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Mozkelby

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Everything posted by Mozkelby

  1. Mozkelby

    Sat image editing

    If I understand correctly, you want to edit the colour but without taking away the detail as simply painting over it would? Like the others said, Photoshop is your friend in this case, but more specifically, on a separate layer set your blend mode to 'Multiply', then begin adding colour to it. That way you can sustain the image detail while completely manipulating the terrain colour: (Not a terrain, but you get how it works...)
  2. Would anybody here happen to know what the maximum kick message / ban message length is? We'd like to include as much detail as possible in our bans so the player thoroughly understands the reason.
  3. Mozkelby

    Sound update ruined this game...

    New sounds a great IMO. One cannot simply, dislike, new sounds.
  4. Mozkelby

    Arma 3 2DEditor and you! Please leave feedback!

    I honestly don't see why you would want the 2D editor anyway. Everything can be done the same, if not better in Eden Editor.
  5. I guess we all have our definitions of a 'realistic' game, I clearly am quite strict about what I label as realistic.
  6. I can completely agree with this. I was hugely dissapointed to hear Arma 3 would be set slightly in the future, and to this day I still wound not define it a 'realism' simulator due to its slight tinge of futuristicness. It would be great if BI could set the next Arma at present date, and use the REAL names of vehicles and REAL names of weapons.
  7. Mozkelby

    Latest Arma 3 update: Gains not worth the loss

    I'm still sticking with JSRS3 Dragonfyre, the new sounds are good, but not better than some of the community sound mods.
  8. Mozkelby

    Is Zeus purely for human vs human multiplay?

    Hi again, As mentioned in your previous question, Zeus, can be used in an editor-made mission by using a mod such as MCC Sandbox. So in short, no, it is not just for Human vs Human.
  9. Mozkelby

    Is there a freecam that we can issue orders from?

    I believe you can use a mod such as Mission Control Center Sanbox to activate Zeus in a single-player editor-made mission. From my rather short experience with Zeus, I do believe it's completely functional with both editor-made scenarios and multiplayer scenarios.
  10. Perhaps, one could simply exit the boat, and use the scroll wheel to enter the next? Nailed it.
  11. Mozkelby

    Arma3 Videos

  12. Mozkelby

    Finding servers with specific mods

    I'm afraid this is currently not possible at this time.
  13. Mozkelby

    Mission Starts looking top down on AO

    Also experienced this problem as well, but fixed it through uninstalling a refined selection of mods, and therefore came to conclude it was some sort of mod conflict...
  14. Mozkelby

    Request for Arma 3 Samples

    This would be helpful, I'd be intrigued to see both as well.
  15. You cannot do this in Terrain Builder, however if you were to create a completely new map, you can edit the heightmap to create trench-like crevasses in the terrain.
  16. I'd give the above a try first, but although not directly mid-mission, with the Eden editor you are able to place roads (this could be a mod, I don't know as I have roughly 200 loaded).
  17. Mozkelby

    Add a background video

    Interesting, currently the background for my client is just plain ocean. Changing it to something a little more interesting would be a great addition.
  18. Good work, but doesn't the current Arma 3 launcher already updated mods automatically?
  19. Mozkelby

    New King of the Hill server

    Well, I'd have to agree with that in a lot of cases too.
  20. Mozkelby

    SP Revive/Repawn Mod

    I know this thread is a little dead, but my 2 cents on this would be to use something like ACE3. Before death, teammates will lie in an injured position, to which you may revive them, in an unfortunately complicated manor that even I myself have yet to get my head around...
  21. Mozkelby

    Software for screenshots

    Well in that case you are probably better off just using Fraps. Even if the community has disappeared, the software is still totally usable.
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