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CatBook-Yi23332 started following AmaZiinG1_1
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has nobody an idea what the problem could be?
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Hello all, I am currently trying to get HUL Damage on my vehicle, unfortunately it just doesn't work no matter what I do. Engine, fuel tank and tire damage work fine. I have followed the instructions of the wiki article below: https://community.bistudio.com/wiki/Vehicle_Damage In my Model.Cfg zbytek is listed under the selections My vehicle has in the Hitpoints LOD the selections "karoserie" and in the 0 LOD zbytek inside In the Config.cpp at Class HitBody I have both selections inside: class HitBody: HitBody { name = "karoserie"; visual="zbytek"; passThrough=1; armor=1; }; Can anyone tell me what else I can check to get it working?
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1, vertex: 426, sum of weights is 50, should be 100
AmaZiinG1_1 posted a topic in ARMA 3 - MODELLING - (O2)
Hello All, I get the following error message in the binlogs of Mikeros: 18:03:26: Warning: Test_l\h18.p3d:1, vertex: 836, sum of weights is 50, should be 100 18:03:26: Warning: Test_l\h18.p3d:1, vertex: 836, sum of weights is 50, should be 100 What exactly is wrong? I already googled but did not find anything explicit. Could someone possibly help me with this? -
AmaZiinG1_1 changed their profile photo
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help UV Editor Export Window changed after update!
AmaZiinG1_1 replied to AmaZiinG1_1's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Nobody a solution? -
help UV Editor Export Window changed after update!
AmaZiinG1_1 posted a topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Hello all, since the new update for a3 tools the uv editor export window has changed. Here a picture what i mean: https://gyazo.com/1c0f60fa2a9a15cb467762e7166d6e88 So where are the options? to change the size etc. Here the old export window: https://gyazo.com/186dea492b66a15fb2451bbe9b198567 Is there are new button to change the uv map size in the uv editor? or where can i find this option from the old export window. Sincerely, AmaZiinG -
Hello, i have a big problem with my uv maps. When i creat one in the UV Editor. I convert the .emf to a .png and then to a .paa how my uv template looks https://imgur.com/a/Iu0dkD8 Ingame: https://imgur.com/a/vxJSq0R everything is postponed ingame but i dont know why. I hope someone can say what i done wrong
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Woaw this little / was the error gg thx for help
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Hello, I try now over 20 hours to fix my UV Editor until now without success My problem is that the texture in the background can not be loaded I get following error message "Unable to load bitmap!" My texture is 2048x2048
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AmaZiinG1_1 started following Not LOAD textures in UV map
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Not LOAD textures in UV map
AmaZiinG1_1 replied to arremba san zorzo's topic in ARMA 3 - MODELLING - (O2)
Hello i have the same error but nothing will work The texture is in 2048x2048 -
CBA - Community Base Addons - ARMA 3
AmaZiinG1_1 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Here is a fixed version from CBA: https://www.dropbox.com/s/oodtjrpmwpslwcs/%40CBA_A3.zip?dl=0 -
CBA - Community Base Addons - ARMA 3
AmaZiinG1_1 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have the error too