's topic in ARMA 3 - TERRAIN - (BUILDER)
rvmat take one existing and edit ... this is a example of layers.cfg and rvmat edited... layers.cfg rock rvmat edited... -
Roads levelling with Terrain Processor
W4lly63 replied to _SCAR's topic in ARMA 3 - TERRAIN - (BUILDER)
In fact .. as Rod said about AI ... I have preferred lowering the height of the hills and not increasing the slope of the roads .. just some high slope path....- 16 replies
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- roads
- terrain processor
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Roads levelling with Terrain Processor
W4lly63 replied to _SCAR's topic in ARMA 3 - TERRAIN - (BUILDER)
yea i know not corrected sintax ... then once finishes The TP process...................(you have to ) import the obtained asc file in TB ...- 16 replies
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- roads
- terrain processor
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