SpacePilotMax
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Everything posted by SpacePilotMax
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The only repeated tactic I see is "rush the airdrop". People seem to think it's the objective or something - usually there's a big-S battle over the package and nothing of interest happens on the actual objective.
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The vote kick was ported over from A3, where it serves as a ping to the admin. It needs to be changed in Argo.
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do you remember joint operations?
SpacePilotMax replied to Yoki23's topic in ARGO - QUESTIONS & ANSWERS
Don't join Wasteland servers if you don't like that happening. Try the VR tutorials and then Invade and Annex. -
Acts done to detract from other players' expirience. Things such as purposeful teamkilling, singing a song made up entirely of swear words into one's mic, etc... I'm stupid. Still, might be useful to have it a bit more user-friendly (Tab menu?)
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There currently is no way to deal with a troll. What we need is a mute and a kick function.
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Why do small fences completely destroy vehicles?
SpacePilotMax replied to axj2466's topic in ARMA 3 - GENERAL
Well... metal fences are awfully strong. It's not good, but I kinda like it. More of a feature than a bug to me at this point. -
Is there a driver in the vehicle? Did you use any mods?
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Don't believe anyone who says A3 is unoptimized. The lag supression deserves a separate mention - I can play with 135 ping just fine.
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I might have been a bit unclear. In my book, that's not milsim, that's realism (I play like that). In my point of view, milsim is when you have to call everyone with a higher rank than you "sir" and are free to insult anyone with a lower rank.
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People taking this game too seriously (this applies pretty much to every true milsim group). It's a game and I don't want to be yelled at by a virtual drill sergeant who in reality is a 15-year-old or to be told that I have to play it in 6-hour shifts, whenever someone tells me to.
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"Puppeteer" and "Dressing Doll" Achievements
SpacePilotMax replied to Bruno ESPARZA Requena's topic in ARMA 3 - QUESTIONS & ANSWERS
Do you have the scenario saved? If not, try to do that. -
Player count always depends on what you're playing. You'll have trouble finding public coop with actual players in the room, King of the Hill (a MANW - winning MP gamemode that recently became vanilla) has a large population, and it's still best to play with a group that has set event times so that the turnout is high.
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"Puppeteer" and "Dressing Doll" Achievements
SpacePilotMax replied to Bruno ESPARZA Requena's topic in ARMA 3 - QUESTIONS & ANSWERS
Save the loadout to get Dressing Doll and remote control a unit in Zeus for Pupeteer if i'm not mistaken. -
I've got a strange issue where if I try to join a modded server through the launcher, it gives me a signature mismatch (doesn't allow to join without unloading mods), but if I join from in-game, everything works fine. Just annoying and strange, I haven't noticed any other effect.
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You got ripped off. I can run it fine on a console-price PC.
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It's just impossible. The controls are too complicated for a controller. Not to even mention that Arma is a very niche game and the release costs to go on console probably won't pay. And the devs are already busy porting it to Mac and Linux.
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How far a shot can go in Arma 3? :\
SpacePilotMax replied to Best Sniper Simulator's topic in ARMA 3 - GENERAL
Would be interesting to do it without ACE. -
Wow. Can you publish the script by any chance? This might not be what you're looking for, but I'd guess putting the soundtrack files in folders by mood and selecting a random one from each folder to play when you need it to? Not sure if this is possible.
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What do you want it for? If it's the skip mission and such, you don't need console.
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This thread led me to some interesting ideas about world-sized maps in A3. Currently I think loading chunks about the size of Altis that together form a world map is the best option possible. However, there are some problems with this, such as chunk to chunk visibility. Any thoughts and/or ideas you have?
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Official Servers for vanilla Gamemodes
SpacePilotMax replied to TrueCruel_Nobody's topic in ARMA 3 - GENERAL
I don't undersand dedicated servers running Apex Protocol, but otherwise it's either a pick-up-and-play or a PVP. The first is useful for new players, the second is hard to find. -
Personally I only like the Altis and Stratis terrains because they're vanilla and everybody has those, so if you make a mission, it's more acessible. They also fit in with the 2035 theme, which I like.
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helicopters The helicopters and Jets are fine but....
SpacePilotMax replied to lysan's topic in ARMA 3 - GENERAL
The technical possibility (as I already said more than once) exists. In theory. -
helicopters The helicopters and Jets are fine but....
SpacePilotMax replied to lysan's topic in ARMA 3 - GENERAL
Not if you want it to be ground-ready. -
helicopters The helicopters and Jets are fine but....
SpacePilotMax replied to lysan's topic in ARMA 3 - GENERAL
A lot of games actually do the map pulls. There's even a mod in A3 that simulates AI fighting without displaying it. These two technologies can (relatively) easily be combined to create planet-sized maps for Arma. If BI really want to, they can do it without even releasing another game.